Shine Chase: Difference between revisions

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__NOTOC__{{Languages|Shine Chase}}
__NOTOC__{{Languages|Shine Chase}}
<div style="float: right;">{{#ev:youtube|-|400}}</div>
{{#ev:youtube|bppVrACXaA4|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[File:CorGuardianSkill3.png]]
| [[File:CorGuardianSkill3.png]]
|{{SkillType|SA|S}}
|{{SkillType|SA|S}} Shoot a giant cannonball ahead.<br>When the cannonball strikes, collection of light will appear based on how many cannonballs were used and chase down enemies.
|-
|
| {{SkillText|Cannonball|all}}
|-
|-
|
|
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==Requirements==
==Requirements==
{{ADSquareSkill}}
{| class="colortable-Chung" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| class="colortable-Chung" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|-
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{| class="colortable-Chung" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| class="colortable-Chung" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|-
!Mode !!Damage (0)
! rowspan="2" |Mode !! colspan="2" | Damage (Physical) !! colspan="2" | Max Hits
!Max Hits!!MP Usage!!Cooldown
! rowspan="2" |Cannonball Usage !! rowspan="2" |MP Usage!! rowspan="2" |Cooldown
|-
! Cannonball !! Collection of Light !! Cannonball !! Collection of Light<br>(Per Cannonball Hit)
|-
|-
| colspan="5" |'''Normal'''
| colspan="8" |'''Normal'''
|-
|-
|'''{{PvE}}'''||-%
|{{PvE}}|| 582% || 168% || rowspan="2" | 7 || rowspan="2" | 0 ~ 6 || rowspan="2" |0 ~ 6|| rowspan="2" |200 MP || rowspan="2" |14 Seconds
| rowspan="2" | -|| rowspan="2" |200 MP || rowspan="2" |14 Seconds
|-
|-
|'''{{PvP}}'''||-%
|{{PvP}}||221% || 70%
|-
|-
| colspan="5" |'''[Enhanced]'''
| colspan="8" |'''[Enhanced]'''
|-
|-
|'''{{PvE}}'''||-%
|{{PvE}}||699% || 202% || rowspan="2" | 7 || rowspan="2" | 0 ~ 6 || rowspan="2" |0 ~ 6|| rowspan="2" |200 MP|| rowspan="2" |14 Seconds
| rowspan="2" | -|| rowspan="2" |200 MP|| rowspan="2" |14 Seconds
|-
|-
|'''{{PvP}}'''||-%
|{{PvP}}||266% || 84%
|}
|}
<br>
<br>
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==Total Damage==
==Total Damage==
{{Damage
{{Damage|true|Chung
|true
| dmg = 699, 202
|Chung
| pvp_dmg = 266, 84
|dmg=0
| hits = 7, 0*7
|pvp_dmg=0
|hits_max=7, 6*7
| avg_hits = 2, 6*2
|heavy=true
}}
}}
*Damage ranges from 0~6 cannonballs consumed.
*Average assumes 2 '''Cannonball''' & 12 '''Collection of Light''' hits.
<br>
<br>


==Tips and Details==
==Tips and Details==
<br><br>
*'''Collection of Light''' will be created for every hit by the '''Cannonball'''. The number of '''Collection of Light''' created is directly proportional to the number of cannonballs consumed.
 
**Each '''Collection of Light''' will home onto the closest target and do not pierce.
==Trivia==
<br>
<br><br>


==Updates==
==Updates==
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!KR!!NA!! PvE!!PvP
!KR!!NA!! PvE!!PvP
|-
|-
|01/05/2023||-|| colspan="2" align="left" |
| 01/05/2023 || 02/01/2023 || colspan="2" align="left" |
*'''Shine Chase''' added.
*'''Shine Chase''' added.
|-
| 11/09/2023 || 12/06/2023 || colspan="2" align="left" |
*{{nerf|'''Collection of Light''' damage decreased.}}
|}
|}
<br>
<br>
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{{AlternateLanguages
{{AlternateLanguages
|ColorCls=Chung
|ColorCls=Chung
|KR=?? ??? |KRName=Shine Chase
|KR=샤인 체이스 |KRName=Shine Chase
}}
}}
<br>
<br>
{{SkillNav - Cor Guardian}}
{{SkillNav - Cor Guardian}}
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