Dual Buster: Difference between revisions

Changed Skill Traits to use template! (mostly)
(Changed Skill Traits to use template! (mostly))
 
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__NOTOC__{{Languages|Dual Buster}}
__NOTOC__{{Languages|Dual Buster}}
<div style="float: right;">{{#ev:youtube|cYavvwmwd8s|300}}</div>
{{ForceSkillTabs
|Character=Chung
}}
<div style="float: right;">
{{tabs
|name=True
|divclass=forceland
|tab1=Normal
|contents1=
{{#ev:youtube|SQb6rRTmQDM|400}}
|tab2=[Enhanced]
|contents2=
{{#ev:youtube|mHGi82Z-6GM|400}}
}}</div>
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| [[Image:SI_DUALBUSTER.png]]<br>
| [[File:SI_DUALBUSTER.png]]
| '''[Special Active]''' Leap forward and fire 2 shots backwards.
| {{SkillType|SA|T}} Leap forward and fire 2 shots backwards. Reload 1 cannonball while leaping.  
|-
|-
|
|
| {{SkillText|TrueKR|DualBuster}}
| {{SkillText|True|DualBuster}}
|}
|}
<br>  
<br>
{{clearfix}}


== Requirements ==
== Requirements ==
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Chung}}"
! Class !! Level Required
! Class           !! Level Required !! [Enhanced] Level !! Left Skill Trait Level !! Right Skill Trait Level
|-
|-
| [[Shooting Guardian]] || 15 || 82 || ?? || ??
| [[Shooting Guardian]] || 15
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! rowspan=2 | Character Level !! rowspan=2 | Required Level !! rowspan=2 | Damage (Magical) !! colspan=2 | Penetrating Hit !! rowspan=2 | Max Hits !! colspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Mode !! rowspan=2 | Magical Damage (Magical) !! colspan=2 | Number of Penetrations!! rowspan=2 | Max Hits !! rowspan=2 | Cannonball Gain !! colspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! Normal !! Awakened !! Initial !! Additional
! Normal !! Awakening !! Initial !! Recast
|-
| colspan="9" | '''Normal'''
|-
|-
| align="left" | 15 || rowspan="2" | 841% || rowspan="2" | 1 || rowspan="2" | 1 || rowspan="2" | Infinite || rowspan="2"| 2 || rowspan="2"| 100 MP || N/A || rowspan="2"| 7 Seconds
| {{PvE}} || 1297% || rowspan="2" | 1 || rowspan="2" | Indefinite || rowspan="2"| 2 || rowspan="2"| 1 || rowspan="2"| 100 MP || rowspan="2" | N/A || rowspan="2"| 7 Seconds
|-
|-
| align="left" | [Enhanced] 82 || 50 MP
| {{PvP}} || 494%
|-
| colspan="9" | '''[Enhanced]'''
|-
| {{PvE}} || 1297% || rowspan="2" | 1 || rowspan="2" | Indefinite || rowspan="2"| 2 || rowspan="2"| 1 || rowspan="2"| 100 MP || rowspan="2" | 50 MP || rowspan="2"| 7 Seconds
|-
| {{PvP}} || 494%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Chung|Dual Buster|Light, Absorbing|mp=Initial: 80 MP<br>{{tt|Recast: 40|'''Final Enhanced Skill'''}}||200}}
{{!}}- style="background:{{ColorSel|CharLight|Chung}}"
<br>
! colspan=3 {{!}} Dual Buster - Light !! colspan=2 {{!}} Dual Buster - Absorbing
 
{{!}}- style="background:{{ColorSel|CharLight|Chung}}"
== Total Damage ==
! rowspan=2 {{!}} Level Required !! rowspan=2 {{!}} Attribute Effect !!  Details !! rowspan=2 {{!}} Level Required !! rowspan=2 {{!}} Attribute Effect
{{Damage|true|Chung
{{!}}- style="background:{{ColorSel|CharLight|Chung}}"
|dmg=1297
! MP Usage
|pvp_dmg=494
{{!}}-
|hits=2
{{!}} ?? {{!}}{{!}} {{SkillText|Light|80}} {{!}}{{!}} 80MP {{!}}{{!}} ?? {{!}}{{!}} {{SkillText|Absorbing|200}}
}}
{{!}}}
*Damage calculations exclude the '''[Enhanced]''' double cast.
<br>
 
== Related Skills ==
{{SkillTable
|
SI_RemodelMag.PNG; Remodel Magazine;
DCTrans4.png; Awakened Will: Deadly Chaser;
FPPhantom_Shooter.png; Phantom Shooter;
}}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*Consumes and requires no ammo.
*'''Dual Buster''' may put you behind enemies, but when used against shield mobs that are blocking, it results in frontal hit (a blocked attack), so they will remain guarding even though you are technically behind the enemy.
*In [[Awakening Mode]], [[Dual Buster]] pierces through all enemies.
**If used backwards (bullets against shield) the attack will count as a back hit.
*Dual Buster may put you behind enemies, but when used against shield mobs that are blocking, it results in frontal hit (a blocked attack), so they will remain guarding even though you are technically behind the enemy.
*The skill's iframes last until you roll on the ground, meaning they will last longer when the skill is used from a higher platform. The additional cast from '''[Enhanced]''' can also only be used after the roll finishes.
*If used backwards(bullets against shield) the attack will count as a back hit.
*As you land on the ground and roll over, you can cut the end lag of the skill by initiating a dash in the direction you came from, allowing for quicker movement.
*The instant you cast the skill, you can be hit and the resulting movements & MP canceled and lost. However in the midst of the skill while in air to the flip at the landing, you are invincible. Useful for dodging security` lasers in Altera Core and also dodging the Nasod King's giant chest laser (Used only when the central core is being attacked)
*This skill can be used while in [[Freiturnier#Heavy Stance|Heavy Stance]].
*A great skill catcher due to its low MP cost, range and that it doesn't consume ammo.
*'''Dual Buster''' shots do not have ricocheting properties.
*This skill can be used while in Heavy Stance.
*'''[Enhanced] Dual Buster''' in conjunction with with [[Intense Showtime]] and [[Awakened Will: Deadly Chaser]]'s cooldown decrease allows the skill to be looped indefinitely on itself as long as you have the MP.
<br>
<br>


== Updates ==
==Updates==
*03/29/2012 KR
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table"
** Decreased MP Usage, from 100 MP to 80 MP.
|-
*06/27/2013 KR
! colspan=2 | Date !! colspan=2 | Changes
** Decreased MP Usage, from 80 MP to 70 MP.
|-
*08/20/2015 KR
! KR !! NA !! PvE !! PvP
**Reloads 1 cannonball when casting.
|-
| 01/27/2011 || 06/27/2012 || colspan=2 align="left" |
*'''Dual Buster''' added.
|-
| 03/29/2012 || - || colspan=2 align="left" |
*{{buff|Decreased MP Usage, from 100 MP to 80 MP.}}
|-
| 06/27/2013 || 11/06/2013 || colspan=2 align="left" |
*{{buff|Decreased MP Usage, from 80 MP to 70 MP.}}
|-
| 08/20/2015 || 01/27/2016 || colspan=2 align="left" |
*{{buff|Reloads 1 cannonball when casting.}}
*{{nerf|Increased MP Usage, from 70 MP to 100 MP.}}
|-
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 04/27/2017 || 05/10/2017 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*None
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|}
<br>
<br>


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|Color={{ColorSel|CharLight|Chung}}
|Color={{ColorSel|CharLight|Chung}}
|KR=듀얼 버스터 |KRName=Dual Buster
|KR=듀얼 버스터 |KRName=Dual Buster
|FR=Coup double |FRName=Dual strike
|FR=Coup double |FRName=Dual Strike
|JP=デュアルバスター |JPName=Dual Buster
|CN=双重射击 |CNName=Dual Shot
|DE=Doppelschuss |DEName=Dual Shot
|IT=Doppio Sparo |ITName=Dual Shot
|ES= Disparo doble |ESName=Dual Shot
|PL=Podwójny Strzał |PLName=Dual Shot
|BR=Tiro Duplo |BRName=Dual Shot
}}
}}
<br>
<br>
{{SGSkills}}
{{SkillNav - Shooting Guardian}}
 
[[Category: Tenacity Skills]][[Category: Special Active Skills]]
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