Energy Flow: Difference between revisions
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Shironsaki (talk | contribs) m (Text replacement - "MMSkill8.png" to "MastermindSkill7.png") Tags: Mobile edit Mobile web edit |
Shironsaki (talk | contribs) m (Text replacement - "MMTrans1.png" to "MastermindSkill8.png") Tags: Mobile edit Mobile web edit |
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MastermindSkill6.png; Install - Zero Kelvin Generator; | MastermindSkill6.png; Install - Zero Kelvin Generator; | ||
MastermindSkill7.png; Install - Shooting Chaser; | MastermindSkill7.png; Install - Shooting Chaser; | ||
MastermindSkill8.png; Install - Charged Impulser; | |||
MastermindSkill3.png; Install - Starfall/Mod; | MastermindSkill3.png; Install - Starfall/Mod; | ||
MastermindSkill4.png; Install - Ultimate Fury/Mod; | MastermindSkill4.png; Install - Ultimate Fury/Mod; | ||
MastermindSkill8.png; Install - Charged Impulser/Mod; | |||
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Revision as of 13:33, 1 April 2024
File:DomPassive1.png | [Passive] Effectively manage the flow of energy. Not having any Dynamo Mutation Point will allow you to gain an additional Dynamo Mutation Point. Having 1 or more Dynamo Mutation Point will decrease DP cost based on how many points you have. Install skills' casting speed increase. Get rid of debuffs affecting you while in Dynamo Configuration Mode (Awaken). |
Requirements
Class | Level Required |
---|---|
Dominator | 99 |
Skill Information
Skill Level | Level Required | Additional Mutation Point Gain (When at 0 DMP) |
Debuff Removal Upon Awakening Cooldown |
DP Usage Decrease per DMP (When at 1+ DMP) |
Install Skills Casting Speed Increase |
---|---|---|---|---|---|
PvE/PvP | |||||
1 | 99 | 1 | 20 Seconds | 5% | 1.5x |
Install Skills
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
12/28/2017 | 02/07/2018 |
| |
11/01/2018 | 11/14/2018 |
|
Alternative Names
Dominator - Skills
Hyper Active
Force Mod
Passive
Master Skill
- Dynamo Factory Add-on - Flotilla
- Dynamo Factory Add-on - Flotilla
Force Active
Force Passive
Force Active
Force Passive