Cyclone: Difference between revisions
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__NOTOC__{{Languages|Cyclone}} | __NOTOC__{{Languages|Cyclone}} | ||
{{ForceSkillTabs | |||
|Character=Aisha | |||
}} | |||
{{#ev:youtube|khyAlO6gI5s|400|right}} | |||
{| cellpadding="5" | {| cellpadding="5" | ||
|- | |- | ||
| [[ | | [[File:AishaS7.png]] | ||
| {{SkillType|SA|S}} Unleash a mini tornado | | {{SkillType|SA|S}} Unleash a mini tornado The mini tornado will hit anything in its path. | ||
|- | |- | ||
| | | | ||
| {{SkillText| | | {{SkillText|True|KD|2}} | ||
|- | |- | ||
| | | | ||
| {{SkillText| | | {{SkillText|Memorize}} | ||
|} | |} | ||
<br> | <br> | ||
== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha" | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |- | ||
! Class !! Level Required | ! Class !! Level Required | ||
|- | |- | ||
Line 25: | Line 27: | ||
== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha" | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- | |- | ||
! Mode !! Tornado (Magical) !! Knockdown Decrease Per Hit !! Max Hits !! MP Usage !! Cooldown | |||
|- | |- | ||
| | | colspan="6" | '''Normal''' | ||
|} | |- | ||
| {{PvE}} || 289% || rowspan=2 | N/A || rowspan=2 | 40 || rowspan=2 | 150 MP || rowspan=2 | 12 Seconds | |||
|- | |||
=== {{PvP}} | | {{PvP}} || 104% | ||
|- | |||
| | | colspan="6" | '''[Enhanced]''' | ||
|- | |- | ||
| | | {{PvE}} || 289% || rowspan=2 | 2 || rowspan=2 | 40 || rowspan=2 | 150 MP || rowspan=2 | 12 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 104% | ||
|} | |} | ||
<br> | <br> | ||
== Skill | == [[Skill Traits]] == | ||
{{Traits|Aisha|Cyclone|Gigantic, Useful|150|dmg=70|hits=65}} | |||
| | |||
| | |||
| | |||
<br> | <br> | ||
=== | == Total Damage == | ||
{{Damage|true|Aisha | |||
|dmg=289 | |||
|pvp_dmg=104 | |||
| | |hits=40 | ||
| | |hits_useful=65 | ||
|useful_penalty=0.7 | |||
| | |bug=true | ||
|passive1=Double Casting | |||
}} | |||
*Damage calculations do not include {{tt|initial melee hit|See [[#Tips and Details|Tips and Details]]}}. | |||
<br> | <br> | ||
== | ==Related Skills== | ||
{{SkillTable| | |||
ASPassive1.png; Double Casting; | |||
ASPassive2.png; Sage's Wisdom; | |||
}} | |||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
*You can move and attack freely after Cyclone is activated. | *The skill will deal an initial hit to enemies in melee range of 100% (60% in PvP) Magical Damage and counts as a Special Active skill hit. | ||
**The target will be vulnerable for a combo while trapped in Cyclone. | *You can move and attack freely after [[Cyclone]] is activated. | ||
*Cyclone returns a huge amount of [[Awakening Mode|Awakening Charge]] and MP when used on multiple targets. | **The target will be vulnerable for a combo while trapped in [[Cyclone]]. | ||
*[[Cyclone]] returns a huge amount of [[Awakening Mode|Awakening Charge]] and MP when used on multiple targets. | |||
**However in PvP, Cyclone is also able to give the target a huge amount of MP and [[Awakening Mode|Awakening Charge]]. | **However in PvP, Cyclone is also able to give the target a huge amount of MP and [[Awakening Mode|Awakening Charge]]. | ||
*When Cyclone is used too close to a wall, the attack will pass through the wall instead of being stopped by it; therefore, when cornering opponents with Cyclone, one must step back slightly to avoid this. | *When [[Cyclone]] is used too close to a wall, the attack will pass through the wall instead of being stopped by it; therefore, when cornering opponents with [[Cyclone]], one must step back slightly to avoid this. | ||
*If Cyclone goes off a platform edge, it will continue moving straight in mid-air. | *If [[Cyclone]] goes off a platform edge, it will continue moving straight in mid-air. | ||
*When used at point-blank range with an opponent that is smaller than or of similar length to Aisha, Cyclone may simply pass through the opponent instead of dragging | *When used at point-blank range with an opponent that is smaller than or of similar length to '''Aisha''', [[Cyclone]] may simply pass through the opponent instead of dragging them. | ||
*''' | *The cyclone can reach just under 2 platforms high (just under 3 with the '''Gigantic''' trait) and travels well outside the screen, making it theoretically great for clearing. | ||
**However, due to the damage dealt per hit being too low to compensate the amount of hits per target if it is not dragged alongside the skill or near to a wall, it usually will not kill hit enemies in one cast. The hitting method makes the skill extremely suffer especially in [[Pruinaum]], where monsters are usually stationary or hard to push. | |||
*Due to its speed, it may pass through enemies without pulling them along properly, reducing the overall damage dealt, especially without the '''Useful''' trait. | |||
*This skill is affected by the [[Free Training]] hit count error and will deal an extra hit there by default. | |||
*Unknowingly, '''Cyclone''' can only deal an absolute maximum of 135 hits, regardless of hit target count or trait chosen. | |||
**Due to this problem, it is recommended to pick the '''Useful''' trait only for bossing. | |||
<br> | <br> | ||
== Updates == | == Old Version == | ||
*04/20/2015 | {| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable" | ||
* | |- | ||
! width="300px" | Video | |||
* | ! Description | ||
*01/25/2017 | |- | ||
* | |{{#ev:youtube|jwAqVCilSgc|300}} | ||
|Between its initial release and the 03/12/2020 KR Patch, '''Cyclone''' was significantly smaller, not traveling as far and dealing hits less frequently. | |||
* | |} | ||
*07/13/2017 | <br> | ||
* | |||
==Updates== | |||
** | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha updates-table" | ||
|- | |||
! colspan=2 | Date !! colspan=2 | Changes | |||
|- | |||
! KR !! NA !! PvE !! PvP | |||
|- | |||
| 01/07/2010 || 07/13/2011 || colspan=2 align="left" | | |||
*'''Cyclone''' added. | |||
|- | |||
| 06/27/2013 || 11/06/2013 || colspan=2 align="left" | | |||
*Moved from [[Elemental Master]] to [[High Magician]]. | |||
|- | |||
| 04/20/2015 || - || colspan=2 align="left" | | |||
*{{buff|Staff hit's pushing distance increased.}} | |||
|- | |||
| 08/06/2015 || 01/13/2016 || colspan=2 align="left" | | |||
*{{nerf|MP Usage increased to 150 MP.}} | |||
*Moved from [[High Magician]] to [[Elemental Master]]. | |||
|- | |||
| 01/25/2017 || 02/08/2017 || colspan=2 align="left" | | |||
*{{buff|'''Damage''' increased.}} | |||
|- | |||
| 04/27/2017 || 05/10/2017 || align="left" | | |||
*{{buff|'''Damage''' increased.}} | |||
| align="left" | | |||
*None | |||
|- | |||
| 07/13/2017 || 07/26/2017 || colspan=2 align="left" | | |||
*{{buff|Skill features changed.}} | |||
|- | |||
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" | | |||
*{{buff|'''Damage''' increased.}} | |||
|- | |||
| 03/12/2020 || 04/08/2020 || colspan=2 align="left" | | |||
*{{buff|Gust size increased.}} | |||
*{{buff|Hit Count increased.}} | |||
*{{buff|Travel distance and speed increased.}} | |||
|} | |||
<br> | <br> | ||
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|IT=Ciclone |ITName=Cyclone | |IT=Ciclone |ITName=Cyclone | ||
|JP=サイクロン |JPName=Cyclone | |JP=サイクロン |JPName=Cyclone | ||
|TW=大地氣旋 |TWName=Land Cyclone | |||
|CN=龙卷风 |CNName=Cyclone | |CN=龙卷风 |CNName=Cyclone | ||
|DE=Zyklon |DEName=Cyclone | |DE=Zyklon |DEName=Cyclone | ||
Line 122: | Line 152: | ||
}} | }} | ||
<br> | <br> | ||
{{SkillNav - Elemental Master}} | |||
{{ |
Latest revision as of 03:46, 29 March 2024
[Special Active: Strength] Unleash a mini tornado The mini tornado will hit anything in its path. | |
Final Enhanced Skill
| |
Available for Memorize
|
Requirements
Class | Level Required |
---|---|
Elemental Master | 45 |
Skill Information
Mode | Tornado (Magical) | Knockdown Decrease Per Hit | Max Hits | MP Usage | Cooldown |
---|---|---|---|---|---|
Normal | |||||
PvE | 289% | N/A | 40 | 150 MP | 12 Seconds |
PvP | 104% | ||||
[Enhanced] | |||||
PvE | 289% | 2 | 40 | 150 MP | 12 Seconds |
PvP | 104% |
Skill Traits
Gigantic Cyclone | Useful Cyclone | |
---|---|---|
Attribute Effect | Attribute Effect | Max Hits |
Skill size increased to 150% | Max Hits increased Damage decreased to 80% | 65 |
Total Damage
: Damage values may not be reflected in Free Training.
Mode | Base | Double Casting | ||
---|---|---|---|---|
Normal | Useful | Normal | Useful | |
PvE | 11,560% | 13,149.5% | 13,294% | 15,121.93% |
PvP | 4,160% | 4,732% | 2,912% | 3,312.4% |
- Damage calculations do not include .See Tips and Detailsinitial melee hit
Related Skills
Tips and Details
- The skill will deal an initial hit to enemies in melee range of 100% (60% in PvP) Magical Damage and counts as a Special Active skill hit.
- You can move and attack freely after Cyclone is activated.
- The target will be vulnerable for a combo while trapped in Cyclone.
- Cyclone returns a huge amount of Awakening Charge and MP when used on multiple targets.
- However in PvP, Cyclone is also able to give the target a huge amount of MP and Awakening Charge.
- When Cyclone is used too close to a wall, the attack will pass through the wall instead of being stopped by it; therefore, when cornering opponents with Cyclone, one must step back slightly to avoid this.
- If Cyclone goes off a platform edge, it will continue moving straight in mid-air.
- When used at point-blank range with an opponent that is smaller than or of similar length to Aisha, Cyclone may simply pass through the opponent instead of dragging them.
- The cyclone can reach just under 2 platforms high (just under 3 with the Gigantic trait) and travels well outside the screen, making it theoretically great for clearing.
- However, due to the damage dealt per hit being too low to compensate the amount of hits per target if it is not dragged alongside the skill or near to a wall, it usually will not kill hit enemies in one cast. The hitting method makes the skill extremely suffer especially in Pruinaum, where monsters are usually stationary or hard to push.
- Due to its speed, it may pass through enemies without pulling them along properly, reducing the overall damage dealt, especially without the Useful trait.
- This skill is affected by the Free Training hit count error and will deal an extra hit there by default.
- Unknowingly, Cyclone can only deal an absolute maximum of 135 hits, regardless of hit target count or trait chosen.
- Due to this problem, it is recommended to pick the Useful trait only for bossing.
Old Version
Video | Description |
---|---|
Between its initial release and the 03/12/2020 KR Patch, Cyclone was significantly smaller, not traveling as far and dealing hits less frequently. |
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
01/07/2010 | 07/13/2011 |
| |
06/27/2013 | 11/06/2013 |
| |
04/20/2015 | - |
| |
08/06/2015 | 01/13/2016 |
| |
01/25/2017 | 02/08/2017 |
| |
04/27/2017 | 05/10/2017 |
|
|
07/13/2017 | 07/26/2017 |
| |
04/05/2018 | 04/18/2018 |
| |
03/12/2020 | 04/08/2020 |
|
Alternative Names
Elemental Master - Skills