Low Kick: Difference between revisions

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__NOTOC__{{Languages|Low Kick}}
__NOTOC__{{Languages|Low Kick}}
<div style="float: right;">{{#ev:youtube|CYY1UquOZEo|300}}</div>
{{#ev:youtube|Awwx1I6mSMU|400|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| [[Image:Low_Kick.PNG]]
| [[File:CombatRangerSkill4.png]]
| {{SkillType|A}} Kick the enemy's lower area. The attacked target won't be able to run for 7 seconds.
| {{SkillType|SA|S}} With the power of wind, deliver a powerful low kick.<br>Upon successful hit, a great explosion will occur. The more targets are hit, the bigger the explosion.
|-
|
| {{SkillText|Nature|2}}
|-
|-
|
|
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== Requirements ==
== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|- style="background:{{ColorSel|CharLight|Rena}}"
|-
! Class           !! Level Required !! [Enhanced] Level !! Left Skill Trait Level !! Right Skill Trait Level
! Class !! Level Required
|-
|-
| [[Combat Ranger]] || 30 || 86 || 33 || 42
| [[Combat Ranger]] || 30
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rena}}"
! Character Level !! Damage (Physical) !! [[Status Effects/Leg Injury|Leg Injury]] Duration !! MP Usage !! Cooldown
|-
|-
| align="left" | 30 || 436% || rowspan=2 | 5 Seconds || rowspan=2 | 25 MP || rowspan=2 | 5 Seconds
! rowspan=2 | Mode !! colspan=2 | Damage (Physical) !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
|-
| align="left" | [Enhanced] 86 || 523%
! Kick !! Shockwave
|}
|-
 
| colspan="5" | '''Normal'''
=== {{PvP}} ===
|-
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
| {{PvE}} || 2067% || 2072% || rowspan=2 | 200 MP || rowspan=2 | 14 Seconds
|- style="background:{{ColorSel|CharLight|Rena}}"
|-
! Character Level !! Damage (Physical)
| {{PvP}} || 668% || 671%
|-
| colspan="5" | '''[Enhanced]'''
|-
|-
| align="left" | 30 || 153%
| {{PvE}} || 2480% || 2487% || rowspan=2 | 200 MP || rowspan=2 | 14 Seconds
|-
|-
| align="left" | [Enhanced] 86 || 183%
| {{PvP}} || 801% || 805%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Rena|Low Kick|Heavy, Critical|cd=14|mp=200}}
|- style="background:{{ColorSel|CharLight|Rena}}"
<br>
! colspan=3 | Killing Blow (1) Low Kick !! colspan=3 | Critical Low Kick
 
|- style="background:{{ColorSel|CharLight|Rena}}"
==Extra Information==
! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! Details !! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! Details
=== Total Damage ===
|- style="background:{{ColorSel|CharLight|Rena}}"
{{Damage|true|Rena
! Duration !! MP Usage
|dmg=2480, 2487
|pvp_dmg=801, 805
|heavy=true
}}
*Does not account for splash damage.
 
=== Miscellaneous ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|-
|-
| 33 || {{SkillText|Killing Blow (1)|130}} || 6.5 Seconds || 42 || {{SkillText|Critical|120}} || 30 MP
! Affected By Action Speed
|-
| {{Check|Y}}
|}
|}
<br>
== Related Skills ==
{{SkillTable
|
AnemosPassive2.png; Call of the Wind;
}}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*Enemies under the effect of this debuff are marked with small dark spheres on their head or torso.  
*Even though the skill takes about 3 seconds to execute, the skill's freeze frames last through the entire casting time, preventing enemies from escaping.
*Extremely useful for PvP. In PvE, this skill's main use is to slow down strong/fast mobs and bosses.
*This being said, there is a brief moment between the skill freeze and the first hit where your opponent can use their own skills or awaken. This is especially noticeable if you are affected by [[Fog of Death]].
**Since its revamp, it is now useful as an attack in PvE as well, doing high damage for very little MP over a decent area.
*The '''Kick''' causes a powerful suction effect right before it hits, capable of pulling in enemies through platforms as well as enemies in {{se||Super Armor|tt=no}}.
***Since the addition of the Critical attribute during the 01/21/16 KR Patch, it has become even more useful than before, and is highly recommended for use in conjunction with Back Kick to deal high physical damage in a short time frame.
*A shockwave will be caused for every enemy hit by the '''Kick''' at the center of the attack, allowing the skill to deal high damage on grouped enemies. Thanks to its initial suction, grouping enemies for this is not necessarily required, though the suction's range is still rather lackluster when compared to other skills.
*[[Low Kick]] is affected by [[Combat Ranger]]'s passive [[Swift Kicks]].
*Even if an enemy was not pulled in by the skill and hit by the '''Kick''', the shockwaves caused by hitting other enemies can still do a vast amount of damage to it, allowing the skill to clear much of the screen in the right situations.
<br>
 
== Gallery ==
<gallery>
File:LowKickBuffed.png|Difference in range after 07/04/2013.
</gallery>
<br>
<br>


== Updates ==
== Old Version ==
[[Image:LowKickBuffed.png|right|thumb|Difference in range after 07/04/2013]]
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable"
*06/27/2013 KR
|-
**Debuff changed. Attack speed -> Wound
! width="300px" | Video
*07/04/2013 KR
! Description
** '''Low Kick''''s skill note -> '''[[Middle Kick]]''''s skill note
|-
** Range increased
|<!--{{#ev:youtube|-|300}}-->
*11/07/2013 KR
|Between its initial release and the 06/20/2019 KR Patch, '''Low Kick''' was an Active skill where you create a gust of wind with a kick, inflicting Broken Leg to targets and disabling their ability to dash.
**Damage increased.
|}
**Debuff duration increased.
<br>
**Debuff duration fixed to certain amount and does not change on level up.
 
**MP usage decreased by 5.
==Updates==
**PvP damage adjusted by MP consumption decrease amount.
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena updates-table"
*04/20/2015 KR
|-
**Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger.
! colspan=2 | Date !! colspan=2 | Changes
**Wind blast changes to travel curved paths.
|-
**Pushing distance increased.
! KR !! NA !! PvE !! PvP
*07/30/2015 KR
|-
**Damage largely increased
| 08/06/2009 || 05/04/2011 || colspan=2 align="left" |
**Range increased.
*'''Low Kick''' added.
*01/21/2016 KR
|-
**Changed Killing Blow (2) to Critical.
| 06/27/2013 || 11/06/2013 || colspan=2 align="left" |
*02/04/2016 (KR) / 03/16/2016 (NA)
*{{buff|Debuff changed. Broken Leg -> Wound}}
**Debuff duration decreased.
|-
*03/10/2016 KR
| 07/04/2013 || 07/04/2013 || colspan=2 align="left" |
**Killing Blow (2) tooltip changed.
*{{buff|Range increased.}}
*03/24/2016 KR
*'''Low Kick''''s skill note -> '''[[Middle Kick]]''''s skill note
**Killing Blow (2) tooltip changed.
|-
*05/19/2016 KR
| rowspan=2 | 11/07/2013 || rowspan=2 | - || colspan=2 align="left" |
**Killing Blow (2) Trait reset.
*{{buff|'''Damage''' increased.}}
*09/29/2016 KR
*{{buff|Debuff Duration increased.}}
**Fixed bone cracking sound plays when hit Low Kick.
*{{buff|MP usage decreased by 5.}}
*10/20/2016 KR
*Debuff duration fixed to certain amount and does not change on level up.
**Killing Blow (2) Trait reset.
|-
*01/12/2017 KR
| align="left" |
**Damage decreased.
*None
| align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 04/20/2015 || - || colspan=2 align="left" |
*{{buff|Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger.}}
*{{buff|Wind blast changes to travel curved paths.}}
*{{nerf|Pushing distance increased.}}
|-
| 07/30/2015 || - || colspan=2 align="left" |
*{{buff|Damage largely increased.}}
*{{buff|Range increased.}}
|-
| 01/21/2016 || - || colspan=2 align="left" |
*'''Killing Blow (2)''' trait changed to '''Critical'''.
|-
| 02/04/2016 || 03/16/2016 || colspan=2 align="left" |
*{{nerf|Debuff duration decreased.}}
|-
| 03/10/2016 || - || colspan=2 align="left" |
*Killing Blow (2) tooltip changed.
|-
| 03/24/2016 || - || colspan=2 align="left" |
*Killing Blow (2) tooltip changed.
|-
| 05/19/2016 || - || colspan=2 align="left" |
*Killing Blow (2) Trait reset.
|-
| 09/29/2016 || - || colspan=2 align="left" |
*Fixed bone cracking sound plays when hit Low Kick.
|-
| 10/20/2016 || - || colspan=2 align="left" |
*Killing Blow (2) Trait reset.
|-
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 04/27/2017 || 05/10/2017 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*None
|-
| 07/20/2017 || - || colspan=2 align="left" |
*Fixed issue where the opponent can still run after hit by the skill.
|-
| 07/27/2017 || 08/09/2017 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 04/05/2018 || 04/18/2018 || align="left" |
*{{nerf|'''Damage''' decreased.}}
| align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 06/20/2019 || 07/17/2019 || colspan=2 align="left" |
*Changed from '''Active''' to '''Strength'''.
*Skill features changed.
|}
<br>
<br>


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{{AlternateLanguages
{{AlternateLanguages
|Color={{ColorSel|CharLight|Rena}}
|Color={{ColorSel|CharLight|Rena}}
|KR=??? |KRName=Low Kick
|KR=로우 킥 |KRName=Low Kick
|JP=ローキック |JPName=Low Kick
|JP=ローキック |JPName=Low Kick
|CN=下段踢 |CNName=Low Kick
|CN=下段踢 |CNName=Low Kick
|PL=Niski Kopniak |PLName=Low Kick
|BR=Chute Reverso |BRName=Reverse Kick
|ES=Patada baja |ESName=Low Kick
}}
}}
<br>
<br>
 
{{SkillNav - Combat Ranger}}
{{CRSkills}}
[[Category: Active Skills]]
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