Install - Zero Kelvin Generator: Difference between revisions

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__NOTOC__{{Languages|Install - Zero Kelvin Generator}}
__NOTOC__{{Languages|Install - Zero Kelvin Generator}}
<div style="float: right;">{{#ev:youtube|-|300}}</div>
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{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
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| [[Image:Dunno.png|54px]]
| [[File:MastermindSkill6.png]]
| {{SkillType|SA|S}}  
| {{SkillType|SA|S}} Dynamo is changed to enter Zero Kelvin Generator mode.<br>When activated, install a drone that release an aura that gives frostbites to enemies. The caster can move freely after installing the drone.<br>The drone will create a shockwave every 3 seconds to deal damage.<br>The shockwave will recover DP depending on the number of enemies nearby. Enemies hit will receive more damage for a set duration.
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| {{SkillText|True|-}}
| {{SkillText|DP Skill}}
|-
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| {{SkillText|Dynamo Factory|Zero Kelvin Generator}}
|-
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| {{SkillText|DMP Usage|3|Zero Kelvin Generator}}
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| {{SkillText|True|ZeroKelvinGenerator}}
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<br>
<br>


== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
{{!}}- style="background:{{ColorSel|CharLight|Add}}"
! Class !! Level Required
! Class                 !! Level Required
|-
|-
| [[Mastermind]] || -
| [[Mastermind]] || 50
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Add}}"
! rowspan="3" | Mode !! colspan="2" | Damage (Physical) !! rowspan="3" | {{se|094|Frostbite||ed}}<br>Duration !! colspan="3" | {{se|528|Zero Kelvin Generator||ed}} !! colspan="2" | Max hits !! rowspan="3" | DP Recovery<br>(Per Shockwave hit) !! rowspan="3" | MP Usage !! rowspan="3" | Cooldown
! Level Required !! Damage (Physical) !! Max Hits !! MP Usage !! Cooldown
|-
! rowspan=2 | Freeze !! rowspan=2 | Shockwave !! colspan=2 | Damage Received Increase {{Stat|M|RD}} !! rowspan=2 | Duration !! rowspan=2 | Frostbite !! rowspan=2 | Shockwave
|-
! Normal !! DMP
|-
| colspan="12" | '''Normal'''
|-
|-
| align="left" | - || % || - || - MP || - Seconds
| {{PvE}} || 392% || 1018% || 5 Seconds || 10% || 15% || rowspan="2" | 10 Seconds || rowspan=2 | 3 || rowspan=2 | 3 || 5 DP (Max 30) || rowspan=2 | 200 MP || rowspan=2 | 17 Seconds
|-
|-
| align="left" | [Enhanced] || % || - || - MP || - Seconds
| {{PvP}} || 119% || 387% || 3 seconds || 5% || 7.5%  || 3 DP (Max 18)
|}
|-  
 
| colspan="12" | '''[Enhanced]'''
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Add}}"
! Level Required !! Damage (Physical)
|-
|-
| align="left" | - || %
| {{PvE}} || 392% || 610% || 5 Seconds || 10% || 15% || rowspan="2" | 10 Seconds  || rowspan=2 | 3 || rowspan=2 | 6 || 5 DP (Max 30) || rowspan=2 | 200 MP || rowspan=2 | 17 Seconds
|-
|-
| align="left" | [Enhanced] || %
| {{PvP}} || 119% || 231% || 3 seconds || 5% || 7.5% || 3 DP (Max 18)
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
|- style="background:{{ColorSel|CharLight|Add}}"
|-
! colspan=2 | - Install - Zero Kelvin Generator !! colspan=2 | - Install - Zero Kelvin Generator
! rowspan=3 | Mode !! colspan=3 | Killing Blow (2) Install - Zero Kelvin Generator !! colspan=2 | Haste Install - Zero Kelvin Generator
|- style="background:{{ColorSel|CharLight|Add}}"
|-
! Attribute Effect !! - !! Attribute Effect !! -
! rowspan=2 | Attribute Effect !! colspan=2 | Damage Received Increase<br>against debuffed targets !! rowspan=2 | Attribute Effect !! rowspan=2 | Cooldown
|-
! Normal !! DMP
|-
| {{PvE}} || rowspan=2 | {{SkillText|Killing Blow (2)|30}} || {{#expr:10*1.3}}% || {{#expr:15*1.3}}% || rowspan=2 | {{SkillText|Haste|80}} || rowspan=2 | 13.6 Seconds
|-
|-
| {{SkillText|-|-}} || || {{SkillText|-|-}} || -
| {{PvP}} || {{#expr:5*1.3}}% || {{#expr:7.5*1.3}}%
|}
|}
<br>
<br>


== Tips and Details ==
== Total Damage ==
{{Damage|true|Add
|dmg=392, 610
|pvp_dmg=119, 231
|hits=3, 6
|passive1=Transformation: Offensive Mode
}}
<br>
 
== Related Skills ==
{{SkillTable|
MastermindPassive1.png; Dynamo Factory - Enhanced Transformation;
MastermindPassive3.png; Transformation: Offensive Mode Locked-Expert;
MastermindPassive4.png; Awakened Will: Mastermind;
DominatorPassive1.png; Energy Flow;
MastermindSkill10.png; Force Field/Mod;
}}
<br>
 
== Tips and Details ==
*{{se|094|Frostbite||ed}} is only applied during the '''Freeze''' while {{se|528|Zero Kelvin Generator||ed}} is only applied during '''Shockwave'''.
*'''Damage Received Increase''' is additive to the All Damage multiplier.
**Because of this, the relative increase of the debuff's efficiency when using DMP is slightly lower.<br />Assuming Dynamo Mode increases damage by 30%, the debuff increases damage dealt during Dynamo Mode by:
***(1 + 0.3 + 0.1) / 1.3 = ~1.077 times (without DMP)
***(1 + 0.3 + 1.5 * 0.1) / 1.3 = ~1.1105 times (with DMP).
***This is making the actual damage when using DMP rise only by 3.11% (1.1105 / 1.077) instead of 4.54% (1.15 / 1.1).
<br>
<br>


== Trivia ==
== Trivia ==
*Zero Kelvin, also known as [https://en.wikipedia.org/wiki/Absolute_zero absolute zero], is the theoretical temperature at which matter stops moving completely.
*Zero Kelvin, also known as '''[[wikipedia:Absolute_zero|absolute zero]]''', is the theoretical temperature at which matter stops moving completely.
**Zero Kelvin is -459° Fahrenheit or -273° Celsius.
**Zero Kelvin is -459° Fahrenheit or -273° Celsius.
<br>
== Updates ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
|-
! colspan=2 | Date !! colspan=2 | Changes
|-
! KR !! NA !! PvE !! PvP
|-
| 07/18/2019 || 08/14/2019 || colspan=2 align="left" |
*'''Install - Zero Kelvin Generator''' added.
|-
| 03/12/2020 || 04/08/2020 || colspan=2 align="left" |
*Fixed the error where Shockwave hits don't recover DP.
|-
| 02/29/2024 || rowspan=2 | 03/27/2024 || colspan=2 align="left" |
*{{nerf|{{se||Freeze}} effect removed.}}
*{{buff|{{se|094|Frostbite||ed}} effect added.}}
*{{buff|'''Skill Range''' increased.}}
|-
| 03/14/2024 || colspan=2 align="left" |
*{{buff|Stacks required to activate '''Damage Received Increase''' effect removed.}}
|}
<br>
<br>


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|Color={{ColorSel|CharLight|Add}}
|Color={{ColorSel|CharLight|Add}}
|KR=인스톨 - 제로 켈빈 제네레이터 |KRName=Install - Zero Kelvin Generator
|KR=인스톨 - 제로 켈빈 제네레이터 |KRName=Install - Zero Kelvin Generator
|DE=Install - Null-Kelvin-Generator |DEName=Install - Zero Kelvin Generator
|ES=Instalar - Generador de cero Kelvin |ESName=Install - Zero Kelvin Generator
|FR=Installation : générateur zéro Kelvin |FRName=Install : Zero Kelvin Generator
|IT=Installazione - Generatore Kelvin Zero |ITName=Install - Zero Kelvin Generator
|PL=Instalacja - Generator Zera w Skali Kelwina |PLName=Install - Zero Kelvin Generator
|UK=Install - Null Kelvin Generator
}}
}}
<br>
<br>
 
{{SkillNav - Mastermind}}
{{MMSkills}}

Revision as of 12:51, 1 April 2024

[Special Active: Strength]
Dynamo is changed to enter Zero Kelvin Generator mode.
When activated, install a drone that release an aura that gives frostbites to enemies. The caster can move freely after installing the drone.
The drone will create a shockwave every 3 seconds to deal damage.
The shockwave will recover DP depending on the number of enemies nearby. Enemies hit will receive more damage for a set duration.
DP Skill
  • 20% of DP is consumed while in Dynamo Configuration Mode (Awakening).
 Dynamo Factory ModeDynamo Factory Mode
  • Dynamo Factory activation: 30 DP
  • If another mode is already active of not have Dynamo Factory, switched the factory to "Zero Kelvin Generator" mode.
  • Use "Zero Kelvin Generator" if in Zero Kelvin Generator mode.
  • If another mode is already active, the mode will be switched and you will receive 1 Dynamo mutation point.
  • "Zero Kelvin Generator" cost 200 MP.
  • Duration: 30 Seconds
Dynamo Mutation Point
  • Uses a maximum of 3 Dynamo Mutation Points with Awakening.
  • When using Dynamo Mutation Point,  Enemy DebuffRecieved Damage increase effectEnemy DebuffRecieved Damage increase effect will increase by 1.5 times.
    (Skill can be used without Mutation Points)
Final Enhanced Skill
  • Shockwave Additional Attack Increased by 3 times, Damage Reduced by 60%.


Requirements

Class Level Required
Mastermind 50


Skill Information

Mode Damage (Physical)  Enemy DebuffFrostbiteEnemy DebuffFrostbite
Duration
 Enemy DebuffZero Kelvin GeneratorEnemy DebuffZero Kelvin Generator Max hits DP Recovery
(Per Shockwave hit)
MP Usage Cooldown
Freeze Shockwave Damage Received Increase
This effect is multiplicative
to your current stats. (Received Damage effect is additive to the All Damage multiplier.)
M
Duration Frostbite Shockwave
Normal DMP
Normal
PvE 392% 1018% 5 Seconds 10% 15% 10 Seconds 3 3 5 DP (Max 30) 200 MP 17 Seconds
PvP 119% 387% 3 seconds 5% 7.5% 3 DP (Max 18)
[Enhanced]
PvE 392% 610% 5 Seconds 10% 15% 10 Seconds 3 6 5 DP (Max 30) 200 MP 17 Seconds
PvP 119% 231% 3 seconds 5% 7.5% 3 DP (Max 18)


Skill Traits

Mode Killing Blow (2) Install - Zero Kelvin Generator Haste Install - Zero Kelvin Generator
Attribute Effect Damage Received Increase
against debuffed targets
Attribute Effect Cooldown
Normal DMP
PvE Skill effect's effectiveness increased by 30% 13% 19.5% Cooldown decreased to 80% 13.6 Seconds
PvP 6.5% 9.75%


Total Damage

ModeBaseTransformation: Offensive Mode
PvE4,836%5,803.2%
PvP1,743%1,917.3%


Related Skills


Tips and Details

  •  Enemy DebuffFrostbiteEnemy DebuffFrostbite is only applied during the Freeze while  Enemy DebuffZero Kelvin GeneratorEnemy DebuffZero Kelvin Generator is only applied during Shockwave.
  • Damage Received Increase is additive to the All Damage multiplier.
    • Because of this, the relative increase of the debuff's efficiency when using DMP is slightly lower.
      Assuming Dynamo Mode increases damage by 30%, the debuff increases damage dealt during Dynamo Mode by:
      • (1 + 0.3 + 0.1) / 1.3 = ~1.077 times (without DMP)
      • (1 + 0.3 + 1.5 * 0.1) / 1.3 = ~1.1105 times (with DMP).
      • This is making the actual damage when using DMP rise only by 3.11% (1.1105 / 1.077) instead of 4.54% (1.15 / 1.1).


Trivia

  • Zero Kelvin, also known as absolute zero, is the theoretical temperature at which matter stops moving completely.
    • Zero Kelvin is -459° Fahrenheit or -273° Celsius.


Updates

Date Changes
KR NA PvE PvP
07/18/2019 08/14/2019
  • Install - Zero Kelvin Generator added.
03/12/2020 04/08/2020
  • Fixed the error where Shockwave hits don't recover DP.
02/29/2024 03/27/2024
  •  Enemy DebuffFreezeEnemy DebuffFreeze effect removed.
  •  Enemy DebuffFrostbiteEnemy DebuffFrostbite effect added.
  • Skill Range increased.
03/14/2024
  • Stacks required to activate Damage Received Increase effect removed.


Alternative Names

Server Name Translation
South Korea 인스톨 - 제로 켈빈 제네레이터 Install - Zero Kelvin Generator
Germany Install - Null-Kelvin-Generator Install - Zero Kelvin Generator
Spain Instalar - Generador de cero Kelvin Install - Zero Kelvin Generator
France Installation : générateur zéro Kelvin Install : Zero Kelvin Generator
Italy Installazione - Generatore Kelvin Zero Install - Zero Kelvin Generator
Poland Instalacja - Generator Zera w Skali Kelwina Install - Zero Kelvin Generator
United Kingdom Install - Null Kelvin Generator