Backflip Shot: Difference between revisions

m (Text replacement - "Back Tumbling Shot.PNG" to "RenaSkill1.png")
 
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__NOTOC__{{Languages|Backflip Shot}}
__NOTOC__{{Languages|Backflip Shot}}
<div style="float: right;">{{#ev:youtube|R8w-FMV3MrQ|400}}</div>
{{#ev:youtube|R8w-FMV3MrQ|400|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
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| {{SkillText|True|1.2}}
| {{SkillText|True|1.2}}
|}
|}
<br>
{{clearfix}}


== Requirements ==
== Requirements ==
{{ADSquareSkill}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|-
|-
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|-
|-
! Mode !! Damage (Magical) !! Max Hits !! MP Usage !! Cooldown
! Mode !! Arrow (Magical) !! Max Hits !! MP Usage !! Cooldown
|-
|-
| colspan="5" | '''Normal'''
| colspan="5" | '''Normal'''
|-
|-
| '''{{PvE}}''' || 206% || rowspan="2" | 3 || rowspan="2" | 30 MP || rowspan="2" | 5 Seconds
| {{PvE}} || 206% || rowspan="2" | 3 || rowspan="2" | 30 MP || rowspan="2" | 5 Seconds
|-
|-
| '''{{PvP}}''' || 81%
| {{PvP}} || 81%
|-
|-
| colspan="5" | '''[Enhanced]'''
| colspan="5" | '''[Enhanced]'''
|-
|-
| '''{{PvE}}''' || 247% || rowspan="2" | 3 || rowspan="2" | 30 MP || rowspan="2" | 5 Seconds
| {{PvE}} || 247% || rowspan="2" | 3 || rowspan="2" | 30 MP || rowspan="2" | 5 Seconds
|-
|-
| '''{{PvP}}''' || 99%
| {{PvP}} || 99%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
{{Traits|Rena|Backflip Shot|Light, Regenerating (2)|mp=30|cd2=60|cd=5}}
|-
! colspan=2 | Light Backflip Shot !! colspan=2 | Regenerating (2) Backflip Shot
|-
! rowspan=2 | Attribute Effect !! Details !! rowspan=2 | Attribute Effect !! Details
|-
! MP Usage !! Cooldown
|-
| {{SkillText|Light|80}} || 24 MP || {{SkillText|Regenerating (2)|50|60}} || 3 Seconds
|}
<br>
<br>


== Total Damage ==
==Extra Information==
{{:Hawkeye}}
=== Total Damage ===
{{:Arrow Mastery}}
{{Damage|true|Rena
|dmg=247
|pvp_dmg=99
|hits=3
|passive1=Hawk Eye
|passive2=Arrow Mastery
|combine=1,2
|combine_suffix=<br>([[Daybreaker]])
}}
 
=== Miscellaneous ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|-
|-
! rowspan=2 | Mode !! rowspan=2 | Regular !! [[Daybreaker]]
! Affected By Action Speed
|-
|-
! [[Hawkeye]]/[[Arrow Mastery]]
| {{Check|Y}}
|-
| {{PvE}}
| {{formatnum:{{#expr: 247*3}}}}%
| {{formatnum:{{#expr: 247*3*{{#arrayindex:Hawkeye|0}}*{{#arrayindex:Arrow Mastery|0}} round2}}}}%
|-
| {{PvP}}
| {{formatnum:{{#expr: 99*3}}}}%
| {{formatnum:{{#expr: 99*3*{{#arrayindex:Hawkeye|1}}*{{#arrayindex:Arrow Mastery|1}} round2}}}}%
|}
|}
<br>
<br>
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| valign="top" |  
| valign="top" |  
===[[Daybreaker]]===
===[[Daybreaker]]===
{| class="related-skills" border="1" style="border-collapse: collapse;" cellpadding="1"
{{SkillTable
|-
|i=1|
| width="40" | [[File:Hawkeye.png]]
SnipingRangerPassive1.png; Hawk Eye;
| align="center" width="150" | [[Hawkeye]]
GrandArcherPassive1.png; Arrow Mastery;
|-
GrandArcherPassive2.png; Vibe Shot;
| width="40" | [[File:Enhanced Bowstring.png]]
GrandArcherPassive5.png; Rapid Archer Locked-Trans2;
| align="center" width="150" | [[Arrow Mastery]]
DaybreakerPassive1.png; Grand Arrow;
|-
}}
| width="40" | [[File:GATrans5.png]]
| align="center" width="150" | [[Rapid Archer]] {{Locked Skill|Trans2}}
|-
| width="40" | [[File:DBgrandarrows.png]]
| align="center" width="150" |  [[Grand Arrow]]
|}
|}
|}
<br>
<br>
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*If timed correctly, this skill is effective in catching the opponent off-guard.
*If timed correctly, this skill is effective in catching the opponent off-guard.
*Each arrow counts as 1 attack in the NF gauge.
*Each arrow counts as 1 attack in the NF gauge.
*With enough speed, you can continue your attack with a midair skill before Rena hits the ground.  
*With enough action speed, you can continue your attack with a midair skill before you hit the ground.  
<br>
<br>


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