Cruel Slayer: Difference between revisions

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__NOTOC__
__NOTOC__{{Languages|Cruel Slayer}}
{{Languages|Cruel Slayer}}
<tabber>
NA=
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[Image:CruelSlayer.png]]
| [[File:CruelSlayer.png]]
| '''[Passive]''' Every five combo hits from any attack increases Elsword's attack power for five seconds which can stack up to five times, and non-special actives also have a small chance to remove MP from the victim.
| {{SkillType|P}} Physical attack power increase and all magical skill damage will be converted to physical damage.
|}
|}
|-|
<br>
KR=
 
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword"
|-
! Class !! Level Required
|-
|-
| [[Image:CruelSlayer.png]]
| [[Sheath Knight]] || 15   
| '''[Passive]''' Every five combo hits from any attack increases Elsword's attack power for five seconds which can stack up to five times.
|}
|}
</tabber>
<br>
<br>


== Requirements  ==
== Skill Information ==
<tabber>
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword"
NA=
|-
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
! Skill Level !! Level Required !! Physical Attack Increase {{stat|a}}
|-
| colspan="3" | {{PvE}}
|-
| align="left" | 1 || 15 || 6%
|-
| align="left" | 2 || 31 || 9%
|-
| align="left" | 3 || 39 || 12%
|-
| align="left" | 4 || 83 || 15%
|-
| colspan="3" | {{PvP}}
|-
| align="left" | 1 || 15 || 3.6%
|-
|-
|style="border-style: solid; border-width: 1px; background-color:#FCBCBC"| <center>'''Class'''</center>
| align="left" | 2 || 31 || 4.4%
|style="border-style: solid; border-width: 1px; background-color:#FCBCBC"| <center>'''Master'''</center>
|style="border-style: solid; border-width: 1px; background-color:#FCBCBC"| <center>'''Skill Requirement'''</center>
|style="border-style: solid; border-width: 1px; background-color:#FCBCBC"| <center>'''Skill Requirement For'''</center>
|-
|-
| [[Sheath Knight]]
| align="left" | 3 || 39 || 5.2%
| <center>Lv5</center>
| <center>60SP</center>
| <center>[[Mind of the Fighter]]</center>
|}
|-|
KR=
== Requirements  ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background: #FCBCBC"
! Class            !! Master !! Level Required !! SP Used Per Level !! Alternative
|-
|-
| [[Sheath Knight]] || Lv. 20 || 30            || 3                || [[Harsh Slayer]]
| align="left" | 4 || 83 || 6%
|}
|}
</tabber>
<br>


 
==Updates==
== Skill Information  ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword updates-table"
<tabber>
|-
NA=
! colspan=2 | Date !! colspan=2 | Changes
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|-
! KR !! NA !! PvE !! PvP
|-
| 12/08/2011 || 12/18/2012 || colspan=2 align="left" |
*'''Cruel Slayer''' added.
|-
| 05/15/2014 || 09/17/2014 || colspan=2 align="left" |
*{{buff|'''Buff Duration''' increased.}}
|-
| 12/18/2014 || 07/01/2015 || colspan=2 align="left" |
*{{nerf|Added a 1 second cooldown between stacks.}}
|-
|-
| align="center" rowspan="2" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" | '''Skill Level'''
| 02/05/2015 || - || colspan=2 align="left" |  
| align="center" colspan="2" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" | '''MP Burn'''
*{{nerf|'''Additional Damage Increase''' decreased.}}
| align="center" colspan="2" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" | '''Attack Buff'''
| align="center" rowspan="2" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" | '''Duration'''
|-
|-
| align="center" style="border-style: solid; border-width: 1px;  background-color:#FCBCBC" | '''Chance'''
| 10/29/2015 || 03/16/2016 || colspan=2 align="left" |  
| align="center" style="border-style: solid; border-width: 1px;  background-color:#FCBCBC" | '''MP'''
*{{buff|'''Buff Duration''' increased.}}
| align="center" style="border-style: solid; border-width: 1px;  background-color:#FCBCBC" | '''Per Stack'''
*{{buff|'''Additional Damage Increase''' amount increased.}}
| align="center" style="border-style: solid; border-width: 1px;  background-color:#FCBCBC" | '''Max Stack'''
|-
|-
| align="center" style="border-style: solid; border-width: 1px" | 1
| 08/23/2018 || 09/06/2018 || colspan=2 align="left" |  
| align="center" style="border-style: solid; border-width: 1px" | 3%
*{{buff|'''Additional Damage Increase''' changed to '''Physical Attack Increase'''.}}
| align="center" style="border-style: solid; border-width: 1px" | -22MP
*{{nerf|Amount decreased.}}
| align="center" style="border-style: solid; border-width: 1px" | 0.5%
| align="center" style="border-style: solid; border-width: 1px" | 2.5%
| align="center" style="border-style: solid; border-width: 1px" rowspan="5" | 5 Seconds
|-
|-
| align="center" style="border-style: solid; border-width: 1px" | 2
| 06/20/2019 || 07/17/2019 || colspan=2 align="left" |  
| align="center" style="border-style: solid; border-width: 1px" | 3%
*{{buff|Added an effect that changes all magical skills to physical skills.}}
| align="center" style="border-style: solid; border-width: 1px" | -24MP
*Changed the way of receiving '''Tenacious Hit'''.
| align="center" style="border-style: solid; border-width: 1px" | 1%
| align="center" style="border-style: solid; border-width: 1px" | 5%
|-
|-
| align="center" style="border-style: solid; border-width: 1px" | 3
| 07/04/2019 || 07/17/2019 || colspan=2 align="left" |  
| align="center" style="border-style: solid; border-width: 1px" | 4%
*{{nerf|'''Tenacious Hit''' effect removed.}}
| align="center" style="border-style: solid; border-width: 1px" | -26MP
*{{buff|Added '''Physical Attack Increase''' effect.}}
| align="center" style="border-style: solid; border-width: 1px" | 1.5%
| align="center" style="border-style: solid; border-width: 1px" | 7.5%
|-
|-
| align="center" style="border-style: solid; border-width: 1px" | 4
| 03/25/2021 || 04/28/2021 || align="left" |
| align="center" style="border-style: solid; border-width: 1px" | 4%
*{{buff|'''Physical Attack Increase''' increased.}}
| align="center" style="border-style: solid; border-width: 1px" | -28MP
|
| align="center" style="border-style: solid; border-width: 1px" | 2%
*{{nerf|'''Physical Attack Increase''' decreased.}}
| align="center" style="border-style: solid; border-width: 1px" | 10%
|-
|-
| align="center" style="border-style: solid; border-width: 1px" | 5 (M)
|| 02/29/2024 || 03/27/2024 || align="left" |  
| align="center" style="border-style: solid; border-width: 1px" | 5%
*None
| align="center" style="border-style: solid; border-width: 1px" | -30MP
|
| align="center" style="border-style: solid; border-width: 1px" | 2.5%
*{{nerf|'''Physical Attack Increase''' decreased.}}
| align="center" style="border-style: solid; border-width: 1px" | 12.5%
|}
|}
|-|
KR=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background: #FCBCBC"
! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! colspan="3" | Attack Buff
|- style="background: #FCBCBC"
! Per Stack !! Max Stack !! Duration
|-
| align="left" | 1 || rowspan="2" | 35 || 0.3% || !! rowspan="15" | 5 || !! rowspan="15" | 5 Seconds
|-
| align="left" | 2 || 0.6% 
|-
| align="left" | 3 || 36 || 0.8%
|-
| align="left" | 4 || 39 || 1.1%
|-
| align="left" | 5 || 42 || 1.4%
|-
| align="left" | 6 || 45 || 1.7%
|-
| align="left" | 7 || 48 || 1.9%
|-
| align="left" | 8 || 51 || 2.2%
|-
| align="left" | 9 || 54 || 2.5%
|-
| align="left" | 10 || 57 || 2.8%
|-
| align="left" | 11 || 60 || 3%
|-
| align="left" | 12 || 63 || 3.3%
|-
| align="left" | 13 || 66 || 3.6%
|-
| align="left" | 14 || 69 || 3.9%
|-
| align="left" | 15 || 72 || 4.2%
|}
</tabber>
<br>
== Tips and Details ==
*The buff will circle your character when active in the form of a yellow sword inside a circle, the level of the buff can be recognized based on its size, detail and opacity.
*The duration of the buff resets when stacked.
*When using [[Secret Dungeons Set Effects|Glitter Alchemist Sword]], this passive is much more effective. (not anymore after Skill Reorganization / Tree Revamp)
<br>
<br>


== Trivia ==
== Alternative Names ==
*This is currently the only passive that has a chance to remove MP from the opponent.
{{AlternateLanguages
**After the skill tree revamp, Cruel Slayer was split into two separate skills, '''Cruel Slayer''' and [[Harsh Slayer]], latter gaining the MP burning effect the former thus lost.
|Color={{ColorSel|CharLight|Elsword}}
|KR=잔혹한 학살자          |KRName=Cruel Slayer
|FR=Cruel boucher |FRName=Cruel Butcher
|UK=Cruel Butcher
|JP=荒れ狂う力の奔流 |JPName=Torrent of Rampaging Power
|CN=残暴杀手 |CNName=Cruel Slayer
|BR=Retalhador Cruel |BRName=Cruel Shredder
|PL=Masakra |PLName=Massacre
|IT=Sterminatore Atroce |ITName=Cruel Exterminator
|ES=Carnicero cruel |ESName=Cruel Butcher
|DE=Grausamer Schlächter |DEName=Cruel Butcher
}}
<br>
<br>
 
{{SkillNav - Sheath Knight}}
<tabber>
NA=
{{TKSkills}}
|-|
KR=
{{TKSkillsKR}}
</tabber>
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