Shine Chase: Difference between revisions
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__NOTOC__{{Languages|Shine Chase}} | __NOTOC__{{Languages|Shine Chase}} | ||
{{#ev:youtube|bppVrACXaA4|400|right}} | |||
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
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| [[File:CorGuardianSkill3.png]] | | [[File:CorGuardianSkill3.png]] | ||
|{{SkillType|SA|S}} | |{{SkillType|SA|S}} Shoot a giant cannonball ahead.<br>When the cannonball strikes, collection of light will appear based on how many cannonballs were used and chase down enemies. | ||
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| {{SkillText|Cannonball|all}} | |||
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==Requirements== | ==Requirements== | ||
{| class="colortable-Chung" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| class="colortable-Chung" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
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{| class="colortable-Chung" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| class="colortable-Chung" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
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!Mode !!Damage ( | ! rowspan="2" |Mode !! colspan="2" | Damage (Physical) !! colspan="2" | Max Hits | ||
!Max Hits!!MP Usage!!Cooldown | ! rowspan="2" |Cannonball Usage !! rowspan="2" |MP Usage!! rowspan="2" |Cooldown | ||
|- | |||
! Cannonball !! Collection of Light !! Cannonball !! Collection of Light<br>(Per Cannonball Hit) | |||
|- | |- | ||
| colspan=" | | colspan="8" |'''Normal''' | ||
|- | |- | ||
| | |{{PvE}}|| 582% || 168% || rowspan="2" | 7 || rowspan="2" | 0 ~ 6 || rowspan="2" |0 ~ 6|| rowspan="2" |200 MP || rowspan="2" |14 Seconds | ||
| rowspan="2" | | |||
|- | |- | ||
| | |{{PvP}}||221% || 70% | ||
|- | |- | ||
| colspan=" | | colspan="8" |'''[Enhanced]''' | ||
|- | |- | ||
| | |{{PvE}}||699% || 202% || rowspan="2" | 7 || rowspan="2" | 0 ~ 6 || rowspan="2" |0 ~ 6|| rowspan="2" |200 MP|| rowspan="2" |14 Seconds | ||
| rowspan="2" | | |||
|- | |- | ||
| | |{{PvP}}||266% || 84% | ||
|} | |} | ||
<br> | <br> | ||
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==Total Damage== | ==Total Damage== | ||
{{Damage | {{Damage|true|Chung | ||
|true | | dmg = 699, 202 | ||
|Chung | | pvp_dmg = 266, 84 | ||
|dmg= | | hits = 7, 0*7 | ||
|pvp_dmg=0 | |hits_max=7, 6*7 | ||
| avg_hits = 2, 6*2 | |||
|heavy=true | |||
}} | }} | ||
*Damage ranges from 0~6 cannonballs consumed. | |||
*Average assumes 2 '''Cannonball''' & 12 '''Collection of Light''' hits. | |||
<br> | <br> | ||
==Tips and Details== | ==Tips and Details== | ||
*'''Collection of Light''' will be created for every hit by the '''Cannonball'''. The number of '''Collection of Light''' created is directly proportional to the number of cannonballs consumed. | |||
**Each '''Collection of Light''' will home onto the closest target and do not pierce. | |||
<br> | |||
==Updates== | ==Updates== | ||
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!KR!!NA!! PvE!!PvP | !KR!!NA!! PvE!!PvP | ||
|- | |- | ||
|01/05/2023|| | | 01/05/2023 || 02/01/2023 || colspan="2" align="left" | | ||
*'''Shine Chase''' added. | *'''Shine Chase''' added. | ||
|- | |||
| 11/09/2023 || 12/06/2023 || colspan="2" align="left" | | |||
*{{nerf|'''Collection of Light''' damage decreased.}} | |||
|} | |} | ||
<br> | <br> | ||
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{{AlternateLanguages | {{AlternateLanguages | ||
|ColorCls=Chung | |ColorCls=Chung | ||
|KR= | |KR=샤인 체이스 |KRName=Shine Chase | ||
}} | }} | ||
<br> | <br> | ||
{{SkillNav - Cor Guardian}} | {{SkillNav - Cor Guardian}} |