Predator: Difference between revisions

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m (Text replacement - "\|-[\s+]?↵![\s+]?colspan=([0-9])[\s+]?\|[\s+]?({{PvE}}|{{PvP}})" to "|- | colspan="$1" | '''$2'''")
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|- style="background:{{ColorSel|CharLight|Rena}}"
|-
! Class !! Level Required !! Skill Requirement  
! Class !! Level Required !! Skill Requirement  
|-
|-
| [[Night Watcher]] : Transcendent || 90 || {{SkillText|SkillQuest|7}}
| [[Night Watcher]]: Transcendent || 90 || {{SkillText|SkillQuest|7}}
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|- style="background:{{ColorSel|CharLight|Rena}}"
|-
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! rowspan=2 | Physical Attack Increase !! colspan=2 | When using a Special Active
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! rowspan=2 | Physical Attack Increase !! colspan=2 | When Using a Special Active
|- style="background:{{ColorSel|CharLight|Rena}}"
|-
! Activation Chance !! Damage Increase
! Activation Chance !! Damage Increase
|-
|-
| colspan="5" | '''{{PvE}}'''
| colspan="5" | {{PvE}}
|-
|-
| align="left" | 1 || 90 || 12% || 80% || +25%
| align="left" | 1 || 90 || 15% || 80% || 25%
|-
|-
| colspan="5" | '''{{PvP}}'''
| colspan="5" | {{PvP}}
|-
|-
| align="left" | 1 || 90 || 4.8% || 40% || +25%
| align="left" | 1 || 90 || 6% || 40% || 12%
|}
|}
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<br>
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**Her double jump, however, is not replenished until you land.
**Her double jump, however, is not replenished until you land.
*A successful Great Damage hit is indicated by {{tt|'''!!'''|[[File:Critical!.png]]<br>Great Damage.}}, same as a Critical Hit from [[Fatality]].
*A successful Great Damage hit is indicated by {{tt|'''!!'''|[[File:Critical!.png]]<br>Great Damage.}}, same as a Critical Hit from [[Fatality]].
**If [[Predator]] proc for [[Fatality]], the hit will be indicated by {{tt|'''Double !!'''|[[File:DoubleCritical!.png]]<br>Successful double Critical Hit Icon}}.
**If [[Predator]] procs for [[Fatality]], the hit will be indicated by {{tt|'''Double !!'''|[[File:DoubleCritical!.png]]<br>Successful double Critical Hit Icon}}.
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<br>


== Updates ==  
== Updates ==  
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|- style="background:{{ColorSel|CharLight|Rena}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Rena}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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*{{buff|Physical Attack Increase effect added.}}
*{{buff|Physical Attack Increase effect added.}}
*{{nerf|Special Active Damage Increase decreased.}}
*{{nerf|Special Active Damage Increase decreased.}}
|-
| 06/22/2023 || 07/19/2023 || align="left" |
*None
| align="left" |
*{{nerf|'''Damage Increase when using Special Active''' decreased.}}
|-
| 02/29/2024 || 03/27/2024 || colspan=2 align="left" |
*{{buff|'''Physical Attack Increase ''' increased.}}
|}
|}
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<br>
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<br>
{{SkillNav - Night Watcher}}
{{SkillNav - Night Watcher}}
[[Category:Passive Skills]]
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