Predator: Difference between revisions
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{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | {| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | ||
|- | |- | ||
| [[ | | [[File:NWTrans5.png]] | ||
| {{SkillType|P}} | | {{SkillType|P}} Physical Attack Increase and have a certain chance to deal great damage when using a Special Active Skill.<br>[[Briar Trap]]/[[Seed of Wrath]]/[[Delayed Fire]]/[[Call of Ruin]] ([[Call of Ruin/ModA|A]]) can now be activated midair. | ||
|} | |} | ||
<br> | <br> | ||
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== Requirements == | == Requirements == | ||
{{ADSquareSkill}} | {{ADSquareSkill}} | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena" | ||
|- | |- | ||
| [[Night Watcher]] : Transcendent || 90 || {{SkillText|SkillQuest|7}} | ! Class !! Level Required !! Skill Requirement | ||
|- | |||
| [[Night Watcher]]: Transcendent || 90 || {{SkillText|SkillQuest|7}} | |||
|} | |} | ||
<br> | <br> | ||
== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena" | ||
|- | |||
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=2 | When | ! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! rowspan=2 | Physical Attack Increase !! colspan=2 | When Using a Special Active | ||
|- | |- | ||
! Activation Chance !! Damage Increase | ! Activation Chance !! Damage Increase | ||
|- | |- | ||
| colspan="5" | {{PvE}} | |||
|- | |||
| align="left" | 1 || 90 || 15% || 80% || 25% | |||
|- | |- | ||
| | | colspan="5" | {{PvP}} | ||
|- | |- | ||
| align="left" | 1 || 90 || 6% || 40% || 12% | |||
|} | |} | ||
<br> | <br> | ||
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*If [[Delayed Fire]] or [[Call of Ruin]] are used during a double jump, '''Rena''' will return to a neutral jump state, allowing her to air dash, use combos, or even more midair skills. | *If [[Delayed Fire]] or [[Call of Ruin]] are used during a double jump, '''Rena''' will return to a neutral jump state, allowing her to air dash, use combos, or even more midair skills. | ||
**Her double jump, however, is not replenished until you land. | **Her double jump, however, is not replenished until you land. | ||
*A successful Great Damage hit is indicated by {{tt|'''!!'''|[[ | *A successful Great Damage hit is indicated by {{tt|'''!!'''|[[File:Critical!.png]]<br>Great Damage.}}, same as a Critical Hit from [[Fatality]]. | ||
**If [[Predator]] procs for [[Fatality]], the hit will be indicated by {{tt|'''Double !!'''|[[File:DoubleCritical!.png]]<br>Successful double Critical Hit Icon}}. | |||
<br> | <br> | ||
== Updates == | == Updates == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena" | ||
|- | |||
! colspan=2 | Date !! colspan=2 | Changes | ! colspan=2 | Date !! colspan=2 | Changes | ||
|- | |- | ||
! KR !! NA !! PvE !! PvP | ! KR !! NA !! PvE !! PvP | ||
|- | |- | ||
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*{{buff|Activation Chance increased.}} | *{{buff|Activation Chance increased.}} | ||
*{{nerf|Damage Increase decreased.}} | *{{nerf|Damage Increase decreased.}} | ||
|- | |||
| 01/28/2021 || 02/24/2021 || align="left" | | |||
*{{buff|Activation Chance increased.}} | |||
| | |||
*None | |||
|- | |||
| 12/23/2021 || 01/12/2022 || colspan=2 align="left" | | |||
*{{buff|Physical Attack Increase effect added.}} | |||
*{{nerf|Special Active Damage Increase decreased.}} | |||
|- | |||
| 06/22/2023 || 07/19/2023 || align="left" | | |||
*None | |||
| align="left" | | |||
*{{nerf|'''Damage Increase when using Special Active''' decreased.}} | |||
|- | |||
| 02/29/2024 || 03/27/2024 || colspan=2 align="left" | | |||
*{{buff|'''Physical Attack Increase ''' increased.}} | |||
|} | |} | ||
<br> | <br> | ||
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}} | }} | ||
<br> | <br> | ||
{{SkillNav - Night Watcher}} | |||
{{ | |||
Latest revision as of 07:30, 27 March 2024
[Passive] Physical Attack Increase and have a certain chance to deal great damage when using a Special Active Skill. Briar Trap/Seed of Wrath/Delayed Fire/Call of Ruin (A) can now be activated midair. |
Requirements
Class | Level Required | Skill Requirement |
---|---|---|
Night Watcher: Transcendent | 90 | Power of Transcendence Skill Quest |
Skill Information
Skill Level | Level Required | Physical Attack Increase | When Using a Special Active | |
---|---|---|---|---|
Activation Chance | Damage Increase | |||
PvE | ||||
1 | 90 | 15% | 80% | 25% |
PvP | ||||
1 | 90 | 6% | 40% | 12% |
Tips and Details
- If Delayed Fire or Call of Ruin are used during a double jump, Rena will return to a neutral jump state, allowing her to air dash, use combos, or even more midair skills.
- Her double jump, however, is not replenished until you land.
- A successful Great Damage hit is indicated by , same as a Critical Hit from Fatality.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
07/14/2016 | 09/28/2016 |
| |
07/28/2016 | - |
| |
06/20/2019 | 07/17/2019 |
| |
08/01/2019 | 08/14/2019 |
| |
01/28/2021 | 02/24/2021 |
|
|
12/23/2021 | 01/12/2022 |
| |
06/22/2023 | 07/19/2023 |
|
|
02/29/2024 | 03/27/2024 |
|
Alternative Names
Night Watcher - Skills