Wind Wall: Difference between revisions

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__NOTOC__{{Languages|Wind Wall}}
__NOTOC__{{Languages|Wind Wall}}
<div style="float: right;">{{#ev:youtube|rszPV3m7PQk|300}}</div>
{{ForceSkillTabs
|Character=Rena
}}
{{#ev:youtube|xSHAvdDOFDA|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[Image:Wind Ward.png]]
| [[File:SnipingRangerSkill3.png]]
| '''[Special Active]''' Create a wind wall that pulls in surrounding enemies. (Can also be activated in midair)
| {{SkillType|SA|T}} Summon a strong tornado.<br>The tornado lasts for 3 seconds and it constantly draws the enemy towards it.<br>(Can also be activated midair)
|-
|-
|
|
| {{SkillText|Nature|2}}
| {{SkillText|Nature|1}}
|-
|
| {{SkillText|True|WindWall}}
|}
|}
<br>
<br>


== Requirements ==
== Requirements ==
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Rena}}"
! Class !! Level Required
! Class !! Master !! Level Required !! SP Cost Per Level
|-
|-
| [[Grand Archer]] || Lv.20 || 50 || 4
| [[Sniping Ranger]] || 25
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|- style="background:{{ColorSel|CharLight|Rena}}"
! Skill Level !! Level Requirement !! Wall of Wind (Magical) !! Max Hits !! Duration !! MP Usage !! Cooldown
|-
|-
| align=left | 1 || rowspan=2 | 50 || 123% || 10 || 4 Seconds || rowspan=10 | 200 MP || rowspan=10 | 16 Seconds
! Mode !! Whirlwind (Magical) !! Duration !! Max Hits !! MP Usage !! Cooldown
|-
|-
| align=left | 2 || 129% || 10 || 4.3 Seconds
| colspan="6" | '''Normal'''
|-
|-
| align=left | 3 || 53 || 134% || 11 || 4.5 Seconds
| {{PvE}} || 363% || rowspan=2 | 3 Seconds || rowspan=2 | 8 || rowspan=2 | 120 MP || rowspan=2 | 9 Seconds
|-
|-
| align=left | 4 || 57 || 140% || 11 || 4.8 Seconds
| {{PvP}} || 96%
|-
|-
| align=left | 5 || 61 || 145% || 12 || 5 Seconds
| colspan="6" | '''[Enhanced]'''
|-
|-
| align=left | 6 || 65 || 151% || 13 || 5.3 Seconds
| {{PvE}} || 363% || rowspan=2 | 4 Seconds || rowspan=2 | 10 || rowspan=2 | 120 MP || rowspan=2 | 9 Seconds
|-
|-
| align=left | 7 || 69 || 156% || 13 || 5.5 Seconds
| {{PvP}} || 96%
|-
|}
| align=left | 8 || 73 || 162% || 14 || 5.8 Seconds
<br>
 
== [[Skill Traits]] ==
{{Traits|Rena|Wind Wall|Haste, Gigantic|cd=9||130}}
<br>
 
==Extra Information==
=== Total Damage ===
{{Damage|true|Rena
|dmg=363
|pvp_dmg=96
|hits=10
|passive1=Hawk Eye
|bug=true
}}
 
=== Miscellaneous ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|-
|-
| align=left | 9 || 77 || 167% || 14 || 6 Seconds
! Affected By Action Speed
|-
|-
| align=left | 10 || 81 || 173% || 15 || 5.8 Seconds
| {{Check|P}}
|}
|}
<br>
<br>


== Other Information ==
== Related Skills ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{SkillTable|
|- style="background:{{ColorSel|CharLight|Rena}}"
SnipingRangerPassive1.png; Hawk Eye;
! rowspan=2 | PvP Damage Modifier !! colspan=2 | MP per hit !! rowspan=2 | Invincibility Interval
}}
|- style="background:{{ColorSel|CharLight|Rena}}"
! PvP !! PvE
|-
| 0.525 || 1.25 MP || ?? || ?? Seconds
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*[[Wind Wall]] can also be activated in mid-air.
*[[Wind Wall]] is an excellent AoE mob-gathering skill, which is useful in Secret Dungeons.
*[[Wind Wall]] is a excellent AoE mob-gathering, which is useful in Secret Dungeons.
**When used against [[Transporting Tunnel: Contaminated Area|Alterasia Type H]], he won't be able to absorb spores while the skill is active.
**When used against [[4-X|Alterasia Type H]], he won't be able to absorb spores while the skill is active.
*If the first hit connects, most opponents will be pulled back in after getting back up, rendering any mana break useless for the first few seconds.
*If the first hit connects, most opponents will be pulled back in after getting back up, rendering any mana break useless for the first few seconds.
**Please note that this does not work on Aisha as she can teleport outside of the pull's range.
**This does not work against [[Aisha]] as she can teleport outside of the pull's range.
*The skill is affected by the [[Free Training]] hit count error, dealing 9 hits instead of 10 at '''[Enhanced]'''.
*Only your casting animation is affected by action speed.
<br>
<br>


== Updates ==
==Updates==
*02/05/2015 KR
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena updates-table"
**Duration decreased.
|-
*04/20/2015 KR
! colspan=2 | Date !! colspan=2 | Changes
**Skill's hitbox changes to follow the visual effect, so the hitbox's location changes and becomes larger.
|-
*04/30/2015 KR
! KR !! NA !! PvE !! PvP
**Skill's hitbox's location changes to become lower.
|-
*07/23/2015 KR
| 08/06/2009 || 05/04/2011 || colspan=2 align="left" |
**Range increased when awaken.
*'''Wind Wall''' added.
|-
| 06/27/2013 || 11/06/2013 || colspan=2 align="left" |
*Moved from [[Sniping Ranger]] to [[Grand Archer]].
|-
| 02/05/2015 || - || colspan=2 align="left" |
*{{nerf|Duration decreased.}}
|-
| 04/20/2015 || - || colspan=2 align="left" |
*{{buff|Skill's hitbox changes to follow the visual effect, so the hitbox's location changes and becomes larger.}}
|-
| 04/30/2015 || - || colspan=2 align="left" |
*Skill's hitbox's location changes to become lower.
|-
| 07/23/2015 || 12/16/2015 || colspan=2 align="left" |
*{{buff|Range increased when awaken.}}
*Moved from [[Grand Archer]] to [[Sniping Ranger]].
|-
| 10/08/2015 || 03/16/2016 || colspan=2 align="left" |
*{{nerf|Duration decreased.}}
|-
| 02/04/2016 || 03/16/2016 || colspan=2 align="left" |
*{{nerf|Duration decreased.}}
|-
| 03/24/2016 || - || colspan=2 align="left" |
**Fixed issue where damage is different from tooltip.
|-
| 06/30/2016 || 07/13/2016 || colspan=2 align="left" |
*Effect and hitbox moved more downwards.
|-
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 04/27/2017 || 05/10/2017 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*None
|-
| 04/05/2018 || 04/18/2018 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*None
|}
<br>
<br>


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|Color={{ColorSel|CharLight|Rena}}
|Color={{ColorSel|CharLight|Rena}}
|KR=윈드 워드 |KRName=Wind Ward
|KR=윈드 워드 |KRName=Wind Ward
|CN=风之守护 |CNName=Wind Ward
|FR=Œil du cyclone |FRName=Cyclone Eye
|FR=Œil du cyclone |FRName=Cyclone Eye
|UK=Wind Protection
|UK=Wind Protection
|JP=ウィンドワード |JPName=Wind Ward
|BR=Vórtex de Vento |BRName=Wind Vortex
|PL=Wietrzna Osłona |PLName=Wind Protection
|DE=Windschutz |DEName=Wind Protection
|ES=Protección de viento |ESName=Wind Protection
|IT=Protezione dal Vento |ITName=Wind Protection
}}
}}
<br>
<br>
 
{{SkillNav - Sniping Ranger}}
{{GASkills}}
[[Category:Second Job MP2 Tier Skills]]
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