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__NOTOC__{{Languages|Fesseln}}
__NOTOC__{{Languages|Fesseln}}
<div style="float: right;">{{#ev:youtube|AYSy6V2sp4c|300}}</div>
{{ForceSkillTabs
|Character=Ain
}}
{{#ev:youtube|AYSy6V2sp4c|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
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| {{SkillText|Fesseln}}
| {{color|#07a785|Shackle Link|b=1}}
*Summon Shackle Link to a hit target.
*Recover HP/MP every second during Shackle Link.
*While linked, enemy's action speed will decrease for a certain duration.
*Shackle Link last for 5 seconds and breaks if the target is too far.
**Radius of Shackle Link decreased by 33% in PvP.
|-
|-
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== Requirements ==
== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain"
|- style="background:{{ColorSel|CharLight|Ain}}"
! Class          !! Level Required !! [Enhanced] Level !! Left Skill Trait Level !! Right Skill Trait Level
|-
|-
| [[Apostasia]] || 45 || 94 || 52 || 61
! Class !! Level Required
|-
| [[Apostasia]] || 45
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
==={{PvE}}===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain"
{| cellpadding="4" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Ain}}"
! rowspan=2 | Character Level !! rowspan=2 | Explosion (Magical) !! colspan=2 | [[Status Effects/Fesseln|Fesseln]] !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Ain}}"
! HP/MP Recover !! Duration
|-
|-
| align="left" | 45 || rowspan=2 | 1796% || rowspan=2 | 1.5% || 5 Seconds || rowspan=2 | 100 MP || rowspan=2 | 8 Seconds
! rowspan=2 | Mode !! rowspan=2 | Explosion (Magical) !! colspan=3 | {{se|082|Fesseln|Shackle|ed}} !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
|-
| align="left" | [Enhanced] 94 || 7.5 Seconds
! Caster HP/MP Recovery !! Action Speed Decrease {{stat|m}} !! Duration
|}
|-
==={{PvP}}===
| colspan="7" | '''Normal'''
{| cellpadding="4" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Ain}}"
| {{PvE}} || 2820% || 1.5% || rowspan=2 | 30% || rowspan=2 | 5 Seconds || rowspan=2 | 100 MP || rowspan=2 | 8 Seconds
! rowspan=2 | Character Level !! rowspan=2 | Explosion (Magical) !! [[Status Effects/Fesseln|Fesseln]]
|- style="background:{{ColorSel|CharLight|Ain}}"
! HP/MP Recover
|-
|-
| align="left" | 45 || rowspan=2 | 628% || rowspan=2 | 1%
| {{PvP}} || 595% || 1%
|-
|-
| align="left" | [Enhanced] 94
| colspan="7" | '''[Enhanced]'''
|}
<br>
== Skill Information (KR)==
==={{PvE}}===
{| cellpadding="4" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Ain}}"
! rowspan=2 | Character Level !! rowspan=2 | Explosion (Magical) !! colspan=2 | [[Status Effects/Fesseln|Fesseln]] !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Ain}}"
! HP/MP Recover !! Duration
|-
|-
| align="left" | 45 || rowspan=2 | 2245% || rowspan=2 | 1.5% || 5 Seconds || rowspan=2 | 100 MP || rowspan=2 | 8 Seconds
| {{PvE}} || 2820% || 1.5% || rowspan=2 | 30% || rowspan=2 | 7.5 Seconds || rowspan=2 | 100 MP || rowspan=2 | 8 Seconds
|-
|-
| align="left" | [Enhanced] 94 || 7.5 Seconds
| {{PvP}} || 595% || 1%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Ain|Fesseln|Regenerating (1), Evil|mp=100|mp1=50|chance1=25||3}}
|- style="background:{{ColorSel|CharLight|Ain}}"
! colspan=3 | Regenerating (1) Fesseln !! colspan=3 | Evil Fesseln
|- style="background:{{ColorSel|CharLight|Ain}}"
! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! Details !! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! Details
|- style="background:{{ColorSel|CharLight|Ain}}"
! MP Recovery !! MP Burn
|-
| 52 || {{SkillText|Regenerating (1)|25|50}} || 50 MP || 61 || {{SkillText|Evil|3}} || -18MP
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*The skill continues to stay active as you die letting Ain stay alive when killed in midair or off a platform.
*The skill continues to stay active even as you die, allowing you to stay alive when killed in midair or off a platform.
*Contrary to what the tooltip description says, the HP regeneration is not taken from the enemy's health.
*The hits from the link will still trigger the '''Evil''' trait's MP burn.
<br>
<br>


== Trivia ==
== Trivia ==
*This skill's name is German and can either stand for the verbs '''bind''' and '''restrain''' or the plural of the noun '''shackle'''
*This skill's name is German and can either stand for the verbs '''bind''' and '''restrain''' or the plural of the noun '''shackle'''.
*In Europe, Vincire is Latin and means '''to bind'''.
<br>
<br>


== Updates ==
==Updates==
*02/23/2017 (KR) / 3/15/2017 (NA)
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain updates-table"
**Damage decreased.
|-
*03/30/2017 KR
! colspan=2 | Date !! colspan=2 | Changes
**Fixed issue where can hit the target behind you in [Enhanced] level.
|-
*04/27/2017 KR
! KR !! NA !! PvE !! PvP
**PvE damage increased.
|-
| 02/09/2017 || 02/22/2017 || colspan=2 align="left" |
*'''Fesseln''' added.
|-
| 02/23/2017 || 03/15/2017 || colspan=2 align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 03/30/2017 || 04/12/2017 || colspan=2 align="left" |
*Fixed issue where can hit the target behind you in [Enhanced] level.
|-
| 04/27/2017 || 05/10/2017 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*None
|-
| 04/05/2018 || 04/18/2018 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*{{nerf|'''Damage''' decreased.}}
|}
<br>
<br>


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|BR=Restrição |BRName=Restriction
|BR=Restrição |BRName=Restriction
|CN=黑暗束缚 |CNName=Dark Restrain
|CN=黑暗束缚 |CNName=Dark Restrain
|DE=Vincire |DEName=Vincire
|ES=Vincire |ESName=Vincire
|FR=Vincire |FRName=Vincire
|IT=Vincire |ITName=Vincire
|PL=Vincire |PLName=Vincire
|UK=Vincire
}}
}}
<br>
<br>
 
{{SkillNav - Apostasia}}
{{APSkills}}
[[Category: Tenacity Skills]][[Category: Special Active Skills]]

Revision as of 19:58, 31 March 2024

[Special Active: Tenacity]
Latch a bounding chain made from the concentrated power of Henir that allows Ain to take his enemy's vital force.
Shackle Link
  • Summon Shackle Link to a hit target.
  • Recover HP/MP every second during Shackle Link.
  • While linked, enemy's action speed will decrease for a certain duration.
  • Shackle Link last for 5 seconds and breaks if the target is too far.
    • Radius of Shackle Link decreased by 33% in PvP.
Final Enhanced Skill
  • Duration of Shackle Link increased by 1.5 times.


Requirements

Class Level Required
Apostasia 45


Skill Information

Mode Explosion (Magical)  Enemy DebuffShackleEnemy DebuffShackle MP Usage Cooldown
Caster HP/MP Recovery Action Speed Decrease
This effect is multiplicative
to your current stats. 
M
Duration
Normal
PvE 2820% 1.5% 30% 5 Seconds 100 MP 8 Seconds
PvP 595% 1%
[Enhanced]
PvE 2820% 1.5% 30% 7.5 Seconds 100 MP 8 Seconds
PvP 595% 1%


Skill Traits

Regenerating (1) FesselnEvil Fesseln
Attribute EffectMP RecoveryAttribute Effect
25% chance of regaining 50% of the MP Usage50 MPSkill will burn 3 MP per hit


Tips and Details

  • The skill continues to stay active even as you die, allowing you to stay alive when killed in midair or off a platform.
  • Contrary to what the tooltip description says, the HP regeneration is not taken from the enemy's health.
  • The hits from the link will still trigger the Evil trait's MP burn.


Trivia

  • This skill's name is German and can either stand for the verbs bind and restrain or the plural of the noun shackle.
  • In Europe, Vincire is Latin and means to bind.


Updates

Date Changes
KR NA PvE PvP
02/09/2017 02/22/2017
  • Fesseln added.
02/23/2017 03/15/2017
  • Damage decreased.
03/30/2017 04/12/2017
  • Fixed issue where can hit the target behind you in [Enhanced] level.
04/27/2017 05/10/2017
  • Damage increased.
  • None
04/05/2018 04/18/2018
  • Damage increased.
  • Damage decreased.


Alternative Names

Server Name Translation
South Korea 페쎌른 Fesseln
China (Simplified Chinese) 黑暗束缚 Dark Restrain
Germany Vincire
Spain Vincire
France Vincire
Italy Vincire
Poland Vincire
United Kingdom Vincire
Brazil Restrição Restriction