Junk Break: Difference between revisions

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__NOTOC__{{Languages|Junk Break}}
__NOTOC__{{Languages|Junk Break}}
<div style="float: right;">{{#ev:youtube|9YqXTBytarA|400}}</div>
{{#ev:youtube|9YqXTBytarA|400|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| [[File:Junk Break.PNG]]  
| [[File:Junk Break.PNG]]  
| {{SkillType|SA|B}} Casts a large drilling machine to pulverize the enemies.
| {{SkillType|SA|B}} Cast a large drilling machine to pulverize the enemies.
|-
|-
|
|
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|-
|-
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| colspan="7" | '''Normal'''
| colspan="7" | '''Normal'''
|-
|-
| '''{{PvE}}''' || 543% || 482% || rowspan=2 | 20 || rowspan=2 | 35 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
| {{PvE}} || 543% || 482% || rowspan=2 | 20 || rowspan=2 | 35 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
|-
|-
| '''{{PvP}}''' || 135% || 120%
| {{PvP}} || 135% || 120%
|-
|-
| colspan="7" | '''[Enhanced]'''
| colspan="7" | '''[Enhanced]'''
|-
|-
| '''{{PvE}}''' || 652% || 579% || rowspan=2 | 20 || rowspan=2 | 35 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
| {{PvE}} || 652% || 579% || rowspan=2 | 20 || rowspan=2 | 35 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
|-
|-
| '''{{PvP}}''' || 163% || 144%
| {{PvP}} || 163% || 144%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
{{Traits|Eve|Junk Break|Critical, Useful|mp=300|dmg2=60|hits=34<br>(Awakening: 58)}}
|-
! colspan=2 | Critical Junk Break !! colspan=3 | Useful Junk Break
|-
! rowspan=2 | Attribute Effect !! rowspan=2 | MP Usage !! rowspan=2 | Attribute Effect !! colspan=2 | Max Hits
|-
! Normal !! Awakening
|-
| {{SkillText|Critical|120}} || 360 MP || {{SkillText|Useful|60}} || 34 || 58
|}
<br>
<br>


== Total Damage ==
== Total Damage ==
{{SkillText|FreeTraining}}
{{Damage|true|Eve
{{Damage
|dmg=652
|dmg=652
|pvp_dmg=163
|pvp_dmg=163
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|awk_hits_useful=58
|awk_hits_useful=58
|useful_penalty=0.6
|useful_penalty=0.6
|bug=true
}}
}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|-
! rowspan=3 | Mode !! colspan=4 | Base
|-
! colspan=2 | Normal !! colspan=2 | Awakened
|-
! Normal !! Useful !! Normal !! Useful
|-
| {{PvE}}
| {{#var: total_damage}}
| {{#var: total_damage_useful}}
| {{#var: total_damage_awk}}
| {{#var: total_damage_awk_useful}}
|-
| {{PvP}}
| {{#var: total_damage_pvp}}
| {{#var: total_damage_useful_pvp}}
| {{#var: total_damage_awk_pvp}}
| {{#var: total_damage_awk_useful_pvp}}
|}
<br>
<br>


== Related Skills ==
== Related Skills ==
{| class="related-skills" style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|Enhanced Nasod Weapons.PNG; Enhance Nasod's Weapon;
| width="40" | [[File:CUPassive1.png]]
CUPassive1.png; Reinforced Nasod Weapons;
| align="center" width="150" | [[Reinforced Nasod Weapons]]
}}
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*You are free to move a very short while after casting the skill, as early as a few frames before the Core's beam would stop firing if it was active for the skill. The drill will remain in place and keep attacking on its own afterwards.
*You are able to move shortly after casting the skill, as early as a few frames before the Core's beam would stop firing if it was active for the skill. The drill will remain in place and keep attacking on its own afterwards.
*The skill may sometimes push enemies out of its range if the enemy is positioned at the outer edges of it on either side.
*The skill may sometimes push enemies out of its range if the enemy is positioned at the outer edges of it on either side.
*While awakened, the '''Useful''' trait does not provide enough additional hits to counteract its steep damage decrease effectively, so the skill does more damage without it.
*While awakened, the '''Useful''' trait does not provide enough additional hits to counteract its steep damage decrease effectively, so the skill does more damage without it.
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*[Enhanced] changed from MP Usage Decrease to Damage Increase.
*[Enhanced] changed from MP Usage Decrease to Damage Increase.
|-
|-
| 10/13/2022 || 11/09/2022|| colspan=2 align="left" |   
| 10/13/2022 || 11/09/2022 || colspan=2 align="left" |   
*{{buff|No longer knocks down enemies.}}
*{{buff|No longer knocks down enemies.}}
|}
|}
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