Doom Strike: Difference between revisions

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__NOTOC__
__NOTOC__{{Languages|Doom Strike}}
<div style="float: right;">{{#ev:youtube|qAOnK7HV0Xo|300}}</div>
{{#ev:youtube|baPjxXFd954|400|right}}
{| cellpadding="5"
{| cellpadding="5"
|-
|-
| [[Image:DS.png]]<br>
| [[File:DS.png]]
| '''[Hyper Active]''' Chung leaps high into the air and then crashes back down, fissuring the ground and stunning enemies around him. He then somersaults even higher as he charges mana, then smashes into the ground with immense force, causing a massive eruption.
| {{SkillType|HA}} Infuse Guardian Stone energy into the ground to create a massive explosion.
|-
|
| {{SkillText|ElEssence}}
|-
|
| {{SkillText|True|1.2}}
|}
|}
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<br>


== Requirements ==
== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|- style="background:#99CCFF;"
|-
! Class           !! Master !! Level Required !! SP Used Per Level !! Skill Requirement
! Class !! Level Required !! Skill Requirement
|-
|-
| [[Iron Paladin]] || Lv. 20 || 65             || 10                || [http://elwiki.net/w/Skill_Quest/After_Skill_Reorganization#Hyper_Skills_.28Level_Requirement:_60.29'''Hyper Skill Quest''']
| [[Iron Paladin]] || 65 || {{SkillText|SkillQuest|5}}
|}
|}
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<br>


== Skill Information ==
== Skill Information ==
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|- style="background:#99CCFF;"
|-
! Skill Level !! Required Level !! Smash Impact(Physical) !! Eruption !! MP Usage !! Cooldown !! Item Usage
! rowspan="2" | Mode !! colspan="2" | Damage (Physical) !! colspan="2" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown !! rowspan="2" | Item Usage
|-
! Initial Attack !! Chain Blast !! Initial Attack !! Chain Blast
|-
| colspan="8" | '''Normal'''
|-
| {{PvE}} || 6150% || 1845% || rowspan="2" | 1 || rowspan="2" | 14 || rowspan="2" | 300 MP || rowspan="2" | 180 seconds || rowspan="2" | [[File:ElWater.png|link=El's Essence]] x1
|-
|-
| align="left" | 1 || 65 || 1789% || 559% || rowspan="3" | 300 MP || rowspan="3" | 180 seconds || rowspan="3" | [[Image:ElWater.png|link=El Essence]] x1
| {{PvP}} || 738% || 221%  
|-
|-
| align="left" | 2 || 70 || 1901% || 594%
| colspan="8" | '''[Enhanced]'''
|-
|-
| align="left" | 3 || 75 || 2013% || 629%
| {{PvE}} || 7380% || 2214% || rowspan="2" | 1 || rowspan="2" | 14 || rowspan="2" | 300 MP || rowspan="2" | 180 seconds || rowspan="2" | [[File:ElWater.png|link=El's Essence]] x1
|-
| {{PvP}} || 886% || 265%
|}
|}
<br>
== Total Damage ==
{{Damage|true|Chung
|dmg=7380, 2214
|pvp_dmg=886, 265
|hits=1, 14
}}
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<br>


== Tips and Details ==
== Tips and Details ==
*Best used on a super armored target to get max hits.
*After activating this skill, nearby targets will be dragged towards you and they will receive a non-damaging {{se||Power Faint}} debuff.
*The eruption is not defined as physical or magical.
*In order to ensure maximal damage, this skill is best used against Super Armored enemies.
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== Updates ==
==Updates==
*8/8/2013 KR
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table"
**After chung stomps the first time and stuns targets, there will be a delay from the moment he jumps up and after he crashes down.
|-
! colspan=2 | Date !! colspan=2 | Changes
|-
! KR !! NA !! PvE !! PvP
|-
| 08/01/2013 || rowspan=2 | 06/11/2014 || colspan=2 align="left" |
*'''Doom Strike''' added.
|-
| 08/08/2013 || colspan=2 align="left" |
*{{buff|After Chung stomps the first time and stuns targets, there will be a delay from the moment he jumps up and after he crashes down.}}
|-
| 11/07/2013 || 02/12/2014 || colspan=2 align="left" |
*{{buff|Power stun is added to the skill. When Chung shouts 'Doom Strike', all targets around him will be stunned and dragged nearer to the quake and Chung will start to strike.}}
|-
| 07/10/2014 || - || colspan=2 align="left" |
*{{buff|Damage is increased.}}
*{{buff|Enemy pull and delay time from first to second hit is improved.}}
|-
| 10/29/2015 || 03/16/2016 || colspan=2 align="left" |
*{{buff|Cast speed increased.}}
*{{buff|Changes for first hit pulls targets in more.}}
|-
| 01/25/2017 || 02/08/2017 || colspan=2 align="left" |
*{{buff|Eruption damage increased.}}
*{{nerf|Smash Impact damage decreased.}}
|-
| 04/27/2017 || 05/10/2017 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*None
|-
| 07/13/2017  || 07/26/2017 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 06/28/2018 || 07/11/2018 || align="left" |
*{{buff|Chain Blast damage increased.}}
*{{nerf|Initial Attack damage decreased.}}
| align="left" |
*{{nerf|'''Damage''' decreased.}}
|}
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{{IPSkillsKR}}
==Alternative Names ==
{{AlternateLanguages
|Color={{ColorSel|CharLight|Chung}}
|KR=둠 스트라이크 |KRName=Doom Strike
|ES=Golpe Condenador |ESName=Doom Strike
|FR=Coup désastreux |FRName=Doom Strike
|UK=Fatal Blow
|JP=ドゥームストライク|JPName=Doom Strike
|CN=末日终结 |CNName=End of Doom
|DE=Verhängnisschlag |DEName=Doom Strike
|IT=Colpo del Destino |ITName=Fate Strike
|PL=Uderzenie Losu |PLName=Fate Strike
|BR=Juízo Final |BRName= Final Judgment
}}
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{{SkillNav - Iron Paladin}}
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