Fire Lotus/ModA: Difference between revisions

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{{ForceSkillTabs
{{ForceSkillTabs
|Character=Ara
|Character=Ara
|Skill=Fire Lotus
}}
}}
<div style="float: right;">{{#ev:youtube|u3K-_3KlWTA|400}}</div>
{{#ev:youtube|u3K-_3KlWTA|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| {{Force|ShiningLotus.png}}
| {{Force|ShiningLotus.png}}
| {{SkillType|SA|S}}<br>{{SkillType|M}} Spins the spear quickly and forms a lotus flower before launching it forward. The flower will follow the path to attack enemies.
| {{SkillType|SA|S|M}} Spins the spear quickly and forms a lotus flower before launching it forward. The flower will follow the path to attack enemies.
|-
|-
|
|
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|}
|}
<br>
<br>
{{clearfix}}


== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ara"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ara"
|-
|-
! Class !! Level Required !! Skill Requirement
! Class !! Level Required !! Skill Requirement
|-
|-
| [[Apsara]] || 99 || [[Camilla#Others|[Force] Fire Lotus (A)]]
| [[Apsara]] || 99 || {{mr|Fire Lotus}}
|}
|}
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<br>
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ara"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ara"
|-
|-
! rowspan="2" | Mode !! colspan="3" | Damage (Physical) !! colspan="3" | Max Hits !! rowspan=2 | Energy !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
! rowspan="2" | Mode !! colspan="3" | Damage (Physical) !! colspan="3" | Max Hits !! rowspan=2 | Energy Gain !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|-
|-
! Strike !! 3rd Strike !! Fire<br>Lotus !! Strike !! 3rd Strike !! Fire<br>Lotus
! Strike !! 3rd Strike !! Fire Lotus !! Strike !! 3rd Strike !! Fire Lotus
|-
|-
| '''{{PvE}}''' || 65% || 130% || 1384% || rowspan=2 | 3 || rowspan=2 | 1 || rowspan=2 | 10 || rowspan=2 | +1 || rowspan=2 | 200 MP || rowspan=2 | 19 Seconds
| {{PvE}} || 65% || 130% || 1746% || rowspan=2 | 3 || rowspan=2 | 1 || rowspan=2 | 10 || rowspan=2 | 1 || rowspan=2 | 200 MP || rowspan=2 | 19 Seconds
|-
|-
| '''{{PvP}}''' || 25% || 50% || 527%
| {{PvP}} || 25% || 50% || 530%
|}
|}
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<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ara"
{{Traits|Ara|Fire Lotus|Reversed, Critical|mp=200|cd=19}}
|-
! colspan=3 | Reversed Fire Lotus !! colspan=2 | Critical Fire Lotus
|-
! rowspan=2 | Attribute Effect !! colspan=2 | Details !! rowspan=2 | Attribute Effect !! Details
|-
! MP Usage !! Cooldown !! MP Usage
|-
| {{SkillText|Reversed|60|150}} || 120 MP || 28.5 Seconds || {{SkillText|Critical|120}} || 240 MP
|}
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<br>


== Total Damage ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ara"
{{Damage|true|Ara
|-
|dmg=65, 130, 1746
! Mode !! Base
|pvp_dmg=25, 50, 530
|-
|hits=3, 1, 10
| {{PvE}}
}}
| {{formatnum:{{#expr: 65*3 + 130 + 1384*10}}}}%
|-
| {{PvP}}
| {{formatnum:{{#expr: 25*3 + 50 + 527*10}}}}%
|}
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<br>


== Related Skills ==
== Related Skills ==
{| class="related-skills" style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|
| width="40" | [[File:VisPassive2.png]]
VisPassive2.png; Flow of Chi;
| align="center" width="150" |  [[Flow of Chi]]
}}
|}
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<br>


== Tips and Details ==
== Tips and Details ==
*Hit targets cannot be pushed by this skill anymore, so while being focused more on damage of itself than the normal version, using it on most enemies provides little to no benefit in comparison, given it also no longer provides the debuff. Only big enough targets can receive more hits.
*Hit targets cannot be pushed by this version of the skill, so while being focused more on damage of itself than the normal version, using it on most enemies provides little to no benefit in comparison, given it also no longer provides the debuff. Only big enough targets can receive more hits.
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|-
|-
| 06/28/2018 || 07/11/2018 || colspan=2 align="left" |  
| 06/28/2018 || 07/11/2018 || colspan=2 align="left" |  
*{{buff|Fire Lotus damage increased.}}
*{{buff|'''Fire Lotus damage''' increased.}}
*{{nerf|MP Usage increased.}}
*{{nerf|MP Usage increased.}}
*{{nerf|No longer pushes enemies.}}
*{{nerf|No longer pushes enemies.}}
|-
| 03/14/2024 || 03/27/2024 || colspan=2 align="left" |
*{{buff|'''Fire Lotus''' damage increased.}}
|}
|}
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