Veteran: Difference between revisions

no edit summary
(Update All Detail)
No edit summary
 
(120 intermediate revisions by 18 users not shown)
Line 1: Line 1:
__NOTOC__
__NOTOC__{{Languages|Veteran}}
{| cellpadding=5 style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding=5 style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[Image:Hard_Fighter.png]]
| [[File:Hard_Fighter.png]]
| '''[Passive]''' When HP is below on a certain amount of percentage, Raven uses his willpower to fight back with tremendous force. Increases both physical and magical damage.
| {{SkillType|P}} Max MP is increased. Reduces knockdown rate and when HP is below half, activate the {{se|009|Veteran}} buff that increases attack power and regenerates MP when [[Awakening Mode|Awakening]].
|}
|}
<br>
<br>


== Requirements ==
== Requirements ==
<tabber>
{{ADSquareSkill}}
NA=
 
{| cellpadding=5 border=1 style="border-collapse: collapse;"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven"
|-
|align=center style="border-style: solid; border-width: 1px; background-color:lightgrey"| '''Class'''
|style="border-style: solid; border-width: 1px; background-color:lightgrey"| '''Master'''
|style="border-style: solid; border-width: 1px; background-color:lightgrey"| '''SP Requirement'''
|-
|-
| [[Over Taker]]
! Class !! Level Required
| align=center | Lv.5
| align=center | 60 SP
|-|
KR=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#D3D3D3"
! Class !! Master !! Level Required !! SP Cost per Level !! Alternative   
|-
|-
| [[Blade Master]] || Lv. 20 || 50 || 4 || [[Trained Body]]
| [[Weapon Taker]] || 40
|}
|}
</tabber>
<br>
 


== Skill Information ==
== Skill Information ==
<tabber>
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven"
NA=
|-
{{{!}} cellpadding=5 border=1 style="border-collapse: collapse;"
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! rowspan=2 | Max MP Increase !! rowspan=2 | Knockdown Decrease !! colspan=4 | {{se|009|Veteran}}<br>(When HP <50%)
{{!}}-
|-
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Skill Level'''
! Physical / Magical<br>Attack Increase {{Stat|M}} !! Received Damage<br>Decrease !! MP Recovery<br>(Upon [[Awakening Mode|Awakening]]) !! Duration
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Damage Amplifier'''
|-
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''HP Below'''
| colspan=8 | {{PvE}}
{{!}}-
|-
{{!}} 1
| align="left" | 1 || 40 || 70 MP || 3% || 6% || -% || 15 MP || rowspan=4 | 10 Seconds
{{!}} align=center {{!}} +2%
{{!}} align=center rowspan=5 {{!}} 50%
{{!}}-
{{!}} 2
{{!}} align=center {{!}} +4%
{{!}}-
{{!}} 3
{{!}} align=center {{!}} +6%
{{!}}-
{{!}} 4
{{!}} align=center {{!}} +8%
{{!}}-
{{!}} 5 (M)
{{!}} align=center {{!}} +10%
|-|
KR=
{{{!}} cellpadding=5 border=1 style="border-collapse: collapse; text-align: center"
{{!}}-
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Skill Level'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Level Required'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Damage Amplifier'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''HP Below'''
|-
|-
| 1 || rowspan="2" | 50 || 4% || rowspan="20" | 50%
| align="left" | 2 || 46 || 80 MP || 7% || 9% || -% || 20 MP
|-
|-
| 2 || 5.2%
| align="left" | 3 || 47 || 90 MP || 11% || 12% || -% || 25 MP
|-
|-
| 3 || 53 || 6.4%
| align="left" | 4 || 93 || 100 MP || 15% || 15% || 20% || 30 MP
|-
|-
| 4 || 57 || 7.6%
| colspan=8 | {{PvP}}
|-
|-
| 5 || 61 || 8.8%
| align="left" | 1 || 40 || 70 MP || 1.5% || 2.4% || -% || 7 MP || rowspan=4 | 10 Seconds
|-
|-
| 6 || 65 || 10%
| align="left" | 2 || 46 || 80 MP || 3% || 3.6% || -% || 10 MP
|-
|-
| 7 || 69 || 11.2%
| align="left" | 3 || 47 || 90 MP || 5.01% || 4.8% || -% || 12 MP
|-
|-
| 8 || 73 || 12.4%
| align="left" | 4 || 93 || 100 MP || 7.01% || 6% || 10% || 15 MP
|}
|}
</tabber>
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*An easy way to tell if this buff is in effect is if you are limping when idle. Try to use potions, [[Weapon Breaker]], and [[Shield Accelerator]] to maintain low health without dying, and you will be able to crush enemies easily.
*The {{se|009|Veteran}} buff lasts indefinitely as long as you remain below 50% HP. The duration only applies when going above that threshold while the buff is active.
<br>
<br>


== Updates ==
==Updates==
*3/29/2012 KR
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven updates-table"
**Changed HP count to 50%.
|-
**Halved damage multiplier.
! colspan=2 | Date !! colspan=2 | Changes
*6/27/1013 KR
|-
**Moved this skill from [[Over Taker]] to [[Blade Master]]  
! KR !! NA !! PvE !! PvP
|-
| 08/06/2009 || 08/03/2011 || colspan=2 align="left" |
*'''Veteran''' added.
|-
| 03/29/2012 || - || colspan=2 align="left" |
*{{buff|Changed HP count to 50%.}}
*{{nerf|Halved damage multiplier.}}
|-
| 06/27/2013 || 11/06/2013 || colspan=2 align="left" |
*Moved from [[Over Taker]] to [[Blade Master]].
|-
| 08/06/2015 || 01/13/2016 || colspan=2 align="left" |
*{{buff|KD reduction effect added.}}
*Moved from [[Blade Master]] to [[Weapon Taker]].
|-
| 08/13/2015 || - || colspan=2 align="left" |
*{{buff|Damage Increase increased.}}
*{{buff|Added MP regain effect when awakening in certain HP condition.}}
|-
| 11/03/2016 || 11/23/2016 || colspan=2 align="left" |
*{{nerf|Damage Increase decreased.}}
|-
| 04/27/2017 || 05/10/2017 || colspan=2 align="left" |
*{{nerf|MP Recovery decreased.}}
|-
| 08/24/2017 || 09/13/2017 || colspan=2 align="left" |
*{{buff|Damage Increase increased.}}
|-
| 01/17/2019 || 02/20/2019 || colspan=2 align="left" |
*{{buff|Changed to timed buff instead of conditional effect.}}
*{{buff|Buff duration refreshes every time HP drops below 50%.}}
|-
| 07/18/2019 || 08/14/2019 || colspan=2 align="left" |
*{{nerf|Knockdown Rate Decrease decreased.}}
|-
| 03/12/2020 || 04/08/2020 || align="left" |
*None
| align="left" |
*{{nerf|Knockdown Rate Decrease decreased.}}
*{{nerf|MP Recovery decreased.}}
|-
| 06/04/2020 || 07/01/2020 || colspan=2 align="left" |
*{{nerf|'''Veteran''' Buff Attack Power Increase decreased.}}
|-
| 05/27/2021 || 06/23/2021 || colspan=2 align="left" |
*{{buff|Max MP Increase effect added.}}
*{{buff|Duration increased.}}
|-
| 12/23/2021 || 01/12/2022 || colspan=2 align="left" |
*{{nerf|Attack Power Increase decreased.}}
|-
| 03/14/2024 || 03/27/2024 || colspan=2 align="left" |
*{{buff|{{se|009|Veteran}} '''Received Damage Decrease''' effect added.}}
|}
<br>
<br>


<tabber>
== Alternative Names ==
NA=
{{AlternateLanguages
{{OTSkills}}
|Color={{ColorSel|CharLight|Raven}}
|-|
|KR=역전의 용사  |KRName=Reversal Fighter
KR=
|CN=逆转的勇士    |CNName=Reversal Warrior
{{BMSkillsKR}}
|FR=Mercenaire vétéran |FRName=Mercenary Veteran
</tabber>
|JP=エース イン ザ フォール |JPName=Ace in the Fall
 
|BR=Lutador Reverso |BRName=Reversal Fighter
[[Category:Over Taker Skills]]
|DE=Söldnerveteran |DEName=Mercenary Veteran
|ES=Mercenario veterano |ESName=Mercenary Veteran
|IT=Mercenario Veterano |ITName=Mercenary Veteran
|UK=Mercenary Veteran
|PL=Najemnik-Weteran |PLName=Mercenary Veteran
}}
<br>
{{SkillNav - Weapon Taker}}
ElEditors, Administrators
96,592

edits