Leap Attack: Difference between revisions

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__NOTOC__
__NOTOC__{{Languages|Leap Attack}}
<div style="float: right;">{{#ev:youtube|AoY-7TSBsVI|300}}</div>
{{ForceSkillTabs
|Character=Chung
}}
{{#ev:youtube|AoY-7TSBsVI|400|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:SI_LEAPATTTACK.png]]<br>
| [[File:SI_LEAPATTTACK.png]]
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Active]''' Chung fires the Destroyer near his feet to boost himself at high speed for a super-armored head-on barge into opponents, launching them into the air with him.  
| {{SkillType|A}} Air leap towards the enemy with destructive force in {{se||Super Armor}} status.
|-
|
| {{SkillText|True|LeapAttack}}
|}
|}
<br>
{{clearfix}}


<br>
== Requirements ==
== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|-
|-
|style="border-style: solid; border-width: 1px; background-color:#99CCFF"| <center>'''Class'''</center>
! Class !! Level Required
|style="border-style: solid; border-width: 1px; background-color:#99CCFF"| <center>'''Master'''</center>
|style="border-style: solid; border-width: 1px; background-color:#99CCFF"| <center>'''SP Requirement'''</center>
|-
|-
| [[Fury Guardian]]
| [[Fury Guardian]] || 15
| <center>Lv5</center>
| <center>50SP</center>
|}
|}
<br>


== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|-
! rowspan="2" | Mode !! colspan="2" | Damage (Physical) !! rowspan="2" |  MP Usage !! rowspan="2" |  Cooldown
|-
! Jump Damage !! Landing Shockwave
|-
| {{PvE}} || 112% || 535% || rowspan="2" | 30 MP || rowspan="2" | 6 Seconds
|-
| {{PvP}} || 45% || 214%
|}
<br>
<br>
== Skill Information  ==
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{{!}}- align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF"
{{!}} '''Skill Level'''
{{!}} '''Barge Damage<br>(Physical)'''
{{!}} '''Landing Damage<br>(Physical)'''
{{!}} '''MP Usage'''
{{!}} '''Cool Down''' 
{{!}}- align="center"
{{!}} align="left" {{!}} 1
{{!}} 55%
{{!}} 260%
{{!}} rowspan="8" {{!}} 40 MP
{{!}} 28 Seconds
{{!}}- align="center"
{{!}} align="left" {{!}} 2
{{!}} 70%
{{!}} 320%
{{!}} 20 Seconds
{{!}}- align="center"
{{!}} align="left" {{!}} 3
{{!}} 95%
{{!}} 380%
{{!}} 14 Seconds
{{!}}- align="center"
{{!}} align="left" {{!}} 4
{{!}} 110%
{{!}} 440%
{{!}} 10 Seconds
{{!}}- align="center"
{{!}} align="left" {{!}} 5 (M)
{{!}} 125%
{{!}} 500%
{{!}} 7 Seconds
{{!}}- align="center"
{{!}} align="left" {{!}} 6
{{!}} 140%
{{!}} 560%
{{!}} 6 Seconds
{{!}}- align="center"
{{!}} align="left" {{!}} 7
{{!}} 155%
{{!}} 620%
{{!}} 6 Seconds
{{!}}- align="center"
{{!}} align="left" {{!}} 8
{{!}} 170%
{{!}} 680%
{{!}} 5 Seconds
{{!}}}


== [[Skill Traits]] ==
{{Traits|Chung|Leap Attack|Enhanced, Empowered||130}}
<br>
<br>
== [[Skill Note]] ==
'''Name:''' Earth Quake (어스 퀘이크)


'''Description:''' Instead of having a long hitstun, the landing stomp at the end no longer lifts the opponents.  
== Total Damage ==
{{Damage|true|Chung
|dmg=112, 535
|pvp_dmg=45, 214
|enhanced=true
|empowered=1.3
}}
<br>


== Tips and Details ==
*The stomp of the skill is very likely to miss if the surface that you land on is higher/lower than that which you launched the opponent from.
*[[Iron Paladin|Iron Paladin's]] {{CU}}{{CDZ}} combo also applies to the stomp at the end of [[Leap Attack]], acting in place of the {{CU}}{{CD}} stomp.
**This makes it easier to combo afterwards, and also lets you go from {{se||Super Armor||tt=no}} straight to [[Freiturnier#Heavy Stance|Heavy Stance]]. 
*[[Leap Attack]] is useful for evading head-on attacks, as you can leap through them and attack their behind. It also proves useful if an opponent approaches your behind while you're attacking something in front of you.
*The {{se||Super Armor||tt=no}} is not activated instantly upon using the skill. It activates just after you launch, so it can still be cancelled if an opponent hits you early enough.
*No cannonballs will be consumed despite the skill animation depicting '''Chung''' using a cannon blast.
<br>
<br>
== Tips and Details ==
*As you crash forcefully into the ground, you inflict great additional impact damage.
**The stomp of the skill is very likely to miss if the surface that you land on is higher/lower than that which you launched the opponent from.
*[[Iron Paladin|Iron Paladin's]] ^vZZ combo also applies to the stomp at the end of Leap Attack, acting in place of the ^v stomp.
**This makes it easier to combo afterwards, and also lets you go from stoic straight to [[Status Effects|heavy stance]]. 
*With the skill note, the launch at the end of Leap Attack will inflict a long hitstun even if the enemy has reached KD limit or breaks their mana on that hit, resetting knockdown value and allowing further attacks.


==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table"
|-
! colspan=2 | Date !! colspan=2 | Changes
|-
! KR !! NA !! PvE !! PvP
|-
| 01/27/2011 || 06/27/2012 || colspan=2 align="left" |
*'''Leap Attack''' added.
|-
| 11/07/2013 || 02/12/2014 || colspan=2 align="left" |
*SP requirement changed (Unlock 7 SP, Leveling 1 SP).
|-
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |
*{{buff|Jump Damage increased.}}
*{{nerf|Landing Shockwave damage decreased.}}
|-
| 04/27/2017 || 05/10/2017 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*{{nerf|Jump Damage decreased.}}
|-
| 04/05/2018 || 04/18/2018 || align="left" |
*{{buff|Landing Shockwave damage increased.}}
*{{nerf|Jump damage decreased.}}
| align="left" |
*{{buff|'''Damage''' increased.}}
|}
<br>
<br>
== Trivia ==
*Leap Attack is useful for evading head-on stoic attacks, as you can leap through them and attack their behind. It also proves useful if an opponent approaches your behind while you're attacking something in front of you.
*The super armor is not activated instantly upon using the skill. It activates just after you launch, so it can still be cancelled if an opponent hits you early enough.
*Strangely, the boost requires no cannonballs.


== Alternative Names ==
{{AlternateLanguages
|Color={{ColorSel|CharLight|Chung}}
|KR=리프 어택            |KRName=Leap Attack
|FR=Attaque salto |FRName=Leap Attack
|UK=Spring Attack
|ES=Ataque en salto    |ESName=Leap Attack
|JP=リープアタック|JPName=Leap Attack
|CN=践踏攻击 |CNName=Trample Attack
|DE=Sprungangriff |DEName=Leap Attack
|IT=Attacco Volante |ITName=Flying Attack
|PL=Niespodziewany Atak |PLName=Unexpected Attack
|BR=Salto Esmagador |BRName=Crushing Leap
}}
<br>
<br>
{{FGSkills}}  
{{SkillNav - Fury Guardian}}
 
[[Category:Chung_Skills]]

Latest revision as of 20:56, 31 March 2024

[Active]
Air leap towards the enemy with destructive force in  Self BuffSuper ArmorSelf BuffSuper Armor status.
Final Enhanced Skill


Requirements

Class Level Required
Fury Guardian 15


Skill Information

Mode Damage (Physical) MP Usage Cooldown
Jump Damage Landing Shockwave
PvE 112% 535% 30 MP 6 Seconds
PvP 45% 214%


Skill Traits

Enhanced Leap AttackEmpowered Leap Attack
Attribute EffectAttribute Effect
Critical Hit Rate increased to 100%
Damage decreased to 80%
Damage increased to 130%


Total Damage

ModeBase
NormalEnhanced (Trait)Empowered
PvE647%517.6%841.1%
PvP259%207.2%336.7%


Tips and Details

  • The stomp of the skill is very likely to miss if the surface that you land on is higher/lower than that which you launched the opponent from.
  • Iron Paladin's combo also applies to the stomp at the end of Leap Attack, acting in place of the stomp.
    • This makes it easier to combo afterwards, and also lets you go from  Super ArmorSuper Armor straight to Heavy Stance.
  • Leap Attack is useful for evading head-on attacks, as you can leap through them and attack their behind. It also proves useful if an opponent approaches your behind while you're attacking something in front of you.
  • The  Super ArmorSuper Armor is not activated instantly upon using the skill. It activates just after you launch, so it can still be cancelled if an opponent hits you early enough.
  • No cannonballs will be consumed despite the skill animation depicting Chung using a cannon blast.


Updates

Date Changes
KR NA PvE PvP
01/27/2011 06/27/2012
  • Leap Attack added.
11/07/2013 02/12/2014
  • SP requirement changed (Unlock 7 SP, Leveling 1 SP).
01/12/2017 01/24/2017
  • Jump Damage increased.
  • Landing Shockwave damage decreased.
04/27/2017 05/10/2017
  • Damage increased.
  • Jump Damage decreased.
04/05/2018 04/18/2018
  • Landing Shockwave damage increased.
  • Jump damage decreased.
  • Damage increased.


Alternative Names

Server Name Translation
South Korea 리프 어택 Leap Attack
Japan リープアタック Leap Attack
China (Simplified Chinese) 践踏攻击 Trample Attack
Germany Sprungangriff Leap Attack
Spain Ataque en salto Leap Attack
France Attaque salto Leap Attack
Italy Attacco Volante Flying Attack
Poland Niespodziewany Atak Unexpected Attack
United Kingdom Spring Attack
Brazil Salto Esmagador Crushing Leap