Divine Stigma/ModA: Difference between revisions

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{{ForceSkillTabs
{{ForceSkillTabs
|Character=Chung
|Character=Chung
|Skill=Divine Stigma
}}
}}
<div style="float: right;">{{#ev:youtube|-|400}}</div>
{{#ev:youtube|8GEn-akokPs|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| {{Force|DivinePhanesSkill2.png}}
| {{Force|DivinePhanesSkill2.png}}
| {{SkillType|SA|B}}<br>{{SkillType|M}} (Can also be used in midair)
| {{SkillType|SA|B|M}} Create a stigma ahead. A large cross will drop where the stigma is created. The cross will become slower and larger every time it hits an enemy.<br>Damage to Mid Boss/Boss is increased by 10% per hit. (Max 60%)<br>(Can also be activated midair)
|}
|}
<br>
<br>
{{clearfix}}


==Requirements==
==Requirements==
{{ADSquareSkill}}
{| class="colortable-Chung" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| class="colortable-Chung" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|-
!Class!!Level Required!!Skill Requirement
!Class!!Level Required!!Skill Requirement
|-
|-
|[[Dius Aer]]||99 ||[[Camilla#Others|[Force] Divine Stigma (A)]]
|[[Dius Aer]]||99 || {{mr|Divine Stigma}}
|}
|}
<br>
<br>


==Skill Information==
==Skill Information==
{{Tabber
|KR=
<dfn>{{</dfn>
{| class="colortable-Chung" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| class="colortable-Chung" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|-
!Mode!!Damage (Physical)
!Mode!!Cross (Physical)
!Max Hits
!Damage Dealt to Mid-boss/<br>Boss Increase per Hit
!Damage to Mid-boss/Boss Increase per Hit!!MP Usage !!Cooldown
!Size Increase per Hit
!Max Hits !!MP Usage !!Cooldown
|-
|-
| colspan="6" |'''Normal'''
|{{PvE}}||690%
| rowspan="2" |10% (Max 60%)
| rowspan="2" |1% (Max 1.5 times)
| rowspan="2" | 20|| rowspan="2" |300 MP|| rowspan="2" |22 Seconds
|-
|-
|'''{{PvE}}'''||690%
|{{PvP}}||262%
| rowspan="2" | -
| rowspan="2" |20% (Max 100%)|| rowspan="2" |300 MP|| rowspan="2" |22 Seconds
|-
|'''{{PvP}}'''||262%
|}
<dfn>}}</dfn>
|KR (01/18/2023)=
<dfn>{{</dfn>
{| class="colortable-Chung" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
!Mode!!Damage (Physical)
!Max Hits
!Damage to Mid-boss/Boss Increase per Hit!!MP Usage !!Cooldown
|-
| colspan="6" |'''Normal'''
|-
|'''{{PvE}}'''||690%
| rowspan="2" | -
| rowspan="2" |10% (Max 100%)|| rowspan="2" |300 MP|| rowspan="2" |22 Seconds
|-
|'''{{PvP}}'''||262%
|}
|}
<dfn>}}</dfn>
}}
<br>
<br>


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| cd = 22
| cd = 22
}}
}}
<br>
==Total Damage==
{{#vardefine: max      | 1.6 }}
{{#vardefine: increases | (1.1 + 1.2 + 1.3 + 1.4 + 1.5 + 1.6) }}
{{Damage|true|Chung
| dmg = 690
| pvp_dmg = 262
| hits = 20
| avg_hits = 14
| awk_alias = Dungeons, Mid-Boss/Boss
| awk_hits = 14 * {{#var:max}} + {{#var:increases}}
| avg_awk_hits = 8 * {{#var:max}} + {{#var:increases}}
| heavy = true
}}
*Average assumes 14 hits.
*Does not account for splash damage.
<br>
== Tips and Details ==
* Most targets will be hit by the cross 14-15 times at point-blank. To include all hits, the enemy has to be located at the cross's spawn point.
<br>
<br>


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!KR!!NA!!PvE!!PvP
!KR!!NA!!PvE!!PvP
|-
|-
|01/05/2023|| -|| colspan="2" align="left" |
|01/05/2023||rowspan=2|02/01/2023|| colspan="2" align="left" |
*'''[Mod] Divine Stigma''' added.
*'''[Mod] Divine Stigma''' added.
|-
|01/19/2023|| colspan="2" align="left" |
* {{nerf|'''Damage to Mid-boss/Boss Increase per Hit''' decreased.}}
|-
| 02/16/2023 || 03/15/2023 || colspan=2 align="left" |
* {{nerf|Maximum '''Damage to Mid-boss/Boss Increase per Hit''' decreased.}}
|}
|}
<br>
<br>

Latest revision as of 17:42, 30 March 2024

[Special Active: Bravery] [Mod]
Create a stigma ahead. A large cross will drop where the stigma is created. The cross will become slower and larger every time it hits an enemy.
Damage to Mid Boss/Boss is increased by 10% per hit. (Max 60%)
(Can also be activated midair)


Requirements

Class Level Required Skill Requirement
Dius Aer 99 [Force] Divine Stigma (A)


Skill Information

Mode Cross (Physical) Damage Dealt to Mid-boss/
Boss Increase per Hit
Size Increase per Hit Max Hits MP Usage Cooldown
PvE 690% 10% (Max 60%) 1% (Max 1.5 times) 20 300 MP 22 Seconds
PvP 262%


Skill Traits

Critical Divine StigmaHeavy Divine Stigma
Attribute EffectMP UsageAttribute EffectCooldown
MP Usage increased to 120%
Skill will ignore 50% defense (25% defense in PvP)
360 MPDamage increased to 144%
Cooldown increased to 120%
26.4 Seconds


Total Damage

ModeBase
RegularMid-Boss/Boss
NormalHeavyNormalHeavy
AverageMaxAverageMaxAverageMaxAverageMax
PvE9,660%13,800%13,910.4%19,872%14,421%21,045%20,766.24%30,304.8%
PvP3,668%5,240%5,281.92%7,545.6%5,475.8%7,991%7,885.15%11,507.04%
  • Average assumes 14 hits.
  • Does not account for splash damage.


Tips and Details

  • Most targets will be hit by the cross 14-15 times at point-blank. To include all hits, the enemy has to be located at the cross's spawn point.


Updates

Date Changes
KR NA PvE PvP
01/05/2023 02/01/2023
  • [Mod] Divine Stigma added.
01/19/2023
  • Damage to Mid-boss/Boss Increase per Hit decreased.
02/16/2023 03/15/2023
  • Maximum Damage to Mid-boss/Boss Increase per Hit decreased.


Alternative Names

Server Name Translation
South Korea 디바인 스티그마 Divine Stigma