Low Kick: Difference between revisions

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__NOTOC__{{Languages|Low Kick}}
{{#ev:youtube|Awwx1I6mSMU|400|right}}
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{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:Low_Kick.PNG]]<br>  
| [[File:CombatRangerSkill4.png]]
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Active]''' Performs a kick aimed at the opponent's leg, slowing down their Movement Speed and Attack Speed.
| {{SkillType|SA|S}} With the power of wind, deliver a powerful low kick.<br>Upon successful hit, a great explosion will occur. The more targets are hit, the bigger the explosion.
|-
|
| {{SkillText|Nature|2}}
|-
|
| {{SkillText|True|1.2}}
|}
|}
<br>  
<br>  


== Prerequisites  ==
== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|-
! Class !! Level Required
|-
| [[Combat Ranger]] || 30
|}
<br>


{{PreStart}}  
== Skill Information ==
{{PreRow|Class=Combat Ranger|Master=5|SP=40|Skill=N/A|Req=N/A}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
{{PreEnd}}  
|-
! rowspan=2 | Mode !! colspan=2 | Damage (Physical) !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
! Kick !! Shockwave
|-
| colspan="5" | '''Normal'''
|-
| {{PvE}} || 2067% || 2072% || rowspan=2 | 200 MP || rowspan=2 | 14 Seconds
|-
| {{PvP}} || 668% || 671%
|-
| colspan="5" | '''[Enhanced]'''
|-
| {{PvE}} || 2480% || 2487% || rowspan=2 | 200 MP || rowspan=2 | 14 Seconds
|-
| {{PvP}} || 801% || 805%
|}
<br>


== [[Skill Traits]] ==
{{Traits|Rena|Low Kick|Heavy, Critical|cd=14|mp=200}}
<br>
<br>


== Skill Information ==
==Extra Information==
=== Total Damage ===
{{Damage|true|Rena
|dmg=2480, 2487
|pvp_dmg=801, 805
|heavy=true
}}
*Does not account for splash damage.


{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
=== Miscellaneous ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|-
|-
| style="border-style: solid; border-width: 1px;" | '''Skill Lv'''
! Affected By Action Speed
| style="border-style: solid; border-width: 1px;" | '''Max Hits'''
| style="border-style: solid; border-width: 1px;" | '''Damage (Physical)'''
| style="border-style: solid; border-width: 1px;" | '''Decreased Movement Speed'''
| style="border-style: solid; border-width: 1px;" | '''Decreased Attack Speed'''
| style="border-style: solid; border-width: 1px;" | '''Success Rate'''
| style="border-style: solid; border-width: 1px;" | '''Duration'''
| style="border-style: solid; border-width: 1px;" | <span style="font-weight: bold;">MP Usage</span><br>
| style="border-style: solid; border-width: 1px;" | '''Cool Down'''
|-
|-
| style="border-style: solid; border-width: 1px;" | 1
| {{Check|Y}}
| style="border-style: solid; border-width: 1px;" rowspan="7" | 1<br>
|}
| style="border-style: solid; border-width: 1px;" rowspan="1" | 100%
<br>
| style="border-style: solid; border-width: 1px;" rowspan="7" | 70%
| style="border-style: solid; border-width: 1px;" rowspan="1" | 9%
| style="border-style: solid; border-width: 1px;" rowspan="7" | 70%
| style="border-style: solid; border-width: 1px;" rowspan="7" | 15 seconds
| style="border-style: solid; border-width: 1px;" rowspan="7" | 40 MP
| style="border-style: solid; border-width: 1px;" rowspan="7" |
<br>8 seconds<br> <br>  


== Related Skills ==
{{SkillTable
|
AnemosPassive2.png; Call of the Wind;
}}
<br>
== Tips and Details ==
*Even though the skill takes about 3 seconds to execute, the skill's freeze frames last through the entire casting time, preventing enemies from escaping.
*This being said, there is a brief moment between the skill freeze and the first hit where your opponent can use their own skills or awaken. This is especially noticeable if you are affected by [[Fog of Death]].
*The '''Kick''' causes a powerful suction effect right before it hits, capable of pulling in enemies through platforms as well as enemies in {{se||Super Armor|tt=no}}.
*A shockwave will be caused for every enemy hit by the '''Kick''' at the center of the attack, allowing the skill to deal high damage on grouped enemies. Thanks to its initial suction, grouping enemies for this is not necessarily required, though the suction's range is still rather lackluster when compared to other skills.
*Even if an enemy was not pulled in by the skill and hit by the '''Kick''', the shockwaves caused by hitting other enemies can still do a vast amount of damage to it, allowing the skill to clear much of the screen in the right situations.
<br>
== Gallery ==
<gallery>
File:LowKickBuffed.png|Difference in range after 07/04/2013.
</gallery>
<br>
== Old Version ==
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable"
|-
|-
| style="border-style: solid; border-width: 1px;" | 2
! width="300px" | Video
| rowspan="1" | 150%
! Description
| rowspan="1" |  11%
|-
|-
| style="border-style: solid; border-width: 1px;" | 3
|<!--{{#ev:youtube|-|300}}-->
| rowspan="1" | 200%
|Between its initial release and the 06/20/2019 KR Patch, '''Low Kick''' was an Active skill where you create a gust of wind with a kick, inflicting Broken Leg to targets and disabling their ability to dash.
| rowspan="1" | 13%
|}
<br>
 
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena updates-table"
|-
! colspan=2 | Date !! colspan=2 | Changes
|-
|-
| style="border-style: solid; border-width: 1px;" | 4
! KR !! NA !! PvE !! PvP
| rowspan="1" |  250%
| rowspan="1" |  15%
|-
|-
| style="border-style: solid; border-width: 1px;" | 5 (M)
| 08/06/2009 || 05/04/2011 || colspan=2 align="left" |  
| rowspan="1" | 300%
*'''Low Kick''' added.
| rowspan="1" | 17%
|-
|-
| style="border-style: solid; border-width: 1px;" | 6
| 06/27/2013 || 11/06/2013 || colspan=2 align="left" |  
| rowspan="1" |  
*{{buff|Debuff changed. Broken Leg -> Wound}}
| rowspan="1" |
|-
|-
| style="border-style: solid; border-width: 1px;" | 7
| 07/04/2013 || 07/04/2013 || colspan=2 align="left" |
| rowspan="1" |  
*{{buff|Range increased.}}
| rowspan="1" |  
*'''Low Kick''''s skill note -> '''[[Middle Kick]]''''s skill note
|-
| rowspan=2 | 11/07/2013 || rowspan=2 | - || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
*{{buff|Debuff Duration increased.}}
*{{buff|MP usage decreased by 5.}}
*Debuff duration fixed to certain amount and does not change on level up.
|-
| align="left" |
*None
| align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 04/20/2015 || - || colspan=2 align="left" |
*{{buff|Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger.}}
*{{buff|Wind blast changes to travel curved paths.}}
*{{nerf|Pushing distance increased.}}
|-
| 07/30/2015 || - || colspan=2 align="left" |
*{{buff|Damage largely increased.}}
*{{buff|Range increased.}}
|-
| 01/21/2016 || - || colspan=2 align="left" |
*'''Killing Blow (2)''' trait changed to '''Critical'''.
|-
| 02/04/2016 || 03/16/2016 || colspan=2 align="left" |
*{{nerf|Debuff duration decreased.}}
|-
| 03/10/2016 || - || colspan=2 align="left" |
*Killing Blow (2) tooltip changed.
|-
| 03/24/2016 || - || colspan=2 align="left" |
*Killing Blow (2) tooltip changed.
|-
| 05/19/2016 || - || colspan=2 align="left" |
*Killing Blow (2) Trait reset.
|-
| 09/29/2016 || - || colspan=2 align="left" |
*Fixed bone cracking sound plays when hit Low Kick.
|-
| 10/20/2016 || - || colspan=2 align="left" |
*Killing Blow (2) Trait reset.
|-
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 04/27/2017 || 05/10/2017 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*None
|-
| 07/20/2017 || - || colspan=2 align="left" |
*Fixed issue where the opponent can still run after hit by the skill.
|-
| 07/27/2017 || 08/09/2017 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 04/05/2018 || 04/18/2018 || align="left" |
*{{nerf|'''Damage''' decreased.}}
| align="left" |  
*{{buff|'''Damage''' increased.}}
|-
| 06/20/2019 || 07/17/2019 || colspan=2 align="left" |  
*Changed from '''Active''' to '''Strength'''.
*Skill features changed.
|}
|}
<br>


<br>
== Alternative Names ==
== [[Skill Note]] ==
{{AlternateLanguages
*Increases the chance of success by 30%, totaling up to 100%.
|Color={{ColorSel|CharLight|Rena}}
 
|KR=로우 킥  |KRName=Low Kick
== Tips and Details  ==
|JP=ローキック |JPName=Low Kick
*Low Kick is unlocked through the Low Branch Skill Quest. The quest can be obtained at Lv20 from Camilla, the PvP NPC.
|CN=下段踢 |CNName=Low Kick
*Enemies under the affect of this debuff are marked with a [[Status Effects|Fracture]] icon.
|PL=Niski Kopniak |PLName=Low Kick
*Extremely useful for PvP, but generally dropping in favor in PvE.
|BR=Chute Reverso |BRName=Reverse Kick
 
|ES=Patada baja |ESName=Low Kick
{{CRSkills}}
}}
<br>
{{SkillNav - Combat Ranger}}
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