Doom Strike: Difference between revisions

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__NOTOC__{{Languages|Doom Strike}}
__NOTOC__{{Languages|Doom Strike}}
<div style="float: right;">{{#ev:youtube|baPjxXFd954|400}}</div>
{{#ev:youtube|baPjxXFd954|400|right}}
{| cellpadding="5"
{| cellpadding="5"
|-
|-
| [[Image:DS.png]]<br>
| [[File:DS.png]]
| {{SkillType|HA}} Infuse Guardian Stone energy into the ground to create a massive explosion
| {{SkillType|HA}} Infuse Guardian Stone energy into the ground to create a massive explosion.
|-
|-
|
|
| {{SkillText|ElEssence}}
| {{SkillText|ElEssence}}
{{SkillText|True|1.2}}
|-
|
| {{SkillText|True|1.2}}
|}
|}
<br>
<br>


== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Chung}}"
! Class !! Level Required !! Skill Requirement
! Class             !! Level Required !! Skill Requirement
|-
|-
| [[Iron Paladin]] || 65 || {{SkillText|SkillQuest|5}}
| [[Iron Paladin]] || 65 || {{SkillText|SkillQuest|5}}
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== Skill Information ==
== Skill Information ==
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! rowspan="2" | Mode !! colspan="2" | Damage (Physical) !! colspan="2" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown !! rowspan="2" | Item Usage
! rowspan="2" | Mode !! colspan="2" | Damage (Physical) !! colspan="2" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown !! rowspan="2" | Item Usage
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! Initial Attack !! Chain Blast !! Initial Attack !! Chain Blast
! Initial Attack !! Chain Blast !! Initial Attack !! Chain Blast
|-
! colspan=8 | Normal
|-
|-
| '''{{PvE}}''' || 6150% || 1845% || rowspan="2" | 1 || rowspan="2" | 14 || rowspan="2" | 300 MP || rowspan="2" | 180 seconds || rowspan="2" | [[Image:ElWater.png|link=El's Essence]] x1
| colspan="8" | '''Normal'''
|-
| {{PvE}} || 6150% || 1845% || rowspan="2" | 1 || rowspan="2" | 14 || rowspan="2" | 300 MP || rowspan="2" | 180 seconds || rowspan="2" | [[File:ElWater.png|link=El's Essence]] x1
|-
| {{PvP}} || 738% || 221%
|-
|-
| '''{{PvP}}''' || 738% || 221%
| colspan="8" | '''[Enhanced]'''
|-
! colspan=8 | [Enhanced]
|-
|-
| '''{{PvE}}''' || 7380% || 2214% || rowspan="2" | 1 || rowspan="2" | 14 || rowspan="2" | 300 MP || rowspan="2" | 180 seconds || rowspan="2" | [[Image:ElWater.png|link=El's Essence]] x1
| {{PvE}} || 7380% || 2214% || rowspan="2" | 1 || rowspan="2" | 14 || rowspan="2" | 300 MP || rowspan="2" | 180 seconds || rowspan="2" | [[File:ElWater.png|link=El's Essence]] x1
|-
|-
| '''{{PvP}}''' || 886% || 265%
| {{PvP}} || 886% || 265%
|}
|}
<br>
<br>


== Total Damage ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Damage|true|Chung
|- style="background:{{ColorSel|CharLight|Chung}}"
|dmg=7380, 2214
! Mode !! Regular
|pvp_dmg=886, 265
|-
|hits=1, 14
! {{PvE}}
}}
| {{formatnum:{{#expr: 7380 + 2214*14}}}}%
|-
! {{PvP}}
| {{formatnum:{{#expr: 886 + 265*14}}}}%
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*After activating this skill, nearby targets will be dragged towards you and they will receive the [[Status Effects|Power Stun]] debuff. When inflicting Power Stun, the targets will not be damaged by it.
*After activating this skill, nearby targets will be dragged towards you and they will receive a non-damaging {{se||Power Faint}} debuff.
*In order to ensure maximal damage, this skill is best used against Super Armored enemies.
*In order to ensure maximal damage, this skill is best used against Super Armored enemies.
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table"
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
| 08/01/2013 || 06/11/204 || colspan=2 align="left" |  
| 08/01/2013 || rowspan=2 | 06/11/2014 || colspan=2 align="left" |  
*'''Doom Strike''' added.
*'''Doom Strike''' added.
|-
|-
| 08/08/2013 || - || colspan=2 align="left" |  
| 08/08/2013 || colspan=2 align="left" |  
*{{buff|After Chung stomps the first time and stuns targets, there will be a delay from the moment he jumps up and after he crashes down.}}
*{{buff|After Chung stomps the first time and stuns targets, there will be a delay from the moment he jumps up and after he crashes down.}}
|-
|-
| 11/7/2013 || - || colspan=2 align="left" |  
| 11/07/2013 || 02/12/2014 || colspan=2 align="left" |  
*{{buff|Power stun is added to the skill. When Chung shouts 'Doom Strike', all targets around him will be stunned and dragged nearer to the quake and Chung will start to strike.}}
*{{buff|Power stun is added to the skill. When Chung shouts 'Doom Strike', all targets around him will be stunned and dragged nearer to the quake and Chung will start to strike.}}
|-
|-
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*{{buff|Changes for first hit pulls targets in more.}}
*{{buff|Changes for first hit pulls targets in more.}}
|-
|-
| 01/25/2017 || - || colspan=2 align="left" |  
| 01/25/2017 || 02/08/2017 || colspan=2 align="left" |  
*{{buff|Eruption damage increased.}}
*{{buff|Eruption damage increased.}}
*{{nerf|Smash Impact damage decreased.}}
*{{nerf|Smash Impact damage decreased.}}
|-
|-
| 04/27/2017 || - || align="left" |  
| 04/27/2017 || 05/10/2017 || align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*None
*None
|-
|-
| 07/13/2017 || - || colspan=2 align="left" |  
| 07/13/2017 || 07/26/2017 || colspan=2 align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 06/28/2018 || 07/11/2018 || align="left" |  
| 06/28/2018 || 07/11/2018 || align="left" |  
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*{{nerf|Initial Attack damage decreased.}}
*{{nerf|Initial Attack damage decreased.}}
| align="left" |  
| align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|}
|}
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}}
}}
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{{SkillNav - Iron Paladin}}
{{IPSkills}}
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