Stigma Shot: Difference between revisions

no edit summary
No edit summary
 
(170 intermediate revisions by 25 users not shown)
Line 1: Line 1:
<div style="float: right;">{{#ev:youtube|Al1HcSm2-gs|300}}</div>
__NOTOC__{{Languages|Stigma Shot}}
{{#ev:youtube|6YxrxYZ6TfE|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:CAs2.png]]<br>
| [[File:GrandArcherSkill1.png]]
| style="border-style: solid; border-width: 0px;" colspan="2" | '''[Active]''' Rena steps backwards and fires a stigmatized arrow forward.
| {{SkillType|A}} Fire a magical arrow to debuff enemies. Enemies hit will receive an additional 10% damage, 15% damage from critical hits and magical defense decreased by 10% for 10 seconds.
|-
|
| {{SkillText|True|StigmaShot}}
|}
|}
<br>
{{clearfix}}


== Requirements ==
== Requirements ==
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|-
|-
|style="border-style: solid; border-width: 1px; background-color:#90EE90"| <center>'''Class'''</center>
! Class !! Level Required
|style="border-style: solid; border-width: 1px; background-color:#90EE90"| <center>'''Master'''</center>
|style="border-style: solid; border-width: 1px; background-color:#90EE90"| <center>'''SP Requirement'''</center>
|style="border-style: solid; border-width: 1px; background-color:#90EE90"| <center>'''Skill Requirement'''</center>
|-
|-
| [[Grand Archer]]
| [[Grand Archer]] || 35
| <center>Lv5</center>
| <center>75 SP</center>
| <center>[[Hawk Eye]]</center>
|}
|}
<br>


== Skill Information ==
== Skill Information ==
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|-
|-
| style="border-style: solid; border-width: 1px; background-color:#90EE90" rowspan=2 | '''Skill<br>Level'''
! rowspan=2 | Mode !! rowspan=2 | Stigma Arrow (Magical) !! rowspan=2 | Number of<br>Penetrations !! colspan=4 | {{se|084|Magical Brand||ed}} !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown  
| align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" rowspan=2 | '''Damage<br>(Magical)'''
| align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" rowspan=2 | '''Enemy<br>Piercing'''
| align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" colspan=3 | '''Stigmatized Target'''
| align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" rowspan=2 | '''Duration'''
| align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" rowspan=2 | '''MP Usage'''
| align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" rowspan=2 | '''Cooldown'''
|-
|-
| align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" | '''Movement Speed<br>Decrease'''
! Magical Defense<br>Decrease !! Magical Damage<br>Received Increase {{Stat|M|RD}} !! Critical Damage Received<br>Increase {{stat|m}} !! Duration
| align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" | '''Damage<br>Increase'''
| align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" | '''Critical Damage<br>Increase'''
|-
|-
|
| colspan="9" | '''Normal'''
| align=center | 140%
| align=center rowspan=8 | 1
| align=center | -2%
| align=center | 2%
| align=center | 10%
| align=center | 7 Seconds
| align=center | 34 MP
| align=center rowspan=8 | 10 Seconds
|-
|-
| 2
| {{PvE}} || 1097% || rowspan=2 | Indefinite || 10% || rowspan=2 | 5% || rowspan=2 | 15% || rowspan=2 | 10 Seconds || rowspan=2 | 40 MP || rowspan=2 | 8 Seconds
| align=center | 180%
| align=center | -4%
| align=center | 4%
| align=center | 20%
| align=center | 9 Seconds
| align=center | 38 MP
|-
|-
| 3
| {{PvP}} || 274% || 5%
| align=center | 220%
| align=center | -6%
| align=center | 6%
| align=center | 30%
| align=center | 11 Seconds
| align=center | 42 MP
|-
|-
| 4
| colspan="9" | '''[Enhanced]'''
| align=center | 260%
| align=center | -8%
| align=center | 8%
| align=center | 40%
| align=center | 13 Seconds
| align=center | 46 MP
|-
|-
| 5 (M)
| {{PvE}} || 1097% || rowspan=2 | Indefinite || 20% || rowspan=2 | 5% || rowspan=2 | 15% || rowspan=2 | 10 Seconds || rowspan=2 | 40 MP || rowspan=2 | 8 Seconds
| align=center | 300%
| align=center | -10%
| align=center | 10%
| align=center | 50%
| align=center | 15 Seconds
| align=center | 50 MP
|-
|-
| 6
| {{PvP}} || 274% || 10%
| align=center | 340%
|}
| align=center | -12%
<br>
| align=center | 11%
 
| align=center | 52%
== [[Skill Traits]] ==
| align=center | 17 Seconds
{{Traits|Rena|Stigma Shot|Powerful, Ruthless|cd=8}}
| align=center | 54 MP
<br>
 
==Extra Information==
=== Total Damage ===
{{Damage|true|Rena
|dmg=1097
|pvp_dmg=274
|passive1=Hawk Eye
|passive2=Arrow Mastery
|combine=1, 2
}}
 
=== Miscellaneous ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|-
|-
| 7
! Affected By Action Speed
| align=center | 380%
| align=center | -14%
| align=center | 12%
| align=center | 54%
| align=center | 19 Seconds
| align=center | 58 MP
|-
|-
| 8
| {{Check|Y}}
| align=center | 420%
| align=center | -16%
| align=center | 13%
| align=center | 56%
| align=center | 21 Seconds
| align=center | 62 MP
|}
|}
<br>


== Tips and Details==
== Related Skills ==
* The enemy [[Stigma Snipe]] hits will have decreased speed, will receive additional damage from any hits, and will take higher damage from critical attacks.
{{SkillTable|
* [[Stigma Snipe]] can be used right after Sniping Ranger's >>x to cancel the delay of the second arrow.
SnipingRangerPassive1.png; Hawk Eye;
* Stigma Snipe can hit up to '''3 Targets'''.
GrandArcherPassive1.png; Arrow Mastery;
** After its rebalance it gained the ability to pierce one target naturally and can additionally benefit from the [[Enhanced Bowstring]] passive allowing it to pierce an additional target on top of that.
GrandArcherPassive2.png; Vibe Shot;
* Cannot be reflected by any skills.
GrandArcherPassive5.png; Rapid Archer Locked-Trans2;
* What the damage formula looks like on a critical hit at level 5 is: Damage * [1 + (0.5 * 1.50)] * 1.10
DaybreakerPassive1.png; Grand Arrow;
** ''Formula explanation:'' Damage * [1 + (Critical modifier * Stigma Critical modifier)] * (Stigma Overall Damage Modifier)
DaybreakerPassive2.png; Remaining Stigma;
*** As a result in the example, the damage multiplier on a critical is 1.925(X) instead of 1.5(X), a 28.3% total damage increase on a critical hit.
}}
<br>


== Tips and Details ==
*'''Ruthless Stigma Shot''' only cancels Mana Break from the skill hit, not the entire debuff duration.
*If you hit by an attack that inflicts hitstun while casting '''Stigma Shot''', the skill will get canceled, unless the '''Powerful''' trait is taken.
*With [[Rapid Archer]], it is possible to keep a target permanently afflicted with {{se|084|Magical Brand||ed}}, even when using '''Powerful Stigma Shot''' due to the cooldown reduction.
<br>


== Trivia ==
==Updates==
''Post KR Dec.13 2012 patch:''
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena updates-table"
*Stigma is reduced to hitting '''2 Targets''' maximum as [[Enhanced Bowstring]] passive no longer provides additional piercing.
|-
 
! colspan=2 | Date !! colspan=2 | Changes
''Post KR Jan.17 2013 patch:''
|-
*Adjustments made so that Stigma is fired more quickly.
! KR !! NA !! PvE !! PvP
|-
| 12/17/2009 || 07/20/2011 || colspan=2 align="left" |
*'''Stigma Shot''' added.
|-
| 12/13/2012 || - || colspan=2 align="left" |
*{{buff|Critical Damage buff is now a multiplier on critical hit damage (150% damage) instead of on the critical damage modifier (50% damage) making it much more effective.}}
**A target inflicted with level 5 Stigma will now take 2.475x damage on a critical hit instead of 1.925x damage.
**An increase of 65% damage on a critical hit, more than doubling its effect. (Pre-revamp is 28.3%)
*{{nerf|Stigma is reduced to hitting '''2 Targets''' maximum as [[Arrow Mastery]] passive no longer provides additional piercing.}}
|-
| 01/17/2013 || - || colspan=2 align="left" |
*{{buff|Adjustments made so that Stigma is fired more quickly.}}
|-
| 06/04/2013 || - || colspan=2 align="left" |
*{{buff|Adjustments made so that Stigma is fired more quickly.}}
*{{buff|Stigma now lasts 5 seconds longer at each level than before.}}
**Level.5 Stigma will now last 20 seconds.
*{{buff|Stigma status can now penetrate guards and shields. (This applies to other status effects too)}}
*{{nerf|Stigma status can no longer be extended by skill delays.}}
*{{nerf|Stigma effect now cancels when the target dies.}}
|-
| 11/07/2013 || 02/12/2014 || colspan=2 align="left" |
*{{nerf|'''Damage''' decreased.}}
*{{nerf|All debuff effect\growth\time reduced.}}
*{{nerf|Critical damage buff formula is nerfed, it is now back to the original formula where it only influences the critical damage modifier and not the full damage.}}
*Skill position swapped with [[Rapid Shot]].
|-
| 05/15/2014 || 09/17/2014 || colspan=2 align="left" |
*{{buff|Damage increase increased.}}
*{{nerf|Arrow is now classified as a magical projectile, meaning it can be absorbed or reflected by some skills.}}
|-
| 02/05/2015 || - || colspan=2 align="left" |
*{{nerf|Movement Speed Decrease decreased.}}
*{{nerf|Damage Increase decreased.}}
*{{nerf|Critical Damage Increase decreased.}}
|-
| 07/23/2015 || 12/16/2015 || colspan=2 align="left" |
*{{buff|Penetrating Hit changed to be unlimited.}}
|-
| 07/30/2015 || - || colspan=2 align="left" |
*{{buff|Arrow fires bit faster.}}
|-
| 01/25/2017 || 02/08/2017 || colspan=2 align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 04/27/2017 || 05/10/2017 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*None
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 11/19/2020 || 12/16/2020 || colspan=2 align="left" |
*{{nerf|Critical Damage Increase decreased.}}
|-
| 09/01/2022 || 07/28/2022 || colspan=2 align="left" |
*{{nerf|'''Movement Speed Decrease''' effect removed.}}
*{{buff|'''Magic Defense Decrease''' effect added.}}
*'''[Enhanced]''' effect changed to increase '''Magic Defense Decrease'''.
|-
| 02/29/2024 || 03/27/2024 || colspan=2 align="left" |
*{{nerf|{{se|084|Magical Brand||ed}} '''Received Damage Taken''' removed.}}
*{{buff|{{se|084|Magical Brand||ed}} '''Magical Damage Received Increase''' added.}}
|}
<br>


{{GASkills}}
== Alternative Names ==
{{AlternateLanguages
|Color={{ColorSel|CharLight|Rena}}
|KR=낙인의 사격 |KRName=Stigma Snipe
|FR=Stigmates magiques |FRName= Magic Stigmas
|UK=Magical Stigma
|JP=烙印の射撃 |JPName=Stigma Shot
|CN=烙印一击 |CNName=Stigma Strike
|DE=Magisches Stigma |DEName=Magic Stigma
|ES=Estigma mágico |ESName=Magic Stigma
|IT=Stigma Magico |ITName=Magic Stigma
|PL=Magiczny Stygmat |PLName=Magic Stigma
|BR=Disparo Estigma |BRName=Stigma Shot
}}
<br>
{{SkillNav - Grand Archer}}
ElEditors
20,555

edits