Install - Zero Kelvin Generator: Difference between revisions

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__NOTOC__{{Languages|Install - Zero Kelvin Generator}}
__NOTOC__{{Languages|Install - Zero Kelvin Generator}}
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| [[File:MMSkill7.png]]
| [[File:MastermindSkill6.png]]
| {{SkillType|SA|S}} Dynamo is changed to enter Zero Kelvin Generator mode.<br>When activated, install a drone that releases an aura that freezes nearby enemies. The caster can move freely after installing the drone.<br>The drone will create a shockwave every 3 seconds to deal damage.<br>The shockwave will recover DP depending on the number of enemies nearby. Enemies hit more than 3 times by the drone will receive more damage for a certain duration.
| {{SkillType|SA|S}} Dynamo is changed to enter Zero Kelvin Generator mode.<br>When activated, install a drone that release an aura that gives frostbites to enemies. The caster can move freely after installing the drone.<br>The drone will create a shockwave every 3 seconds to deal damage.<br>The shockwave will recover DP depending on the number of enemies nearby. Enemies hit will receive more damage for a set duration.
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
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! rowspan="4" | Mode !! colspan="2" | Damage (Physical) !! rowspan="4" | Duration !! colspan="4" | {{se|527|Zero Kelvin Generator||ed}} !! rowspan="4" | {{se||Freeze}}<br>Duration !! colspan="2" | Max hits !! rowspan="4" | MP Usage !! rowspan="4" | Cooldown
! rowspan="3" | Mode !! colspan="2" | Damage (Physical) !! rowspan="3" | {{se|094|Frostbite||ed}}<br>Duration !! colspan="3" | {{se|528|Zero Kelvin Generator||ed}} !! colspan="2" | Max hits !! rowspan="3" | DP Recovery<br>(Per Shockwave hit)  !! rowspan="3" | MP Usage !! rowspan="3" | Cooldown
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! rowspan=3 | Freeze !! rowspan=3 | Shockwave !! rowspan=3 | Max Stacks !! colspan="3" | {{se|528|Zero Kelvin Generator||ed}}<br>(Upon reaching 3 Stacks) !! rowspan=3 | Freeze !! rowspan=3 | Shockwave
! rowspan=2 | Freeze !! rowspan=2 | Shockwave !! colspan=2 | Damage Received Increase {{Stat|M|RD}} !! rowspan=2 | Duration !! rowspan=2 | Frostbite !! rowspan=2 | Shockwave
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! colspan=2 | Damage Received Increase {{Stat|A|RD}} !! rowspan=2 | Duration
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! Normal !! DMP
! Normal !! DMP
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| colspan="13" | '''Normal'''
| colspan="12" | '''Normal'''
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| {{PvE}} || 392% || 610% || rowspan=2 | 10 Seconds || rowspan=2 | 3 || 10% || 15% || rowspan="2" | 10 Seconds || 5 Seconds || rowspan=2 | 3 || rowspan=2 | 3 || rowspan=2 | 200 MP || rowspan=2 | 17 Seconds
| {{PvE}} || 392% || 1018% || 5 Seconds || 10% || 15% || rowspan="2" | 10 Seconds || rowspan=2 | 3 || rowspan=2 | 3 || 5 DP (Max 30) || rowspan=2 | 200 MP || rowspan=2 | 17 Seconds
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| {{PvP}} || 119% || 231% || 5% || 7.5% || 3 seconds
| {{PvP}} || 119% || 387% || 3 seconds || 5% || 7.5% || 3 DP (Max 18)
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|-  
| colspan="13" | '''[Enhanced]'''
| colspan="12" | '''[Enhanced]'''
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| {{PvE}} || 392% || 610% || rowspan=2 | 10 Seconds || rowspan=2 | 3 || 10% || 15% || rowspan="2" | 10 Seconds || 5 Seconds || rowspan=2 | 3 || rowspan=2 | 6 || rowspan=2 | 200 MP || rowspan=2 | 17 Seconds
| {{PvE}} || 392% || 610% || 5 Seconds || 10% || 15% || rowspan="2" | 10 Seconds || rowspan=2 | 3 || rowspan=2 | 6 || 5 DP (Max 30) || rowspan=2 | 200 MP || rowspan=2 | 17 Seconds
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| {{PvP}} || 119% || 231% || 5% || 7.5% || 3 seconds
| {{PvP}} || 119% || 231% || 3 seconds || 5% || 7.5% || 3 DP (Max 18)
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== Related Skills ==
== Related Skills ==
{{SkillTable|
{{SkillTable|
MMSkill2.png; Dynamo Factory - Enhanced Transformation;
MastermindPassive1.png; Dynamo Factory - Enhanced Transformation;
MMSkill10.png; Transformation: Offensive Mode Locked-Expert;
MastermindPassive3.png; Transformation: Offensive Mode Locked-Expert;
MMTrans4.png; Awakened Will: Mastermind;
MastermindPassive4.png; Awakened Will: Mastermind;
DomPassive1.png; Energy Flow;
DominatorPassive1.png; Energy Flow;
MMTrans3.png; Force Field/Mod;
MastermindSkill10.png; Force Field/Mod;
}}
}}
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== Tips and Details ==
== Tips and Details ==
*While performing its initial freezing hits, the skill will follow the user. Once those are complete, the drone will become stationary.
*{{se|094|Frostbite||ed}} is only applied during the '''Freeze''' while {{se|528|Zero Kelvin Generator||ed}} is only applied during '''Shockwave'''.
*Enemies must be hit 3 times, getting 3 stacks of the initial debuff, in order for the Damage Increase debuff to take effect. The initial debuff has no effect but has an unlimited duration, only disappearing once it has achieved 3 stacks and changes to the Damage Increase debuff.
*It is not advised to use this skill while chain freezing since it does multiple hits that freeze individually, quickly exceeding the limit of applying {{se||Freeze}} debuff and making the boss immune to freezing for 30 seconds.
**It can be used as the last part of freezing chain however (for example, after throwing [[Consumable|Water Orbs]] assuming correct timing).
*'''Damage Received Increase''' is additive to the All Damage multiplier.
*'''Damage Received Increase''' is additive to the All Damage multiplier.
**Because of this, the relative increase of the debuff's efficiency when using DMP is slightly lower.<br />Assuming Dynamo Mode increases damage by 30%, the debuff increases damage dealt during Dynamo Mode by:
**Because of this, the relative increase of the debuff's efficiency when using DMP is slightly lower.<br />Assuming Dynamo Mode increases damage by 30%, the debuff increases damage dealt during Dynamo Mode by:
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== Trivia ==
== Trivia ==
*Zero Kelvin, also known as [https://en.wikipedia.org/wiki/Absolute_zero absolute zero], is the theoretical temperature at which matter stops moving completely.
*Zero Kelvin, also known as '''[[wikipedia:Absolute_zero|absolute zero]]''', is the theoretical temperature at which matter stops moving completely.
**Zero Kelvin is -459° Fahrenheit or -273° Celsius.
**Zero Kelvin is -459° Fahrenheit or -273° Celsius.
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| 03/12/2020 || 04/08/2020 || colspan=2 align="left" |  
| 03/12/2020 || 04/08/2020 || colspan=2 align="left" |  
*Fixed the error where Shockwave hits don't recover DP.
*Fixed the error where Shockwave hits don't recover DP.
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| 02/29/2024 || rowspan=2 | 03/27/2024 || colspan=2 align="left" |
*{{nerf|{{se||Freeze}} effect removed.}}
*{{buff|{{se|094|Frostbite||ed}} effect added.}}
*{{buff|'''Skill Range''' increased.}}
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| 03/14/2024 || colspan=2 align="left" |
*{{buff|Stacks required to activate '''Damage Received Increase''' effect removed.}}
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