Steel Body: Difference between revisions

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__NOTOC__{{Languages|Steel Body}}
__NOTOC__{{Languages|Steel Body}}
<div style="float: right;">{{#ev:youtube|QzCI_uT5K4M|400}}</div>
{{#ev:youtube|QzCI_uT5K4M|400|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|- style="border-style: solid; border-width: 0px;"
|- style="border-style: solid; border-width: 0px;"
|-
|-
|  [[File:BodyofSteel.png]]
|  [[File:BodyofSteel.png]]
| {{SkillType|A}} Charge and slam into enemies with your shoulder and create a shockwave.<br>Enemies hit by the shockwave become stunned for 1.5 seconds. (Super Armor status)
| {{SkillType|A}} Charge and slam into enemies with your shoulder and create a shockwave.<br>Enemies hit by the shockwave become {{se||Faint|stunned}} for 1.5 seconds. ({{se||Super Armor}} status)
|-
|-
|
|
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ara"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ara"
|-
|-
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| colspan="8" | '''Normal'''
| colspan="8" | '''Normal'''
|-
|-
| '''{{PvE}}''' || 457% || 462% || rowspan="2" | 1.5 Seconds || rowspan="2" | -2 || rowspan=2 | -1 || rowspan="2" | 0 MP || rowspan="2" | 6 Seconds
| {{PvE}} || 457% || 462% || rowspan="2" | 1.5 Seconds || rowspan="2" | -2 || rowspan=2 | -1 || rowspan="2" | 0 MP || rowspan="2" | 6 Seconds
|-
|-
| '''{{PvP}}''' || 182% || 184%
| {{PvP}} || 182% || 184%
|-
|-
| colspan="8" | '''[Enhanced]'''
| colspan="8" | '''[Enhanced]'''
|-
|-
| '''{{PvE}}''' || 389% || 393% || rowspan="2" | 1.5 Seconds || rowspan="2" | -1 || rowspan=2 | 0 || rowspan="2" | 0 MP || rowspan="2" | 6 Seconds
| {{PvE}} || 389% || 393% || rowspan="2" | 1.5 Seconds || rowspan="2" | -1 || rowspan=2 | 0 || rowspan="2" | 0 MP || rowspan="2" | 6 Seconds
|-
|-
| '''{{PvP}}''' || 155% || 156%
| {{PvP}} || 155% || 156%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ara"
{{Traits|Ara|Steel Body|Empowered, Persistent|120|10}}
|-
! Empowered Steel Body !! Persistent Steel Body
|-
! Attribute Effect !! Attribute Effect
|-
| {{SkillText|Empowered|120}} || {{SkillText|Persistent|10}}
|}
<br>
<br>


== Extra Information ==
== Extra Information ==
=== Total Damage ===
=== Total Damage ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ara"
{{Damage|true|Ara
|-
|dmg=389, 393
! rowspan=3 | Mode !! colspan=4 | Base
|pvp_dmg=155, 156
|-
|hits=1, 1
! colspan=2 | Normal !! colspan=2 | Empowered
|empowered=true
|-
}}
! Cancel !! Full !! Cancel !! Full
 
|-
| {{PvE}}
| {{formatnum:389}}% || {{formatnum:{{#expr: 389 + 393}}}}% || {{formatnum:{{#expr: 389*1.2}}}}% || {{formatnum:{{#expr: (389 + 393)*1.2}}}}%
|-
| {{PvP}}
| {{formatnum:155}}% || {{formatnum:{{#expr: 155 + 156}}}}% || {{formatnum:{{#expr: 155*1.2}}}}% || {{formatnum:{{#expr: (155 + 156)*1.2}}}}%
|}
=== Miscellaneous ===
=== Miscellaneous ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ara"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ara"
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|-
|-
| valign="top" |  
| valign="top" |  
===[[Devi]]===
===[[Apsara]]===
{| class="related-skills" border="1" style="border-collapse: collapse;" cellpadding="1"
{{SkillTable
|-
|i=1|
| width="40" | [[File:YRPassive2.png]]
VisPassive1.png; Time of Enlightenment;
| align="center" width="150" |  [[Spirit Enhancement]]
}}
|}
|}
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*The Super Armor the skill provides will last until Ara returns to her idle stance, or until you move or cast another skill after coming to a stop at the end of the skill.
*The {{se||Super Armor}} the skill provides will last until you return to your idle stance, or until you move or cast another skill after coming to a stop at the end of the skill.
*Only the shockwave will inflict stun, the initial hit will not.
*Only the '''Shockwave''' will inflict {{se||Faint}}, the '''Shoulder Attack''' will not.
*The shockwave will only occur if you successfully hit an enemy with the initial hit, and can hit enemies near the hit target as well.
*The '''Shockwave''' will only occur if you successfully hit an enemy with the initial hit, and can hit enemies near the hit target as well.
<br>
<br>


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|FR=Coup d'épaule |FRName=Shoulder Strike
|FR=Coup d'épaule |FRName=Shoulder Strike
|JP=体当たり |JPName=Body Blow
|JP=体当たり |JPName=Body Blow
|CN=铁山靠 |CNName=??
|CN=铁山靠 |CNName=Mountain Pusher <!--Uncertain; Baidu says this is a reference to DFO Striker skill-->
|DE=Schulterstoß |DEName=Shoulder Push
|DE=Schulterstoß |DEName=Shoulder Push
|BR=Corpo Fechado |BRName=Closed Body
|BR=Corpo Fechado |BRName=Closed Body
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