Scare Chase: Difference between revisions
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__NOTOC__{{Languages|Scare Chase}} | __NOTOC__{{Languages|Scare Chase}} | ||
{{#ev:youtube|pWDRK9dyFQU|400|right}} | |||
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | {| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | ||
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| [[ | | [[File:Scare_Chase.png]] | ||
| {{SkillType|SA|T}} Launch a homing missile after reloading the cannon. | | {{SkillType|SA|T}} Launch a homing missile after reloading the cannon. | ||
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== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung" | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung" | ||
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! rowspan="2" | Mode !! colspan="3" | Damage <!--!! rowspan="2" | Explosion Radius--> !! rowspan="2" | Missile Duration !! rowspan="2" | Cannonball Reload !! rowspan="2" | Cannonball | ! rowspan="2" | Mode !! colspan="3" | Damage <!--!! rowspan="2" | Explosion Radius--> !! rowspan="2" | Missile Duration !! rowspan="2" | Cannonball Reload !! rowspan="2" | Cannonball Usage !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown | ||
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! {{tt|Cannon Hit<br>(Physical)|Unlisted}} !! Bullet Attack<br>(Physical) !! Blast<br>(Magical) | ! {{tt|Cannon Hit<br>(Physical)|Unlisted, see [[#Tips and Details]]}} !! Bullet Attack<br>(Physical) !! Blast<br>(Magical) | ||
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| colspan="9" | '''Normal''' | | colspan="9" | '''Normal''' |