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<div style="float: right;">{{#ev:youtube|oq_dSenKFrY|300}}</div>
__NOTOC__{{Languages|Lunatic Fury}}
{{#ev:youtube|DGahII0hpxU|400|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
| [[File:SI LUNATICFURY.png]]
| {{SkillType|SA|B}} Charge towards the enemy and blast the ground with massive attacks.<br>Deals additional chain explosion after [[Awakening Mode|Awakening]].
|-
|
| {{SkillText|Cannonball|3 to 6}}
|-
|
| {{SkillText|True|1.2}}
|}
<br>


{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|-
! Class !! Level Required
|-
|-
| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:SI_LUNATICFURY.png]]<br>
| [[Fury Guardian]] || 35
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Special Active]''' Charge toward your opponent wildly with the Destroyer, then slam it down before the opponent. While the opponent flinches, Chung will fire rapidly (depending on the no. of cannonballs you have) onto the ground, hitting all enemies within a certain radius. At the final cannonball, he will unleash a powerful explosion that will fling all enemies off their feet. When done with awakening, the floor will reverberate with the impact, dealing more magic damage. This shooting part of the skill cannot be cancelled by charging mana. You need at least 3 cannonballs to execute this skill.
|}
|}
<br>


<br>  
== Skill Information ==
{| class="colortable-Chung" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
! rowspan="3" |Mode
! colspan="2" |Damage (Physical)
! colspan="4" |Max Hits!! rowspan="3" |Cannonball Usage
! rowspan="3" |MP Usage!! rowspan="3" |Cooldown
|-
! rowspan="2" |Ground Explosion!! rowspan="2" | Rock Fragments
! colspan="2" |Ground Explosion
! colspan="2" |Rock Fragments
|-
! Normal !! Awakening !! Per Fragment !! Fragment Count
|-
| colspan="10" |'''Normal'''
|-
| {{PvE}}
| 1016%||203%
| rowspan="2" |6
| rowspan="2" |10
| rowspan="2" |6
| rowspan="2" |12|| rowspan="2" |6
| rowspan="2" |300 MP|| rowspan="2" |20 Seconds
|-
|{{PvP}}
|208%||77%
|-
| colspan="10" |'''[Enhanced]'''
|-
| {{PvE}}
| 1219%||242%
| rowspan="2" |6
| rowspan="2" |10
| rowspan="2" |6
| rowspan="2" |12|| rowspan="2" |6 || rowspan="2" |300 MP|| rowspan="2" |20 Seconds
|-
|{{PvP}}
|277%||92%
|}
<br>


== Prerequisites  ==
==[[Skill Traits]]==
{{Traits|Chung|Lunatic Fury|Critical, Heavy|mp=300|cd=20|}}
<br>


{{PreStart}}
==Total Damage==
{{PreRow|Class=Chung|Master=5|SP=?|Skill=N/A|Req=N/A}}
{{Damage|true|Chung
{{PreEnd}}
|dmg=1219, 242
|pvp_dmg=277, 92
|hits=6, 6*12
|awk_hits=10, 6*12
|avg_hits=6, 6*7
|avg_awk_hits=10, 6*7
|heavy=true
}}
*'''Average''' assumes 42 '''Rock Fragment''' hits (7 '''Fragment Count''').
<br>


==Related Skills==
{{SkillTable|CCPassive1.png; Crusader's Armor;
}}
<br>
<br>


== Skill Information  ==
==Old Version==
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable"
|-
! width="300px" | Video
! Description
|-
|{{#ev:youtube|ZDPHga3mT3w|300}}
|Between its initial release and the 11/09/2023 KR Patch, the skill was slower, you were unable to move when it was being cast, and it dealt the same damage on every enemy regardless of size and position.
|}
<br>


{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
== Updates==
{| class="colortable-Chung updates-table" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
! colspan="2" |Date!! colspan="2" |Changes
|-
!KR!!NA!!PvE!!PvP
|-
|01/27/2011||06/27/2012|| colspan="2" align="left" |
*'''Lunatic Fury''' added.
|-
| 03/29/2012||-|| colspan="2" align="left" |
*{{nerf|The vertical range of the last hit that raises the target has been shortened, making it impossible to combo afterwards.}}
**However, it is possible to combo afterward if used in awakening.
|-
|-
| style="border-style: solid; border-width: 1px;" | '''Skill Lv'''
| 07/10/2014||-|| colspan="2" align="left" |
| style="border-style: solid; border-width: 1px;" | <span style="font-weight: bold;">MP Usage</span><br>
*{{buff|'''Damage''' increased.}}
| style="border-style: solid; border-width: 1px;" | '''Barge Damage (Physical)'''
| style="border-style: solid; border-width: 1px;" | '''Cannonball Damage (Magical)'''
| style="border-style: solid; border-width: 1px;" | '''Final Cannonball Damage (Magical)'''
| style="border-style: solid; border-width: 1px;" | '''Awakening Impact Damage (Magical)'''
| style="border-style: solid; border-width: 1px;" | '''Cool Down'''  
|-
|-
| style="border-style: solid; border-width: 1px;" | 1
|04/20/2015||-|| colspan="2" align="left" |
| style="border-style: solid; border-width: 1px;" rowspan="7" | 300 MP
*{{nerf|Unable to hit the enemies below the platform.}}
| style="border-style: solid; border-width: 1px;" rowspan="1" | ?%
| style="border-style: solid; border-width: 1px;" rowspan="1" | 305%
| style="border-style: solid; border-width: 1px;" rowspan="1" | 1727%
| style="border-style: solid; border-width: 1px;" rowspan="1" | 116%
| style="border-style: solid; border-width: 1px;" rowspan="7" | 10s
|-
|-
| style="border-style: solid; border-width: 1px;" | 2
|07/09/2015||-|| colspan="2" align="left" |
| style="border-style: solid; border-width: 1px;" rowspan="1" | ?
* Fixed error where last explosion damage was lower than intended after noted.
| style="border-style: solid; border-width: 1px;" rowspan="1" | 366%
| style="border-style: solid; border-width: 1px;" rowspan="1" | 2073%
| style="border-style: solid; border-width: 1px;" rowspan="1" | 140%
|-
|-
| style="border-style: solid; border-width: 1px;" | 3
|10/29/2015||03/16/2016|| colspan="2" align="left" |
| style="border-style: solid; border-width: 1px;" rowspan="1" | ?
*{{buff|Initial motion time decreased.}}
| style="border-style: solid; border-width: 1px;" rowspan="1" | ?
| style="border-style: solid; border-width: 1px;" rowspan="1" | ?
| style="border-style: solid; border-width: 1px;" rowspan="1" | ?
|-
|-
| style="border-style: solid; border-width: 1px;" | 4
|12/01/2016||01/11/2017|| colspan="2" align="left" |
| style="border-style: solid; border-width: 1px;" rowspan="1" | ?
*Damage error in [Enhanced] level fixed.
| style="border-style: solid; border-width: 1px;" rowspan="1" | ?%
| style="border-style: solid; border-width: 1px;" rowspan="1" | ?
| style="border-style: solid; border-width: 1px;" rowspan="1" | ?
|-
|-
| style="border-style: solid; border-width: 1px;" | '''5 (M)'''
|01/12/2017 ||01/24/2017|| colspan="2" align="left" |
| style="border-style: solid; border-width: 1px;" rowspan="1" | ?
*{{buff|Awakening damage increased.}}
| style="border-style: solid; border-width: 1px;" rowspan="1" | ?%
*{{nerf|Charge damage decreased.}}
| style="border-style: solid; border-width: 1px;" rowspan="1" | ?
*{{nerf|Initial Cannonball damage decreased.}}
| style="border-style: solid; border-width: 1px;" rowspan="1" | ?
*{{nerf|Final Cannonball damage decreased.}}
|-
|-
| style="border-style: solid; border-width: 1px;" | 6
| 04/27/2017 ||05/10/2017|| align="left" |
| style="border-style: solid; border-width: 1px;" rowspan="1" | ?
*{{buff|'''Damage''' increased.}}
| style="border-style: solid; border-width: 1px;" rowspan="1" | ?%
| align="left" |
| style="border-style: solid; border-width: 1px;" rowspan="1" | ?
*{{buff|Initial Cannonball damage increased.}}
| style="border-style: solid; border-width: 1px;" rowspan="1" | ?
*{{buff|Final Cannonball damage increased.}}
|-
|-
| style="border-style: solid; border-width: 1px;" | 7
|07/27/2017||08/09/2017|| colspan="2" align="left" |
| style="border-style: solid; border-width: 1px;" rowspan="1" | ?
*Fixed issue where skill range decrease when using in [[S-4]].
| style="border-style: solid; border-width: 1px;" rowspan="1" | 579%
|-
| style="border-style: solid; border-width: 1px;" rowspan="1" | 3282%
| rowspan="2" |02/22/2018|| rowspan="2" | 04/18/2018
| style="border-style: solid; border-width: 1px;" rowspan="1" | 222%
| colspan="2" align="left" |
*{{nerf|Manabreak cancel removed.}}
|-
| align="left" |
*{{buff|Charge damage increased.}}
*{{buff|Cannon Hit damage increased.}}
*{{buff|Initial Continuous Shelling damage increased.}}
*{{buff|Final Continuous Shelling damage increased.}}
*{{nerf|Awakening damage decreased.}}
| align="left" |
*{{buff|Charge damage increased.}}
*{{buff|Cannon Hit damage increased.}}
*{{buff|Initial Continuous Shelling damage increased.}}
*{{nerf|Awakening damage decreased.}}
*{{nerf|Final Continuous Shelling damage decreased.}}
|-
|04/05/2018||04/18/2018|| align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
|11/09/2023|| rowspan="2" | 12/06/2023 || colspan="2" align="left" |
*Skill features changed.
*'''Enhanced''' trait  change to  '''Critical''' trait.
*'''Gigantic''' trait  change to  '''Heavy''' trait.
|-
| 11/23/2023 || colspan="2" |
*{{nerf|'''Damage''' decreased.}}
|}
|}
<br>


{{FGSkills}}  
==Alternative Names==
 
{{AlternateLanguages
[[Category:Chung_Skills]]
|Color={{ColorSel|CharLight|Chung}}
|KR=루나틱 퓨리 |KRName=Lunatic Fury
|FR=Tireur fanatique |FRName=Lunatic Shooter
|UK=Crazy Cannon Rage
|ES=Loca furia artillera |ESName=Crazy Artillery Rage
|JP=ルナティックフューリー|JPName=Lunatic Fury<br>Innocent Fury (before [[Iron Paladin]]'s release)
|CN=狂怒 |CNName=Lunatic Fury
|PL=Siewca Spustoszenia |PLName=Sower of Desolation
|BR=Fúria Insana |BRName=Lunatic Fury
|IT=Furia Folle del Bazooka |ITName=Crazy Cannon Rage
|DE=Irrer Kanonenwüter |DEName=Crazy Canon Rage
}}
<br>
{{SkillNav - Fury Guardian}}

Revision as of 02:34, 1 April 2024

[Special Active: Bravery]
Charge towards the enemy and blast the ground with massive attacks.
Deals additional chain explosion after Awakening.
Cannonball Consumption
  • Uses 3 to 6 cannonballs
Final Enhanced Skill
  • Damage is increased by 1.2 times.


Requirements

Class Level Required
Fury Guardian 35


Skill Information

Mode Damage (Physical) Max Hits Cannonball Usage MP Usage Cooldown
Ground Explosion Rock Fragments Ground Explosion Rock Fragments
Normal Awakening Per Fragment Fragment Count
Normal
PvE 1016% 203% 6 10 6 12 6 300 MP 20 Seconds
PvP 208% 77%
[Enhanced]
PvE 1219% 242% 6 10 6 12 6 300 MP 20 Seconds
PvP 277% 92%


Skill Traits

Critical Lunatic FuryHeavy Lunatic Fury
Attribute EffectMP UsageAttribute EffectCooldown
MP Usage increased to 120%
Skill will ignore 50% defense (25% defense in PvP)
360 MPDamage increased to 144%
Cooldown increased to 120%
24 Seconds


Total Damage

ModeBase
RegularAwakening Mode
NormalHeavyNormalHeavy
AverageMaxAverageMaxAverageMaxAverageMax
PvE17,478%24,738%25,168.32%35,622.72%22,354%29,614%32,189.76%42,644.16%
PvP5,526%8,286%7,957.44%11,931.84%6,634%9,394%9,552.96%13,527.36%
  • Average assumes 42 Rock Fragment hits (7 Fragment Count).


Related Skills


Old Version

Video Description
Between its initial release and the 11/09/2023 KR Patch, the skill was slower, you were unable to move when it was being cast, and it dealt the same damage on every enemy regardless of size and position.


Updates

Date Changes
KR NA PvE PvP
01/27/2011 06/27/2012
  • Lunatic Fury added.
03/29/2012 -
  • The vertical range of the last hit that raises the target has been shortened, making it impossible to combo afterwards.
    • However, it is possible to combo afterward if used in awakening.
07/10/2014 -
  • Damage increased.
04/20/2015 -
  • Unable to hit the enemies below the platform.
07/09/2015 -
  • Fixed error where last explosion damage was lower than intended after noted.
10/29/2015 03/16/2016
  • Initial motion time decreased.
12/01/2016 01/11/2017
  • Damage error in [Enhanced] level fixed.
01/12/2017 01/24/2017
  • Awakening damage increased.
  • Charge damage decreased.
  • Initial Cannonball damage decreased.
  • Final Cannonball damage decreased.
04/27/2017 05/10/2017
  • Damage increased.
  • Initial Cannonball damage increased.
  • Final Cannonball damage increased.
07/27/2017 08/09/2017
  • Fixed issue where skill range decrease when using in S-4.
02/22/2018 04/18/2018
  • Manabreak cancel removed.
  • Charge damage increased.
  • Cannon Hit damage increased.
  • Initial Continuous Shelling damage increased.
  • Final Continuous Shelling damage increased.
  • Awakening damage decreased.
  • Charge damage increased.
  • Cannon Hit damage increased.
  • Initial Continuous Shelling damage increased.
  • Awakening damage decreased.
  • Final Continuous Shelling damage decreased.
04/05/2018 04/18/2018
  • Damage increased.
  • Damage decreased.
11/09/2023 12/06/2023
  • Skill features changed.
  • Enhanced trait change to Critical trait.
  • Gigantic trait change to Heavy trait.
11/23/2023
  • Damage decreased.


Alternative Names

Server Name Translation
South Korea 루나틱 퓨리 Lunatic Fury
Japan ルナティックフューリー Lunatic Fury
Innocent Fury (before Iron Paladin's release)
China (Simplified Chinese) 狂怒 Lunatic Fury
Germany Irrer Kanonenwüter Crazy Canon Rage
Spain Loca furia artillera Crazy Artillery Rage
France Tireur fanatique Lunatic Shooter
Italy Furia Folle del Bazooka Crazy Cannon Rage
Poland Siewca Spustoszenia Sower of Desolation
United Kingdom Crazy Cannon Rage
Brazil Fúria Insana Lunatic Fury