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__NOTOC__{{Languages|Courante}}
__NOTOC__{{Languages|Current}}
<div style="float: right;">{{#ev:youtube|-|400}}</div>
{{#ev:youtube|fGgJxPydePI|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[File:TaleSpinnerSkill3.png]]
| [[File:TaleSpinnerSkill3.png]]
| {{SkillType|SA|S}}
| {{SkillType|SA|S}} The aura of spirits move along with the fast, massive current. Successful hit to an enemy allows the current to go farther.
|
|-
|-
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|}
|}
<br>
<br>
{{clearfix}}


== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Rena}}"
! Class !! Level Required
! Class           !! Level Required
|-
|-
| [[Tale Spinner]] || 45
| [[Tale Spinner]] || 45
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== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|- style="background:{{ColorSel|CharLight|Rena}}"
|-
! Mode !! Flowing Aura (Magical) !! Max Hits !! Range Increase<br/>(Upon hitting an enemy) !! MP Usage !! Cooldown
! Mode !! Following Aura (Magical) !! Range Increase<br/>(Upon Hitting An Enemy) !! Max Hits !! MP Usage !! Cooldown
|-
! colspan=6 | Normal
|-
|-
| '''{{PvE}}''' || 2118% || rowspan=2 | - || rowspan=2 | {{mo}}2 || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds
| colspan="6" | '''Normal'''
|-
|-
| '''{{PvP}}''' || 806%
| {{PvE}} || 2118% || rowspan=2 | {{tt|0 ~ 200%+|see [[#Tips and Details]]}} || rowspan=2 | 13+ || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds
|-
! colspan=6 | [Enhanced]
|-
|-
| '''{{PvE}}''' || 2118% || rowspan=2 | - || rowspan=2 | {{mo}}2 || rowspan=2 | 200 MP || rowspan=2 | 12 Seconds
| {{PvP}} || 806%
|-
|-
| '''{{PvP}}''' || 806%
| colspan="6" | '''[Enhanced]'''
|-
| {{PvE}} || 2118% || rowspan=2 | {{tt|0 ~ 200%+|see [[#Tips and Details]]}} || rowspan=2 | 13+ || rowspan=2 | 200 MP || rowspan=2 | 12 Seconds
|-
| {{PvP}} || 806%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Rena|Current|Light, Empowered|mp=200}}
|- style="background:{{ColorSel|CharLight|Rena}}"
! colspan=2 | Light Courante !! Empowered Courante
|- style="background:{{ColorSel|CharLight|Rena}}"
! Attribute Effect !! MP Usage !! Attribute Effect
|-
| {{SkillText|Light|80}} || 160 MP || {{SkillText|Empowered|120}}
|}
<br>
<br>


== Total Damage ==
==Extra Information==
{{Damage
=== Total Damage ===
{{Damage|true|Rena
|dmg=2118
|dmg=2118
|pvp_dmg=806
|pvp_dmg=806
|avg_hits=3
|avg_hits=2
|hits=0
|hits=13
|empowered=true
|empowered=true
}}
}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
*Average assumes 2 hits.
|- style="background:{{ColorSel|CharLight|Rena}}"
*Max assumes 13 hits.
! rowspan=3 | Mode !! colspan=4 | Base
*Assumes single target.
|- style="background:{{ColorSel|CharLight|Rena}}"
 
! colspan=2 | Average !! colspan=2 | Max
=== Miscellaneous ===
|- style="background:{{ColorSel|CharLight|Rena}}"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
! Normal !! Empowered !! Normal !! Empowered
|-
|-
! Affected By Action Speed
! {{PvE}}
|-
| {{#var: avg_damage}} || {{#var: avg_damage_empowered}}
| {{Check|Y}}
| {{#var: total_damage}} || {{#var: total_damage_empowered}}
|-  
! {{PvP}}
| {{#var: avg_damage_pvp}} || {{#var: avg_damage_empowered_pvp}}
| {{#var: total_damage_pvp}} || {{#var: total_damage_empowered_pvp}}
|}
|}
*Average assumes 3 hits.
*Only assumes one extension (see Tips and Details).
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*Even though the skill's tooltip implies the range can be extended once upon hitting, while hitting properly spaced enemies, the skill "forgets" that it was already extended and travels even further.
*The tooltip confusingly states that the range will be increased by 2 times upon one successful hit. In reality, it will reach its maximum after hitting two (properly spaced) enemies or obstacles, and will be more than doubled.
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena updates-table"
|- style="background:{{ColorSel|CharLight|Rena}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Rena}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
| 07/07/2022 || - || colspan=2 align="left" |  
| 07/07/2022 || 08/03/2022 || colspan=2 align="left" |  
*'''Courante''' added.
*'''Current''' added.
|}
|}
<br>
<br>
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{{AlternateLanguages
{{AlternateLanguages
|Color={{ColorSel|CharLight|Rena}}
|Color={{ColorSel|CharLight|Rena}}
|KR=커런트 |KRName=Courante
|KR=커런트 |KRName=Current
|IT=Corrente Spettrale|ITName=Spectral Current
|JP=カラント |JPName=Current
}}
}}
<br>
<br>
{{SkillNav - Tale Spinner}}
{{SkillNav - Tale Spinner}}
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