Dual Buster: Difference between revisions

Changed Skill Traits to use template! (mostly)
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__NOTOC__{{Languages|Dual Buster}}
 
{{ForceSkillTabs
|Character=Chung
}}
<div style="float: right;">
{{tabs
|name=True
|divclass=forceland
|tab1=Normal
|contents1=
{{#ev:youtube|SQb6rRTmQDM|400}}
|tab2=[Enhanced]
|contents2=
{{#ev:youtube|mHGi82Z-6GM|400}}
}}</div>
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:SI_DUALBUSTER.png]]<br>
| [[File:SI_DUALBUSTER.png]]
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Special Active]''' Chung flips forward and fires two shots from his pistol through 2 enemies behind him.
| {{SkillType|SA|T}} Leap forward and fire 2 shots backwards. Reload 1 cannonball while leaping.  
|-
|
| {{SkillText|True|DualBuster}}
|}
|}
<br>  
<br>
{{clearfix}}


== Prerequisites  ==
== Requirements ==
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{{PreStart}}
|-
{{PreRow|Class=Shooting Guardian|Master=5|SP=40|Skill=N/A|Req=N/A}}
! Class !! Level Required
{{PreEnd}}  
|-
| [[Shooting Guardian]] || 15
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|-
|-
| style="border-style: solid; border-width: 1px;" | '''Skill Lv'''
! rowspan=2 | Mode !! rowspan=2 | Magical Damage (Magical) !! colspan=2 | Number of Penetrations!! rowspan=2 | Max Hits !! rowspan=2 | Cannonball Gain !! colspan=2 | MP Usage !! rowspan=2 | Cooldown
| style="border-style: solid; border-width: 1px;" | <span style="font-weight: bold;">MP Usage</span><br>
| style="border-style: solid; border-width: 1px;" | '''Max hit'''
| style="border-style: solid; border-width: 1px;" | '''Cool Down'''
| style="border-style: solid; border-width: 1px;" | '''Damage'''
|-
|-
| style="border-style: solid; border-width: 1px;" | 1
! Normal !! Awakening !! Initial !! Recast
| style="border-style: solid; border-width: 1px;" rowspan="6" | 100 MP
| style="border-style: solid; border-width: 1px;" rowspan="6" |
<br>2 hits<br> <br>
| style="border-style: solid; border-width: 1px;" rowspan="6" |
<br>5 seconds<br> <br>
 
| style="border-style: solid; border-width: 1px;" rowspan="1" | 323% magical damage per hit
|-
|-
| style="border-style: solid; border-width: 1px;" | 2
| colspan="9" | '''Normal'''
| rowspan="1" | 388% magical damage per hit
|-
|-
| style="border-style: solid; border-width: 1px;" | 3
| {{PvE}} || 1297% || rowspan="2" | 1 || rowspan="2" | Indefinite || rowspan="2"| 2 || rowspan="2"| 1 || rowspan="2"| 100 MP || rowspan="2" | N/A || rowspan="2"| 7 Seconds
| rowspan="1" | 452% magical damage per hit
|-
|-
| style="border-style: solid; border-width: 1px;" | 4
| {{PvP}} || 494%
| rowspan="1" | 517% magical damage per hit
|-
|-
| style="border-style: solid; border-width: 1px;" | 5 (M)
| colspan="9" | '''[Enhanced]'''
| rowspan="1" | 614% magical damage per hit
|-
|-
| style="border-style: solid; border-width: 1px;" | 6
| {{PvE}} || 1297% || rowspan="2" | 1 || rowspan="2" | Indefinite || rowspan="2"| 2 || rowspan="2"| 1 || rowspan="2"| 100 MP || rowspan="2" | 50 MP || rowspan="2"| 7 Seconds
| rowspan="1" | 711% Magical damage per hit
|-
|-
| {{PvP}} || 494%
|}
|}
<br>
<br>


== [[Skill Note]] ==
== [[Skill Traits]] ==
'''Name:''' Noir Action(KR)
{{Traits|Chung|Dual Buster|Light, Absorbing|mp=Initial: 80 MP<br>{{tt|Recast: 40|'''Final Enhanced Skill'''}}||200}}
<br>
 
== Total Damage ==
{{Damage|true|Chung
|dmg=1297
|pvp_dmg=494
|hits=2
}}
*Damage calculations exclude the '''[Enhanced]''' double cast.
<br>


'''Description:''' Pierces up to 2 more targets and reloads one round.  
== Related Skills ==
{{SkillTable
|
SI_RemodelMag.PNG; Remodel Magazine;
DCTrans4.png; Awakened Will: Deadly Chaser;
FPPhantom_Shooter.png; Phantom Shooter;
}}
<br>


== Tips and Details ==
== Tips and Details ==
*Consumes and requires no ammo.
*'''Dual Buster''' may put you behind enemies, but when used against shield mobs that are blocking, it results in frontal hit (a blocked attack), so they will remain guarding even though you are technically behind the enemy.
*In [[Awakening Mode]], [[Dual Buster]] pierces through all enemies.
**If used backwards (bullets against shield) the attack will count as a back hit.
*Dual Buster may put you behind enemies, but when used against shield mobs that are blocking, it results in frontal hit (a blocked attack), so they will remain guarding even though you are technically behind the enemy.
*The skill's iframes last until you roll on the ground, meaning they will last longer when the skill is used from a higher platform. The additional cast from '''[Enhanced]''' can also only be used after the roll finishes.
*Dual Buster can reach Lv 7 and higher, by getting a skill ring and using either the Sudden Attack equips or the Red Rock Chief equips.
*As you land on the ground and roll over, you can cut the end lag of the skill by initiating a dash in the direction you came from, allowing for quicker movement.
*This skill can be used while in [[Freiturnier#Heavy Stance|Heavy Stance]].
*'''Dual Buster''' shots do not have ricocheting properties.
*'''[Enhanced] Dual Buster''' in conjunction with with [[Intense Showtime]] and [[Awakened Will: Deadly Chaser]]'s cooldown decrease allows the skill to be looped indefinitely on itself as long as you have the MP.
<br>


{{SGSkills}}
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table"
|-
! colspan=2 | Date !! colspan=2 | Changes
|-
! KR !! NA !! PvE !! PvP
|-
| 01/27/2011 || 06/27/2012 || colspan=2 align="left" |
*'''Dual Buster''' added.
|-
| 03/29/2012 || - || colspan=2 align="left" |
*{{buff|Decreased MP Usage, from 100 MP to 80 MP.}}
|-
| 06/27/2013 || 11/06/2013 || colspan=2 align="left" |
*{{buff|Decreased MP Usage, from 80 MP to 70 MP.}}
|-
| 08/20/2015 || 01/27/2016 || colspan=2 align="left" |
*{{buff|Reloads 1 cannonball when casting.}}
*{{nerf|Increased MP Usage, from 70 MP to 100 MP.}}
|-
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 04/27/2017 || 05/10/2017 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*None
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|}
<br>


[[Category:Chung_Skills]]
== Alternative Names ==
{{AlternateLanguages
|Color={{ColorSel|CharLight|Chung}}
|KR=듀얼 버스터 |KRName=Dual Buster
|FR=Coup double |FRName=Dual Strike
|JP=デュアルバスター |JPName=Dual Buster
|CN=双重射击 |CNName=Dual Shot
|DE=Doppelschuss |DEName=Dual Shot
|IT=Doppio Sparo |ITName=Dual Shot
|ES= Disparo doble |ESName=Dual Shot
|PL=Podwójny Strzał |PLName=Dual Shot
|BR=Tiro Duplo |BRName=Dual Shot
}}
<br>
{{SkillNav - Shooting Guardian}}
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