Shine Chase: Difference between revisions
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__NOTOC__{{Languages|Shine Chase}} | __NOTOC__{{Languages|Shine Chase}} | ||
{{#ev:youtube|bppVrACXaA4|400|right}} | |||
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
|- | |- | ||
| [[File:CorGuardianSkill3.png]] | | [[File:CorGuardianSkill3.png]] | ||
|{{SkillType|SA|S}} | |{{SkillType|SA|S}} Shoot a giant cannonball ahead.<br>When the cannonball strikes, collection of light will appear based on how many cannonballs were used and chase down enemies. | ||
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| {{SkillText|Cannonball|all}} | |||
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==Requirements== | ==Requirements== | ||
{| class="colortable-Chung" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| class="colortable-Chung" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
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{| class="colortable-Chung" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| class="colortable-Chung" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- | |- | ||
! rowspan="2" |Mode !! colspan="2" |Damage (Physical) | ! rowspan="2" |Mode !! colspan="2" | Damage (Physical) !! colspan="2" | Max Hits | ||
! colspan="2" |Max Hits | ! rowspan="2" |Cannonball Usage !! rowspan="2" |MP Usage!! rowspan="2" |Cooldown | ||
! rowspan="2" |Cannonball | |||
|- | |- | ||
!Cannonball | ! Cannonball !! Collection of Light !! Cannonball !! Collection of Light<br>(Per Cannonball Hit) | ||
! | |||
!Cannonball | |||
! | |||
|- | |- | ||
| colspan="8" |'''Normal''' | | colspan="8" |'''Normal''' | ||
|- | |- | ||
| | |{{PvE}}|| 582% || 168% || rowspan="2" | 7 || rowspan="2" | 0 ~ 6 || rowspan="2" |0 ~ 6|| rowspan="2" |200 MP || rowspan="2" |14 Seconds | ||
| | |||
| rowspan="2" | | |||
| rowspan="2" | | |||
| rowspan="2" |6|| rowspan="2" |200 MP || rowspan="2" |14 Seconds | |||
|- | |- | ||
| | |{{PvP}}||221% || 70% | ||
| | |||
|- | |- | ||
| colspan="8" |'''[Enhanced]''' | | colspan="8" |'''[Enhanced]''' | ||
|- | |- | ||
| | |{{PvE}}||699% || 202% || rowspan="2" | 7 || rowspan="2" | 0 ~ 6 || rowspan="2" |0 ~ 6|| rowspan="2" |200 MP|| rowspan="2" |14 Seconds | ||
| | |||
| rowspan="2" | | |||
| rowspan="2" | | |||
| rowspan="2" |6|| rowspan="2" |200 MP|| rowspan="2" |14 Seconds | |||
|- | |- | ||
| | |{{PvP}}||266% || 84% | ||
| | |||
|} | |} | ||
<br> | <br> | ||
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==Total Damage== | ==Total Damage== | ||
{{Damage | {{Damage|true|Chung | ||
|true | | dmg = 699, 202 | ||
|Chung | | pvp_dmg = 266, 84 | ||
|dmg= | | hits = 7, 0*7 | ||
|pvp_dmg=0 | |hits_max=7, 6*7 | ||
| avg_hits = 2, 6*2 | |||
|heavy=true | |||
}} | }} | ||
*Damage ranges from 0~6 cannonballs consumed. | |||
*Average assumes 2 '''Cannonball''' & 12 '''Collection of Light''' hits. | |||
<br> | <br> | ||
==Tips and Details== | ==Tips and Details== | ||
*'''Collection of Light''' will be created for every hit by the '''Cannonball'''. The number of '''Collection of Light''' created is directly proportional to the number of cannonballs consumed. | |||
**Each '''Collection of Light''' will home onto the closest target and do not pierce. | |||
<br> | |||
==Updates== | ==Updates== | ||
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!KR!!NA!! PvE!!PvP | !KR!!NA!! PvE!!PvP | ||
|- | |- | ||
|01/05/2023|| | | 01/05/2023 || 02/01/2023 || colspan="2" align="left" | | ||
*'''Shine Chase''' added. | *'''Shine Chase''' added. | ||
|- | |||
| 11/09/2023 || 12/06/2023 || colspan="2" align="left" | | |||
*{{nerf|'''Collection of Light''' damage decreased.}} | |||
|} | |} | ||
<br> | <br> |
Latest revision as of 18:02, 30 March 2024
[Special Active: Strength] Shoot a giant cannonball ahead. When the cannonball strikes, collection of light will appear based on how many cannonballs were used and chase down enemies. | |
Cannonball Consumption
| |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Cor Guardian | 25 |
Skill Information
Mode | Damage (Physical) | Max Hits | Cannonball Usage | MP Usage | Cooldown | ||
---|---|---|---|---|---|---|---|
Cannonball | Collection of Light | Cannonball | Collection of Light (Per Cannonball Hit) | ||||
Normal | |||||||
PvE | 582% | 168% | 7 | 0 ~ 6 | 0 ~ 6 | 200 MP | 14 Seconds |
PvP | 221% | 70% | |||||
[Enhanced] | |||||||
PvE | 699% | 202% | 7 | 0 ~ 6 | 0 ~ 6 | 200 MP | 14 Seconds |
PvP | 266% | 84% |
Skill Traits
Heavy Shine Chase | Critical Shine Chase | ||
---|---|---|---|
Attribute Effect | Cooldown | Attribute Effect | MP Usage |
Damage increased to 144% Cooldown increased to 120% | 16.8 Seconds | MP Usage increased to 120% Skill will ignore 50% defense (25% defense in PvP) | 240 MP |
Total Damage
Mode | Base | |||
---|---|---|---|---|
Normal | Heavy | |||
Average | Max | Average | Max | |
PvE | 3,822% | 4,893% ~ 13,377% | 5,503.68% | 7,045.92% ~ 19,262.88% |
PvP | 1,540% | 1,862% ~ 5,390% | 2,217.6% | 2,681.28% ~ 7,761.6% |
- Damage ranges from 0~6 cannonballs consumed.
- Average assumes 2 Cannonball & 12 Collection of Light hits.
Tips and Details
- Collection of Light will be created for every hit by the Cannonball. The number of Collection of Light created is directly proportional to the number of cannonballs consumed.
- Each Collection of Light will home onto the closest target and do not pierce.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
01/05/2023 | 02/01/2023 |
| |
11/09/2023 | 12/06/2023 |
|
Alternative Names
Server | Name | Translation |
---|---|---|
South Korea | 샤인 체이스 | Shine Chase |
Cor Guardian - Skills
Special Active
Active
Passive