Doom Strike: Difference between revisions

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__NOTOC__{{Languages|Doom Strike}}
__NOTOC__{{Languages|Doom Strike}}
<div style="float: right;">{{#ev:youtube|baPjxXFd954|400}}</div>
{{#ev:youtube|baPjxXFd954|400|right}}
{| cellpadding="5"
{| cellpadding="5"
|-
|-
| [[Image:DS.png]]<br>
| [[File:DS.png]]
| {{SkillType|HA}} Infuse Guardian Stone energy into the ground to create a massive explosion
| {{SkillType|HA}} Infuse Guardian Stone energy into the ground to create a massive explosion.
|-
|-
|
|
| {{SkillText|ElEssence}}
| {{SkillText|ElEssence}}
{{SkillText|True|1.2}}
|-
|
| {{SkillText|True|1.2}}
|}
|}
<br>
<br>


== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Chung}}"
! Class !! Level Required !! Skill Requirement
! Class             !! Level Required !! Skill Requirement
|-
|-
| [[Iron Paladin]] || 65 || {{SkillText|SkillQuest|5}}
| [[Iron Paladin]] || 65 || {{SkillText|SkillQuest|5}}
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== Skill Information ==
== Skill Information ==
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! rowspan="2" | Mode !! colspan="2" | Damage (Physical) !! colspan="2" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown !! rowspan="2" | Item Usage
! rowspan="2" | Mode !! colspan="2" | Damage (Physical) !! colspan="2" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown !! rowspan="2" | Item Usage
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! Initial Attack !! Chain Blast !! Initial Attack !! Chain Blast
! Initial Attack !! Chain Blast !! Initial Attack !! Chain Blast
|-
! colspan=8 | Normal
|-
|-
| '''{{PvE}}''' || 6150% || 1845% || rowspan="2" | 1 || rowspan="2" | 14 || rowspan="2" | 300 MP || rowspan="2" | 180 seconds || rowspan="2" | [[Image:ElWater.png|link=El's Essence]] x1
| colspan="8" | '''Normal'''
|-
| {{PvE}} || 6150% || 1845% || rowspan="2" | 1 || rowspan="2" | 14 || rowspan="2" | 300 MP || rowspan="2" | 180 seconds || rowspan="2" | [[File:ElWater.png|link=El's Essence]] x1
|-
| {{PvP}} || 738% || 221%
|-
|-
| '''{{PvP}}''' || 738% || 221%
| colspan="8" | '''[Enhanced]'''
|-
! colspan=8 | [Enhanced]
|-
|-
| '''{{PvE}}''' || 7380% || 2214% || rowspan="2" | 1 || rowspan="2" | 14 || rowspan="2" | 300 MP || rowspan="2" | 180 seconds || rowspan="2" | [[Image:ElWater.png|link=El's Essence]] x1
| {{PvE}} || 7380% || 2214% || rowspan="2" | 1 || rowspan="2" | 14 || rowspan="2" | 300 MP || rowspan="2" | 180 seconds || rowspan="2" | [[File:ElWater.png|link=El's Essence]] x1
|-
|-
| '''{{PvP}}''' || 886% || 265%
| {{PvP}} || 886% || 265%
|}
|}
<br>
<br>


== Total Damage ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Damage|true|Chung
|- style="background:{{ColorSel|CharLight|Chung}}"
|dmg=7380, 2214
! Mode !! Regular
|pvp_dmg=886, 265
|-
|hits=1, 14
! {{PvE}}
}}
| {{formatnum:{{#expr: 7380 + 2214*14}}}}%
|-
! {{PvP}}
| {{formatnum:{{#expr: 886 + 265*14}}}}%
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*After activating this skill, nearby targets will be dragged towards you and they will receive the [[Status Effects|Power Stun]] debuff. When inflicting Power Stun, the targets will not be damaged by it.
*After activating this skill, nearby targets will be dragged towards you and they will receive a non-damaging {{se||Power Faint}} debuff.
*In order to ensure maximal damage, this skill is best used against Super Armored enemies.
*In order to ensure maximal damage, this skill is best used against Super Armored enemies.
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table"
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
| 08/01/2013 || 06/11/2014 || colspan=2 align="left" |  
| 08/01/2013 || rowspan=2 | 06/11/2014 || colspan=2 align="left" |  
*'''Doom Strike''' added.
*'''Doom Strike''' added.
|-
|-
| 08/08/2013 || - || colspan=2 align="left" |  
| 08/08/2013 || colspan=2 align="left" |  
*{{buff|After Chung stomps the first time and stuns targets, there will be a delay from the moment he jumps up and after he crashes down.}}
*{{buff|After Chung stomps the first time and stuns targets, there will be a delay from the moment he jumps up and after he crashes down.}}
|-
|-
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|-
|-
| 04/27/2017 || 05/10/2017 || align="left" |  
| 04/27/2017 || 05/10/2017 || align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*None
*None
|-
|-
| 07/13/2017 || - || colspan=2 align="left" |  
| 07/13/2017 || 07/26/2017 || colspan=2 align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 06/28/2018 || 07/11/2018 || align="left" |  
| 06/28/2018 || 07/11/2018 || align="left" |  
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*{{nerf|Initial Attack damage decreased.}}
*{{nerf|Initial Attack damage decreased.}}
| align="left" |  
| align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|}
|}
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}}
}}
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{{SkillNav - Iron Paladin}}
{{IPSkills}}
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