Install - Shooting Chaser: Difference between revisions

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__NOTOC__{{Languages|Install - Shooting Chaser}}
__NOTOC__{{Languages|Install - Shooting Chaser}}
<div style="float: right;">{{#ev:youtube|I14V4bnFMqA|300}}</div>
{{#ev:youtube|dsMEBU2BAYc|400|right}}
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{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
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| [[File:Mm_sa2.jpg]]
| [[File:MastermindSkill7.png]]
| '''[Special Active]''' Dynamo Factory: Shooting Chaser
| {{SkillType|SA|T}} Dynamo is changed to enter Shooting Chaser mode. When installed, Shooting Chaser will lock on to enemies and deal damage over time. Only the initial hit of Shooting Chaser will cause flinch.
You install a drone that then duplicates upon activation and then inflicts continual damage on the enemy with a laser beam for 3 seconds. The first hit inflicts hitstun.
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|-
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| <font color="4488FF">'''DP Skill'''</font>
| {{SkillText|DP Skill}}
*DP is not consumed while Dynamo Configuration Mode (Awakening) is activated.
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|-
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|<font color="FF7F50">'''Dynamo Factory: Shooting Chaser'''</font>
| {{SkillText|Dynamo Factory|Shooting Chaser}}
*Dynamo Factory activation: 30 DP
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*Duration: 30 Seconds
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*If another mode is already active, the mode will be switched and you will receive 1 Dynamo mutation point.
| {{SkillText|True|Cooldown|2}}
*<font color="FF0000">'''Shooting Chaser'''</font> costs 100 MP.
|}
|}
<br>
<br>


== Requirements ==
== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
 
|- style="background:{{ColorSel|CharLight|Add}}"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
! Class          !! Master !! Level Required !! SP Cost Per Level !! Alternative                !! Skill Requirement
|-
|-
| [[Mastermind]] || Lv. 20 || 45            || 4                || [[Install - Pulse Gatling]] || [[Skill_Quest#Level_45_Layer_Skill_.28Level_Requirement:_45.29|'''Level 45 Layer Skill Quest''']]
! Class !! Level Required
|-
| [[Mastermind]] || 55
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
{{tabs
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
|name=SkillInfo
|-
|tab1=NA
! Mode !! Psionic Bullet (Physical) !! Duration !! Max Hits Per Drone !! Drone Count !! MP Usage !! DP Usage !! Cooldown
|contents1=
|-
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
| colspan="8" | '''Normal'''
{{!}}- style="background:{{ColorSel|CharLight|Add}}"
|-
! rowspan="2" {{!}} Skill Level !! rowspan="2" {{!}} Level Required !! rowspan="2" {{!}} Installation Hit<br>(Magical) !! colspan="6" {{!}} Shooting Chaser
| {{PvE}} || 169% || rowspan=2 | 3 Seconds || rowspan=2 | {{tt|7|see [[#Tips and Details|Tips and Details]]}} || rowspan=2 | 4 || rowspan=2 | 130 MP || rowspan=2 | 30 DP || rowspan=2 | 11 Seconds
{{!}}- style="background:{{ColorSel|CharLight|Add}}"
|-
! Psionic Impact (Physical) !! Number of Drones !! Duration !! Max hits !! MP Usage !! Cooldown  
| {{PvP}} || 57%
{{!}}-
|-
{{!}} align="left" {{!}} 1 {{!}}{{!}} rowspan="2" {{!}} 45 {{!}}{{!}} rowspan="9" {{!}} 128% {{!}}{{!}} 69% per hit {{!}}{{!}} rowspan="9" {{!}} 4 {{!}}{{!}} rowspan="9" {{!}} 3 Seconds {{!}}{{!}} rowspan="9" {{!}} 7 hits per drone {{!}}{{!}} rowspan="9" {{!}} 100 MP {{!}}{{!}} rowspan="9" {{!}} 11 Seconds
| colspan="8" | '''[Enhanced]'''
{{!}}-
|-
{{!}} align="left" {{!}} 2 {{!}}{{!}} 72% per hit
| {{PvE}} || 169% || rowspan=2 | 3 Seconds || rowspan=2 | {{tt|7|see [[#Tips and Details|Tips and Details]]}} || rowspan=2 | 4 || rowspan=2 | 130 MP || rowspan=2 | 30 DP || rowspan=2 | 9 Seconds
{{!}}-
|-
{{!}} align="left" {{!}} 3 {{!}}{{!}} 48 {{!}}{{!}} 75% per hit
| {{PvP}} || 57%
{{!}}-
|}
{{!}} align="left" {{!}} 4 {{!}}{{!}} 52 {{!}}{{!}} 78% per hit
<br>
{{!}}-
 
{{!}} align="left" {{!}} 5 {{!}}{{!}} 56 {{!}}{{!}} 81% per hit
== [[Skill Traits]] ==
{{!}}-
{{Traits|Add|Install - Shooting Chaser|Enhanced, Empowered}}
{{!}} align="left" {{!}} 6 {{!}}{{!}} 60 {{!}}{{!}} 85% per hit
<br>
{{!}}-
 
{{!}} align="left" {{!}} 7 {{!}}{{!}} 64 {{!}}{{!}} 88% per hit
== Total Damage ==
{{!}}-
{{Damage|true|Add
{{!}} align="left" {{!}} 8 {{!}}{{!}} 68 {{!}}{{!}} 91% per hit
|dmg=169
{{!}}-
|pvp_dmg=57
{{!}} align="left" {{!}} 9 {{!}}{{!}} 72 {{!}}{{!}} 94% per hit
|hits=7*4
{{!}}}
|enhanced=true
|tab2=KR
|empowered=true
|contents2=
|passive1=Transformation: Offensive Mode
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
}}
{{!}}- style="background:{{ColorSel|CharLight|Add}}"
*Assumes single target.
! rowspan="2" {{!}} Skill Level !! rowspan="2" {{!}} Level Required !! colspan="6" {{!}} Shooting Chaser
*Damage calculations do not include {{tt|installation hit|See [[#Tips and Details|Tips and Details]]}}.
{{!}}- style="background:{{ColorSel|CharLight|Add}}"
<br>
! Psionic Impact (Physical) !! Number of Drones !! Duration !! Max hits !! MP Usage !! Cooldown
 
{{!}}-
== Related Skills ==
{{!}} align="left" {{!}} 1 {{!}}{{!}} rowspan="2" {{!}} 45 {{!}}{{!}} 83% per hit {{!}}{{!}} rowspan="12" {{!}} 4 {{!}}{{!}} rowspan="12" {{!}} 3 Seconds {{!}}{{!}} rowspan="12" {{!}} 7 hits per drone {{!}}{{!}} rowspan="12" {{!}} 130 MP {{!}}{{!}} rowspan="12" {{!}} 11 Seconds
{{SkillTable|
{{!}}-
MastermindPassive1.png; Dynamo Factory - Enhanced Transformation;
{{!}} align="left" {{!}} 2 {{!}}{{!}} 87% per hit
MastermindPassive3.png; Transformation: Offensive Mode Locked-Expert;
{{!}}-
MastermindPassive4.png; Awakened Will: Mastermind;
{{!}} align="left" {{!}} 3 {{!}}{{!}} 48 {{!}}{{!}} 90% per hit
MastermindPassive5.png; A.I. Upgrade Locked-Trans2;
{{!}}-
DominatorPassive1.png; Energy Flow;
{{!}} align="left" {{!}} 4 {{!}}{{!}} 52 {{!}}{{!}} 94% per hit
MastermindSkill10.png; Force Field/Mod;
{{!}}-
{{!}} align="left" {{!}} 5 {{!}}{{!}} 56 {{!}}{{!}} 98% per hit
{{!}}-
{{!}} align="left" {{!}} 6 {{!}}{{!}} 60 {{!}}{{!}} 102% per hit
{{!}}-
{{!}} align="left" {{!}} 7 {{!}}{{!}} 64 {{!}}{{!}} 105% per hit
{{!}}-
{{!}} align="left" {{!}} 8 {{!}}{{!}} 68 {{!}}{{!}} 109% per hit
{{!}}-
{{!}} align="left" {{!}} 9 {{!}}{{!}} 72 {{!}}{{!}} 113% per hit
{{!}}-
{{!}} align="left" {{!}} 10 {{!}}{{!}} 76 {{!}}{{!}} 117% per hit
{{!}}-
{{!}} align="left" {{!}} 11 {{!}}{{!}} 80 {{!}}{{!}} 120% per hit
{{!}}-
{{!}} align="left" {{!}} 12 {{!}}{{!}} 84 {{!}}{{!}} 124% per hit
{{!}}}
}}
}}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*When installing the skill or switching installs, the act will do 256% (128% in PvP) Physical Damage. This has a 3-second cooldown which is mitigated to 0.15 seconds by [[Dynamo Factory - Enhanced Transformation]].
**This Installation Hit is not affected by any skill traits.
*When the '''Chaser''' touches an enemy, each drone will hit once. This will deal no damage and but will have hitstun.  
*When the '''Chaser''' touches an enemy, each drone will hit once. This will deal no damage and but will have hitstun.  
**It also prevents the target from [[Mana Break|mana-breaking]].
**It also prevents the target from [[Mana Break|mana-breaking]] during a delay, but if you have [[A.I. Upgrade]], the hitstun will cancel the delay and thus make the skill mana-breakable.
*When "chasing" more than 1 target, the 4 drones will split, according to how many targets that were aimed.
*When "chasing" more than 1 target, the 4 drones will split according to how many targets were aimed at.
**The number of drones will count towards the damage, but not towards the total hit count. No matter how many drones are "chasing" the target, the max hits will always be 7.
*As long as the enemy is in close proximity, the drones will be able to lock onto them, even if they were invincible during the activation or knocked down, but it won't be homing. You have to overlap the drone physically to the target to do that.
**'''Shooting Chaser''' cannot hit targets behind you. However, if there is at least 1 enemy behind you, '''Chaser''' will be shot ahead with a long straight range, but it won't be homing. If it hits, only 1 laser will appear, but the hitstun will be applied.
<br>
<br>


== Updates ==
==Updates==
*03/20/2014 KR
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add updates-table"
**Damage increased
|-
*05/15/2014 KR
! colspan=2 | Date !! colspan=2 | Changes
**Changed so the damage increased and the following hits won't give hitstun.
|-
*11/06/2014 KR
! KR !! NA !! PvE !! PvP
**MP cost increased.
|-
**Damage increased.
| 03/13/2014 || 10/29/2014 || colspan=2 align="left" |
**PvP tracking range decreased.
*'''Install - Shooting Chaser''' added.
*12/30/2014 KR
|-
**Unable to continue recovering Mutation points when the character was caught in a delay.
| 03/20/2014 || - || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 05/15/2014 || 09/17/2014 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
*{{nerf|Changed so the following hits won't give hitstun.}}
|-
| rowspan=2 | 11/06/2014 || rowspan=2 | - || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
*{{nerf|MP cost increased.}}
|-
| align="left" |
*None
| align="left" |
*{{nerf|Tracking range decreased.}}
|-
| 12/30/2015 || - || colspan=2 align="left" |
*{{nerf|Unable to continue recovering Mutation points when the character was caught in a delay.}}
|-
| 04/20/2015 || - || colspan=2 align="left" |
*{{nerf|Skill's hitbox changes to follow the visual effect, so the hitbox becomes smaller.}}
|-
| 06/04/2015 || - || colspan=2 align="left" |
*Fixed the error where the Dynamo Factory will disappear when switching Dynamo Factory Mode.
|-
| 04/21/2016 || 05/18/2016 || colspan=2 align="left" |
*{{nerf|"'''Empowered'''" attribute effect decreased.}}
|-
| 10/13/2016 || 11/23/2016 || colspan=2 align="left" |
*{{nerf|Can no longer hit targets behind you.}}
|-
| 12/01/2016 || 01/11/2017 || colspan=2 align="left" |
*Fixed issue where summoning Dynamo Factory Mode can proc Elements.
|-
| 01/25/2017 || 02/08/2017 || colspan=2 align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 04/27/2017 || 05/10/2017 || align="left" |
*{{nerf|'''Damage''' decreased.}}
| align="left" |
*None
|-
| 06/15/2017 || 06/28/2017 || colspan=2 align="left" |
*Fixed issue where not affected by "MP Usage Reduce" effect.
|-
| 11/15/2017 || - || colspan=2 align="left" |
*Fixed issue where will attack invincible or knock down target.
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 06/14/2018 || 06/27/2018 || align="left" |
*{{nerf|'''Damage''' decreased.}}
| align="left" |
*None
|}
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{{AlternateLanguages
{{AlternateLanguages
|Color={{ColorSel|CharLight|Add}}
|Color={{ColorSel|CharLight|Add}}
|FR=Installation - Laser téléguidé |FRName=Install - Telecontrolled laser
|KR=인스톨 - 슈팅 체이서 |KRName=Install - Shooting Chaser
|FR=Installation - Laser téléguidé |FRName=Installation - Radiocontrolled Laser
|JP=インストール - シューティングチェイサー |JPName=Install - Shooting Chaser
|CN=安装 - 射击追踪 |CNName=Install - Shooting Chase
|PL=Instalacja: Laserowe drony |PLName=Install : Laser Drones
|DE=Install - Zielsuchende Laser |DEName=Install - ???
|ES=Instalar - Láser buscador |ESName=Install - Seeker Laser
|IT=Installazione - Laser guidato |ITName=Install - Guided Laser
|BR=Instalação - Canhão Perseguidor |BRName=Install - Persecutor Cannon
}}
}}
<br>
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{{SkillNav - Mastermind}}
{{MMSkills}}
[[Category:Second Job MP1 Tier Skills]]
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