Enough Mineral: Difference between revisions

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{{ForceSkillTabs
{{ForceSkillTabs
|Character=Aisha
|Character=Aisha
|Skill=Enough Mineral
}}
}}
<div style="float: right;">{{#ev:youtube|cY6f_Xoq4Ck|400}}</div>
{{#ev:youtube|cY6f_Xoq4Ck|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[File:WizMagicianSkill6.png]]
| [[File:WizMagicianSkill6.png]]
| {{SkillType|SA|B}} {{SkillText|Mater}}<br>An enormous mineral will shoot up ahead.<br>Afterwards, transform the mineral in to shining gems to give movement/jump speed increase buff to allies.
| {{SkillType|SA|B}} {{SkillText|Mater}}<br>An enormous mineral will shoot up ahead.<br>Afterwards, transform the mineral into shining gems to give movement/jump speed increase buff to allies.
|-
|-
|
|
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
 


{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha"
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha"
|-
|-
! rowspan="2" | Mode !! colspan=2 | Damage (Physical) !! colspan=2 | Max Hits Per Mineral !! rowspan=2 | Mineral Count !! colspan=2 | {{se|118|Enough Mineral}} !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan="2" | Mode !! colspan=2 | Damage (Physical) !! colspan=2 | Max Hits Per Mineral !! rowspan=2 | Mineral Count !! colspan=2 | {{se|118|Enough Mineral||pb}} !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Aisha}}"
|-
! Mineral !! Explosion !! Mineral !! Explosion !! Movement/Jump Speed Increase !! Duration
! Mineral !! Explosion !! Mineral !! Explosion !! Movement/Jump Speed Increase {{stat|m}} !! Duration
|-  
|-  
| colspan=10 | '''Normal'''
| colspan=10 | '''Normal'''
|-
|-
| '''{{PvE}}''' || 1000% || 2927% || rowspan=2 | 4 || rowspan=2 | 1 || rowspan=2 | 5 || 20% || rowspan=2 | 5 seconds || rowspan=2 | 300 MP || rowspan=2 | 21 Seconds
| {{PvE}} || 1000% || 2927% || rowspan=2 | 4 || rowspan=2 | 1 || rowspan=2 | 5 || 20% || rowspan=2 | 5 seconds || rowspan=2 | 300 MP || rowspan=2 | 21 Seconds
|-
|-
| '''{{PvP}}''' || 361% || 1056% || 10%
| {{PvP}} || 361% || 1056% || 10%
|-  
|-  
| colspan=10 | '''[Enhanced]'''
| colspan=10 | '''[Enhanced]'''
|-
|-
| '''{{PvE}}''' || 1200% || 3513% || rowspan=2 | 4 || rowspan=2 | 1 || rowspan=2 | 5 || 20% || rowspan=2 | 5 seconds || rowspan=2 | 300 MP || rowspan=2 | 21 Seconds
| {{PvE}} || 1200% || 3513% || rowspan=2 | 4 || rowspan=2 | 1 || rowspan=2 | 5 || 20% || rowspan=2 | 5 seconds || rowspan=2 | 300 MP || rowspan=2 | 21 Seconds
|-
|-
| '''{{PvP}}''' || 433% || 1268% || 10%
| {{PvP}} || 433% || 1268% || 10%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha"
{{Traits|Aisha|Enough Mineral|Heavy, Regenerating (1)|cd=21|mp=300|mp2=100}}
|-
! colspan=2 | Heavy Enough Mineral !! colspan=2 | Regenerating (1) Enough Mineral
|- style="background:{{ColorSel|CharLight|Aisha}}"
! Attribute Effect !! Cooldown !! Attribute Effect !! MP Recovery
|-
| {{SkillText|Heavy}} || {{#expr: 21 * 1.2}} Seconds || {{SkillText|Regenerating (1)|50|100}} || 300 MP
|}
<br>
<br>


== Total Damage ==
== Total Damage ==
{{Damage
{{Damage|true|Aisha
|dmg=1200, 3513
|dmg=1200, 3513
|pvp_dmg=433, 1268
|pvp_dmg=433, 1268
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|count=5
|count=5
|heavy=true
|heavy=true
|count_name=Mineral
|bug=true
}}
}}
{{SkillText|FreeTraining}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha"
|-
! rowspan=3 | Mode !! colspan=4 | Base
|- style="background:{{ColorSel|CharLight|Aisha}}"
! colspan=2 | Normal !! colspan=2 | Heavy
|- style="background:{{ColorSel|CharLight|Aisha}}"
! Per Mineral !! Total !! Per Mineral !! Total
|-
| {{PvE}}
| {{#var: each_damage}}
| {{#var: total_damage}}
| {{#var: each_damage_heavy}}
| {{#var: total_damage_heavy}}
|-
| {{PvP}}
| {{#var: each_damage_pvp}}
| {{#var: total_damage_pvp}}
| {{#var: each_damage_heavy_pvp}}
| {{#var: total_damage_heavy_pvp}}
|}
<br>
<br>


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== Tips and Details ==
== Tips and Details ==
*'''Movement/Jump Speed Increase''' is multiplicative.
*Each of the minerals deal separate damage, meaning that large targets can possibly receive more damage overall from this skill.
*Each of the minerals deal separate damage, meaning that large targets can possibly receive more damage overall from this skill.
**Any target can easily be hit by at least 2 minerals by spacing your character roughly 1 [[Teleport]] distance away.
**Any target can easily be hit by at least 2 minerals by spacing your character roughly 1 [[Teleport]] distance away.
*The gems that spawn afterward will continuously apply the buff to anyone within the aura's range, so its duration will only begin when you leave their range.
*The gems that spawn afterward will continuously apply the {{se|118|Enough Mineral||pb}} buff to anyone within the aura's range, so its duration will only begin when you leave their range.
*This skill is affected by the [[Free Training]] hit count error, dealing only 3 hits per mineral instead of 4.
*This skill is affected by the [[Free Training]] hit count error, dealing only 3 hits per mineral instead of 4.
*Body Size Increase/Decrease effects only affect the mineral size, not the location they spawn in, making it more consistent while larger and less consistent while smaller.
*Body Size Increase/Decrease effects only affect the mineral size, not the location they spawn in, making it more consistent while larger and less consistent while smaller.
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha updates-table"
|-
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Aisha}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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|Color={{ColorSel|CharLight|Aisha}}
|Color={{ColorSel|CharLight|Aisha}}
|KR=이너프 미네랄|KRName=Enough Mineral
|KR=이너프 미네랄|KRName=Enough Mineral
|JP=イナフミネラル |JPName=Enough Mineral
}}
}}
<br>
<br>
{{SkillNav - Wiz Magician}}
{{SkillNav - Wiz Magician}}

Revision as of 01:05, 29 March 2024

  • English
[Special Active: Bravery]
[Mater Skill]
An enormous mineral will shoot up ahead.
Afterwards, transform the mineral into shining gems to give movement/jump speed increase buff to allies.
Final Enhanced Skill
  • Damage is increased by 1.2 times.
Available for Memorize
  • This skill can be memorized by inputting the skill key during the Memorize Stance. (Stand still for 2 seconds while in MP recovery state)
  • Press V to activate the memorized skills in order.


Requirements

Class Level Required
Wiz Magician 35


Skill Information

Mode Damage (Physical) Max Hits Per Mineral Mineral Count  Party BuffEnough MineralParty BuffEnough Mineral MP Usage Cooldown
Mineral Explosion Mineral Explosion Movement/Jump Speed Increase
This effect is multiplicative
to your current stats. 
M
Duration
Normal
PvE 1000% 2927% 4 1 5 20% 5 seconds 300 MP 21 Seconds
PvP 361% 1056% 10%
[Enhanced]
PvE 1200% 3513% 4 1 5 20% 5 seconds 300 MP 21 Seconds
PvP 433% 1268% 10%


Skill Traits

Heavy Enough MineralRegenerating (1) Enough Mineral
Attribute EffectCooldownAttribute EffectMP Recovery
Damage increased to 144%
Cooldown increased to 120%
25.2 Seconds50% chance of regaining 100% of the MP Usage300 MP


Total Damage

 : Damage values may not be reflected in Free Training.
ModeBase
NormalHeavy
Per MineralMaxPer MineralMax
PvE8,313%41,565%11,970.72%59,853.6%
PvP3,000%15,000%4,320%21,600%


Related Skills


Tips and Details

  • Each of the minerals deal separate damage, meaning that large targets can possibly receive more damage overall from this skill.
    • Any target can easily be hit by at least 2 minerals by spacing your character roughly 1 Teleport distance away.
  • The gems that spawn afterward will continuously apply the  Party BuffEnough MineralParty BuffEnough Mineral buff to anyone within the aura's range, so its duration will only begin when you leave their range.
  • This skill is affected by the Free Training hit count error, dealing only 3 hits per mineral instead of 4.
  • Body Size Increase/Decrease effects only affect the mineral size, not the location they spawn in, making it more consistent while larger and less consistent while smaller.


Updates

Date Changes
KR NA PvE PvP
11/11/2021 12/08/2021
  • Enough Mineral added.
11/25/2021
  • Skill casting speed increased by 40%.
02/03/2022 03/02/2022
  • Mineral count and range increased.
  • Minerals follow path.
  • Movement/Jump Speed Increase increased.


Alternative Names

Server Name Translation
South Korea 이너프 미네랄 Enough Mineral
Japan イナフミネラル Enough Mineral