Demonic Invasion: Difference between revisions
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== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel" | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel" | ||
|- | |- | ||
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan= | ! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! rowspan=2 | Maximize Increase {{stat|u}} !! colspan=3 | On hit with Command/Active within 3 Seconds | ||
|- | |- | ||
! Damage Increase !! Knockdown Decrease !! Reactivation Cooldown | |||
|- | |- | ||
| colspan="6" | | | colspan="6" | {{PvE}}/{{PvP}} | ||
|- | |- | ||
| align="left"| 1 || 35 || rowspan=4 | 15% || 7.5% || | | align="left"| 1 || 35 || rowspan=4 | 15% || 7.5% || 4 || rowspan=4 | 10 Seconds | ||
|- | |- | ||
| align="left"| 2 || 51 || 10% || | | align="left"| 2 || 51 || 10% || 6 | ||
|- | |- | ||
| align="left"| 3 || 56 || 12.5% || | | align="left"| 3 || 56 || 12.5% || 8 | ||
|- | |- | ||
| align="left"| 4 || 94 || 15% || | | align="left"| 4 || 94 || 15% || 10 | ||
|} | |} | ||
<br> | <br> | ||
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*The duplicate enemy can be any enemy of the same kind, even the enemy you initially hit. | *The duplicate enemy can be any enemy of the same kind, even the enemy you initially hit. | ||
*Due to the passive only boosting one hit, the best skills to use this passive with are [[Abyss Strike]], which can easily be chained from a normal {{CZ}}, or Ciel's version of [[Rapid Impact]], which deals two hits and thus would have the second hit boosted. | *Due to the passive only boosting one hit, the best skills to use this passive with are [[Abyss Strike]], which can easily be chained from a normal {{CZ}}, or Ciel's version of [[Rapid Impact]], which deals two hits and thus would have the second hit boosted. | ||
* | *'''Potential Bug:''' This passive's cooldown resets every time you switch, effectively making it permanently boost certain hits during a switch combo such as {{CDRU}}{{CX}}{{CZ}}{{CX}} or {{CDR}}{{CZ}}{{CX}}{{CX}}{{CX}}{{CX}}{{CZ}}. | ||
<br> | <br> | ||
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| 08/01/2019 || 08/28/2019 || colspan=2 align="left" | | | 08/01/2019 || 08/28/2019 || colspan=2 align="left" | | ||
*{{buff|Maximize increase effect added.}} | *{{buff|Maximize increase effect added.}} | ||
|- | |||
| 03/14/2024 || 03/27/2024 || align="left" | | |||
*None | |||
| align="left" | | |||
*{{buff|Maximize Increase increased.}} | |||
|} | |} | ||
<br> | <br> | ||
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|ES=Asalto de energía demoníaca |ESName=Assault of Demonic Energy | |ES=Asalto de energía demoníaca |ESName=Assault of Demonic Energy | ||
|DE=Dämonenenergie-Überfall |DEName=Invasion of Demonic Energy | |DE=Dämonenenergie-Überfall |DEName=Invasion of Demonic Energy | ||
|JP=魔気の浸蝕 |JPName=Corrosion of Demonic Energy | |||
}} | }} | ||
<br> | <br> | ||
{{SkillNav - Demonio}} | {{SkillNav - Demonio}} |
Latest revision as of 09:21, 27 March 2024
[Passive] Maximize increase and when a duplicate enemy is hit within 3 seconds by a Command/Active skill, damage is increased and knockdown rate is decreased. (10 second cooldown) |
Requirements
Class | Level Required |
---|---|
Demonio | 35 |
Skill Information
Skill Level | Level Required | Maximize Increase This effect is unnormalized. U |
On hit with Command/Active within 3 Seconds | ||
---|---|---|---|---|---|
Damage Increase | Knockdown Decrease | Reactivation Cooldown | |||
PvE/PvP | |||||
1 | 35 | 15% | 7.5% | 4 | 10 Seconds |
2 | 51 | 10% | 6 | ||
3 | 56 | 12.5% | 8 | ||
4 | 94 | 15% | 10 |
Tips and Details
- The duplicate enemy can be any enemy of the same kind, even the enemy you initially hit.
- Due to the passive only boosting one hit, the best skills to use this passive with are Abyss Strike, which can easily be chained from a normal , or Ciel's version of Rapid Impact, which deals two hits and thus would have the second hit boosted.
- Potential Bug: This passive's cooldown resets every time you switch, effectively making it permanently boost certain hits during a switch combo such as or .
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
05/03/2016 | 09/07/2016 |
| |
09/08/2016 | - |
|
|
04/25/2019 | 05/22/2019 |
| |
08/01/2019 | 08/28/2019 |
| |
03/14/2024 | 03/27/2024 |
|
|
Alternative Names
Demonio - Skills
Hyper Active
Special Active
Active
Passive
Manic Demon