Burst Wolf: Difference between revisions

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__NOTOC__
__NOTOC__{{Languages|Burst Wolf}}
<div style="float: right;">{{#ev:youtube|yDyuVG-YwSk|300}}</div>
{{ForceSkillTabs
|Character=Chung
}}
{{#ev:youtube|ifjGQNgvBpA|400|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| rowspan="1" style="border-style: solid; border-width: 0px;" |  [[Image:SI_BURSTWOLF.png]]<br>
| [[File:SI BURSTWOLF.png]]
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Special Active]''' Chung smashes his Destroyer into the opponent in front of him, creating a massive shockwave that travels through all enemies in front of him.
| {{SkillType|SA|T}} Focus energy on the Destroyer and smash it to the enemy.  
|-
|
| {{SkillText|True|BurstWolf}}
|}
|}
<br>
{{clearfix}}


== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|-
! Class !! Level Required
|-
| [[Fury Guardian]] || 15
|}
<br>
<br>
== Requirements  ==
 
<tabber>
== Skill Information ==
NA=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|-
! rowspan=2 | Mode !! colspan=2 | Damage (Physical) !! rowspan=2 | {{se||Faint}} Duration !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
! Cannon Hit !! Shockwave
|-
| colspan="6" | '''Normal'''
|-
| {{PvE}} || 454% || 1631% || rowspan=2 | N/A || rowspan="2" | 120 MP || rowspan="2" | 10 Seconds
|-
| {{PvP}} || 108% || 388%
|-
|-
|style="border-style: solid; border-width: 1px; background-color:#99CCFF"| <center>'''Class'''</center>
| colspan="6" | '''[Enhanced]'''
|style="border-style: solid; border-width: 1px; background-color:#99CCFF"| <center>'''Master'''</center>
|style="border-style: solid; border-width: 1px; background-color:#99CCFF"| <center>'''SP Requirement'''</center>
|-
|-
| [[Iron Paladin]]
| {{PvE}} || 454% || 1631% || rowspan=2 | 2 Seconds || rowspan="2" | 120 MP || rowspan="2" | 10 Seconds
| <center>Lv5</center>
| <center>70SP</center>
|}
|-|
KR=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#99CCFF"
! Character  !! Master !! Level Required !! SP Cost per Level !! Skill Requirement !! Alternative
|-
|-
| [[Iron Paladin]] || Lv. 20 ||   45        || 4          || [[Skill Quest]] || [[Artillery Nova]]     
| {{PvP}} || 108% || 388%
|}
|}
</tabber>
<br>


== [[Skill Traits]] ==
{{Traits|Chung|Burst Wolf|Reversed, Regenerating (1)|cd=10|mp=120|mp1=70|cd1=120|chance2=25}}
<br>
<br>
== Skill Information  ==
<tabber>
NA=
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{{!}}- align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF"
{{!}} '''Skill Level'''
{{!}} '''Impact<br>(Physical)'''
{{!}} '''Burst<br>(Physical)'''
{{!}} '''MP Usage'''
{{!}} '''Cool Down'''
{{!}}- align="center"
{{!}} align="left" {{!}} 1
{{!}} 385%
{{!}} 760%
{{!}} rowspan="8" {{!}} 120 MP
{{!}} rowspan="8" {{!}} 5 Seconds
{{!}}- align="center"
{{!}} align="left" {{!}} 2
{{!}} 462%
{{!}} 913%
{{!}}- align="center"
{{!}} align="left" {{!}} 3
{{!}} 539%
{{!}} 1065%
{{!}}- align="center"
{{!}} align="left" {{!}} 4
{{!}} 617%
{{!}} 1217%
{{!}}- align="center"
{{!}} align="left" {{!}} 5 (M)
{{!}} 732% 
{{!}} 1445%
{{!}}- align="center"
{{!}} align="left" {{!}} 6
{{!}} 848% 
{{!}} 1673%
{{!}}- align="center"
{{!}} align="left" {{!}} 7
{{!}} 964% 
{{!}} 1902%
{{!}}- align="center"
{{!}} align="left" {{!}} 8
{{!}} 1079% 
{{!}} 2130%
{{!}}}
|-|
KR=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background: #99CCFF"
! rowspan=2 | Skill Level
! rowspan=2 | Level<br>Required
! colspan=2 | Damage(Physical)
! rowspan=2 | Number of<br>Status Ailment<br>Passes
! rowspan=2 | MP Usage
! rowspan=2 | Cooldown
|- align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF"
! Impact
! Burst
|-
| align="left" | 1
| rowspan="2" | 45
| 435%
| 1018%
| 3
| rowspan="20" | 100 MP
| rowspan="20" | 10 Seconds
|-
| align="left" | 2 || ? ||  ? || ?
|}
</tabber>


== Total Damage ==
{{Damage|true|Chung
|dmg=454, 1631
|pvp_dmg=108, 388
}}
<br>
<br>
== Tips and Details ==
== Tips and Details ==
*The initial strike must make contact in order for the burst to activate.
*The first hit of '''Burst Wolf''' hits slightly behind you.
*The range of this skill is so short that you cannot perform this skill effectively with ZZX unless you have high attack speed.
<br>
**Teammates will most likely push the target out of the skill's range with their attacks. You can avoid this by going behind the target(s) and using the skill while acting as a wall.
*The first hit of '''Burst Wolf''' hits slightly behind '''Iron Paladin'''.
*Teammates will most likely attack or push the target out of range. You have the option to go behind the monster(s) and then proceed to use this skill.


== Status Ailment Transfer ==
== Trivia ==  
<div style="float: right;">{{#ev:youtube|3yyRIPVOsKE|300}}</div>
*The sigil shown is the exact same as the crest seen on [http://grandchase.wikia.com/wiki/Dragon_Knight '''Dragon Knight'''] from KOG's other game, [http://grandchase.wikia.com/wiki/Grand_Chase '''Grand Chase'''].
*If you carry a status ailment, by using this skill, you can pass the infliction to the target.
<br>
**It can be passed to multiple targets if those are hit by the first "Smash" attack (not the "Burst").
**A status ailment is passed with its remaining time; the duration does not reset.


== Gallery ==
<gallery>
File:BurstWolfSigil.png|Dragon Knight sigil.
</gallery>
<br>
==Old Version==
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable"
|-
! width="300px" | Video
! Description
|-
|{{#ev:youtube|3yyRIPVOsKE|300}}
|Between its initial release and the 11/09/2023 KR Patch, [[Burst Wolf]] was capable of transferring negative status ailments to targets upon successful hit.
|}
<br>
<br>


== Updates ==
==Updates==
*28/7/2011 KR
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table"
**The damage of the first hit was decreased and the second hit increased.
|-
*29/3/2012 KR
! colspan=2 | Date !! colspan=2 | Changes
**Both contact and burst damage has been increased.
|-
<tabber>
! KR !! NA !! PvE !! PvP
|-|
|-
NA=
| 07/07/2011 || 08/01/2012 || colspan=2 align="left" |
{{IPSkills}}
*'''Burst Wolf''' added.
|-|
|-
KR=
| 07/28/2011 || - || colspan=2 align="left" |
{{IPSkillsKR}}
*{{buff|Shockwave damage increased.}}
</tabber>
*{{nerf|Cannon Hit damage decreased.}}
|-
| 03/29/2012 || - || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 07/10/2014 || - || colspan=2 align="left" |
*{{buff|Hitbox revamped.}}
*{{buff|'''Damage''' increased.}}
|-
| 04/20/2015 || - || colspan=2 align="left" |
*{{nerf|Burst's hitbox changes to follow the visual effect, so it's unable to hit the enemies above and below the platform.}}
|-
| 08/20/2015 || 01/27/2016 || colspan=2 align="left" |
*{{buff|Cast speed increased.}}
*{{buff|Doesn't launch targets, pushes targets away with hitstun.}}
*{{buff|After effect hitbox activates even if the main attack doesn't hit.}}
*Moved from [[Iron Paladin]] to [[Fury Guardian]].
|-
| 10/29/2015 || 03/16/2016 || colspan=2 align="left" |
*{{buff|Added feature to transfer debuffs of 2 party members within certain range.}}
|-
| 11/19/2015 || - || colspan=2 align="left" |
*Fixed the error that initial strike cannot hit the target.
|-
| 04/21/2016 || 05/18/2016 || colspan=2 align="left" |
*{{buff|"'''Regenerating (1)'''" attribute effect increased.}}
*{{nerf|Freeze frame duration reduced.}}
*'''Enhanced''' trait changed to '''Reversed'''.
|-
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 04/27/2017 || 05/10/2017 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 06/15/2017 || 06/28/2017 || colspan=2 align="left" |
*Fixed issue where Cooldown becomes longer when using the skill in Awakening Mode.
|-
| 04/05/2018 || 04/18/2018 || align="left" |  
*{{buff|'''Damage''' increased.}}
| align="left" |
*{{buff|Shockwave damage increased.}}
*{{nerf|Cannon Hit damage decreased.}}
|-
| 02/03/2022 || 03/02/2022 || colspan=2 align="left" |
*{{nerf|MP Usage increased.}}
*{{nerf|'''Reversed''' trait MP Usage Decrease decreased.}}
*{{buff|'''Reversed''' trait Cooldown Increase decreased.}}
|-
| 11/09/2023 || 12/06/2023 || colspan=2 align="left" |
*{{nerf|'''Debuff Transfer''' removed.}}
*{{buff|[Enhanced] effects changed to "If successfully hit, Stun the target for 2 seconds".}}
|}
<br>


[[Category:Chung_Skills]]
== Alternative Names ==
{{AlternateLanguages
|Color={{ColorSel|CharLight|Chung}}
|KR=버스트 울프  |KRName=Burst Wolf
|FR=Hurlement du loup |FRName=Wolf Howl
|UK=Wolf's Howl
|JP=バーストウルフ|JPName=Burst Wolf
|CN=爆裂之狼 |CNName=Burst Wolf
|PL=Wycie Wilka |PLName=Wolf Howl
|DE=Wolfsschrei  |DEName=Wolf Howl
|ES=Aullido del lobo |ESName=Wolf Howl
|IT=Urlo del Lupo |ITName=Wolf Howl
|BR=Lobo Feroz |BRName=Fierce Wolf
}}
<br>
{{SkillNav - Fury Guardian}}
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