Install - Shooting Chaser: Difference between revisions

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__NOTOC__
__NOTOC__{{Languages|Install - Shooting Chaser}}
{{Languages|Install - Shooting Chaser}}
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| [[File:Mm_sa2.jpg]]
| [[File:MastermindSkill7.png]]
| '''[Special Active]''' Add creates [[Arc_Tracer#Dynamo_Factory|Dynamo Factory drone]] with the [Shooting Chaser Installation] which follows behind him. After the initial summon cooldown, Add is then able to command it to clone itself and home in on the target. 4 clone drone will then fire lasers from above.
| {{SkillType|SA|T}} Dynamo is changed to enter Shooting Chaser mode. When installed, Shooting Chaser will lock on to enemies and deal damage over time. Only the initial hit of Shooting Chaser will cause flinch.
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| {{SkillText|DP Skill}}
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| {{SkillText|Dynamo Factory|Shooting Chaser}}
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| {{SkillText|True|Cooldown|2}}
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<br>
== Requirements ==
 
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== Requirements ==
|- style="background:#9F81F7;"
 
! Class          !! Master !! Level Required !! SP Cost Per Level !! Alternative                !! Skill Requirement
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
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| [[Mastermind]] || Lv. 20 || 45            || 4                || [[Install - Pulse Gatling]] || [[Skill_Quest#Level_45_Layer_Skill_.28Level_Requirement:_45.29|'''Level 45 Layer Skill Quest''']]
! Class !! Level Required
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| [[Mastermind]] || 55
|}
|}
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<br>


== Skill Information ==
== Skill Information ==
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|- style="background:#9F81F7;"
! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! colspan="5" | Laser x4 Drones
|- style="background:#9F81F7;"
! Damage (Physical) !! Duration !! Max hit !! MP Usage !! Cooldown
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| align="left" | 1 || rowspan="2" | 45 || 69% || rowspan="9" | 3 Seconds || rowspan="9" | 7 hits || rowspan="9" | 100 MP || rowspan="9" | 11 Seconds
|-
| align="left" | 2 || 72%
|-
|-
| align="left" | 3 || 48 || 75%
! Mode !! Psionic Bullet (Physical) !! Duration !! Max Hits Per Drone !! Drone Count !! MP Usage !! DP Usage !! Cooldown
|-
|-
| align="left" | 4 || 52 || 78%
| colspan="8" | '''Normal'''
|-
|-
| align="left" | 5 || 56 || 81%
| {{PvE}} || 169% || rowspan=2 | 3 Seconds || rowspan=2 | {{tt|7|see [[#Tips and Details|Tips and Details]]}} || rowspan=2 | 4 || rowspan=2 | 130 MP || rowspan=2 | 30 DP || rowspan=2 | 11 Seconds
|-
|-
| align="left" | 6 || 60 || 85%  
| {{PvP}} || 57%
|-
|-
| align="left" | 7 || 64 || 88%
| colspan="8" | '''[Enhanced]'''
|-
|-
| align="left" | 8 || 68 || 91%
| {{PvE}} || 169% || rowspan=2 | 3 Seconds || rowspan=2 | {{tt|7|see [[#Tips and Details|Tips and Details]]}} || rowspan=2 | 4  || rowspan=2 | 130 MP || rowspan=2 | 30 DP || rowspan=2 | 9 Seconds
|-
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| align="left" | 9 || 72 || 94%  
| {{PvP}} || 57%
|}
|}
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<br>


== Tips and Detail ==
== [[Skill Traits]] ==
*When 'chasing' more then 1 target, the 4 clones will split according to how many targets that were aimed.
{{Traits|Add|Install - Shooting Chaser|Enhanced, Empowered}}
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== Total Damage ==
{{Damage|true|Add
|dmg=169
|pvp_dmg=57
|hits=7*4
|enhanced=true
|empowered=true
|passive1=Transformation: Offensive Mode
}}
*Assumes single target.
*Damage calculations do not include {{tt|installation hit|See [[#Tips and Details|Tips and Details]]}}.
<br>
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== Updates ==
== Related Skills ==
*03/20/2014 KR
{{SkillTable|
**Damage increased
MastermindPassive1.png; Dynamo Factory - Enhanced Transformation;
MastermindPassive3.png; Transformation: Offensive Mode Locked-Expert;
MastermindPassive4.png; Awakened Will: Mastermind;
MastermindPassive5.png; A.I. Upgrade Locked-Trans2;
DominatorPassive1.png; Energy Flow;
MastermindSkill10.png; Force Field/Mod;
}}
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{{MMSkills}}
== Tips and Details ==
*When installing the skill or switching installs, the act will do 256% (128% in PvP) Physical Damage. This has a 3-second cooldown which is mitigated to 0.15 seconds by [[Dynamo Factory - Enhanced Transformation]].
**This Installation Hit is not affected by any skill traits.
*When the '''Chaser''' touches an enemy, each drone will hit once. This will deal no damage and but will have hitstun.
**It also prevents the target from [[Mana Break|mana-breaking]] during a delay, but if you have [[A.I. Upgrade]], the hitstun will cancel the delay and thus make the skill mana-breakable.
*When "chasing" more than 1 target, the 4 drones will split according to how many targets were aimed at.
**The number of drones will count towards the damage, but not towards the total hit count. No matter how many drones are "chasing" the target, the max hits will always be 7.
*As long as the enemy is in close proximity, the drones will be able to lock onto them, even if they were invincible during the activation or knocked down, but it won't be homing. You have to overlap the drone physically to the target to do that.
**'''Shooting Chaser''' cannot hit targets behind you. However, if there is at least 1 enemy behind you, '''Chaser''' will be shot ahead with a long straight range, but it won't be homing. If it hits, only 1 laser will appear, but the hitstun will be applied.
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==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add updates-table"
|-
! colspan=2 | Date !! colspan=2 | Changes
|-
! KR !! NA !! PvE !! PvP
|-
| 03/13/2014 || 10/29/2014 || colspan=2 align="left" |
*'''Install - Shooting Chaser''' added.
|-
| 03/20/2014 || - || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 05/15/2014 || 09/17/2014 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
*{{nerf|Changed so the following hits won't give hitstun.}}
|-
| rowspan=2 | 11/06/2014 || rowspan=2 | - || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
*{{nerf|MP cost increased.}}
|-
| align="left" |
*None
| align="left" |
*{{nerf|Tracking range decreased.}}
|-
| 12/30/2015 || - || colspan=2 align="left" |
*{{nerf|Unable to continue recovering Mutation points when the character was caught in a delay.}}
|-
| 04/20/2015 || - || colspan=2 align="left" |
*{{nerf|Skill's hitbox changes to follow the visual effect, so the hitbox becomes smaller.}}
|-
| 06/04/2015 || - || colspan=2 align="left" |
*Fixed the error where the Dynamo Factory will disappear when switching Dynamo Factory Mode.
|-
| 04/21/2016 || 05/18/2016 || colspan=2 align="left" |
*{{nerf|"'''Empowered'''" attribute effect decreased.}}
|-
| 10/13/2016 || 11/23/2016 || colspan=2 align="left" |
*{{nerf|Can no longer hit targets behind you.}}
|-
| 12/01/2016 || 01/11/2017 || colspan=2 align="left" |
*Fixed issue where summoning Dynamo Factory Mode can proc Elements.
|-
| 01/25/2017 || 02/08/2017 || colspan=2 align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 04/27/2017 || 05/10/2017 || align="left" |
*{{nerf|'''Damage''' decreased.}}
| align="left" |
*None
|-
| 06/15/2017 || 06/28/2017 || colspan=2 align="left" |
*Fixed issue where not affected by "MP Usage Reduce" effect.
|-
| 11/15/2017 || - || colspan=2 align="left" |
*Fixed issue where will attack invincible or knock down target.
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 06/14/2018 || 06/27/2018 || align="left" |
*{{nerf|'''Damage''' decreased.}}
| align="left" |
*None
|}
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==Alternative Names ==
{{AlternateLanguages
|Color={{ColorSel|CharLight|Add}}
|KR=인스톨 - 슈팅 체이서 |KRName=Install - Shooting Chaser
|FR=Installation - Laser téléguidé |FRName=Installation - Radiocontrolled Laser
|JP=インストール - シューティングチェイサー |JPName=Install - Shooting Chaser
|CN=安装 - 射击追踪 |CNName=Install - Shooting Chase
|PL=Instalacja: Laserowe drony |PLName=Install : Laser Drones
|DE=Install - Zielsuchende Laser |DEName=Install - ???
|ES=Instalar - Láser buscador |ESName=Install - Seeker Laser
|IT=Installazione - Laser guidato |ITName=Install - Guided Laser
|BR=Instalação - Canhão Perseguidor |BRName=Install - Persecutor Cannon
}}
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{{SkillNav - Mastermind}}
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