Extreme Chaser: Difference between revisions

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__NOTOC__{{Languages|Extreme Chaser}}
__NOTOC__{{Languages|Extreme Chaser}}
<div style="float: right;">{{#ev:youtube|rQdudgLmVSY|300}}</div>
{{#ev:youtube|qJMUc0BD7O4|400|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| [[Image:MMTrans6.png]]
| [[File:MastermindSkill11.png]]
| {{SkillType|SA|B}} Deploys a dissolver beam generator that fires down and chases nearby targets.
| {{SkillType|SA|B}} Deploy shockwaves that swiftly chases targets. The shockwave creates an energy explosion upon hit and attack enemies fiercely.
Dissolver beams deal more damage when attacking the same target longer.  
|-
|-
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| {{SkillText|DP Recovery Skill|60}}
| {{SkillText|DP Recovery|60}}
|-
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== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Add}}"
! Class !! Level Required
! Class !! Level Required
|-
|-
| [[Mastermind/Transcendence|Mastermind : Transcendent]] || 95
| [[Mastermind]]: Transcendent || 95
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Add}}"
! rowspan=2 | Mode !! colspan=2 | Damage (Physical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | DP Recovery !! rowspan=2 | Cooldown
! rowspan=2 | Level Required !! rowspan=2 | Dissolving Beam (Physical) !! colspan=2 | Max Hits !! colspan=2 | Duration !! rowspan=2 | MP Usage !! rowspan=2 | DP Recovery !! rowspan=2 | Cooldown
|-
|- style="background:{{ColorSel|CharLight|Add}}"
! Shockwave !! Energy Blast !! Shockwave !! Energy Blast<br/>(Per Shockwave hit)
! Initial !! Additional !! Initial !! Additional
|-
| colspan="8" | '''Normal'''
|-
|-
| align="left" | 95 || 256% → 512% || rowspan=2 | 20 || rowspan=2 | 4 ~ 8 || rowspan=2 | 5 Seconds || rowspan=2 | 1 ~ 2 Seconds || rowspan=2 | 300 MP || rowspan=2 | 60 DP || rowspan=2 | 23 seconds
| {{PvE}} || 224% || 356% || rowspan=2 | 5 || rowspan=2 | 6 || rowspan=2 | 300 MP || rowspan=2 | 60 DP || rowspan=2 | 23 seconds
|-
|-
| align="left" | [Enhanced] || 307% → 614%
| {{PvP}} || 99% || 142%
|}
|-
 
| colspan="8" | '''[Enhanced]'''
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Add}}"
! Level Required !! Dissolving Beam (Physical)
|-
|-
| align="left" | 95 || 102% → 204%
| {{PvE}} || 268% || 427% ||  rowspan=2 | 5 || rowspan=2 | 6 || rowspan=2 | 300 MP || rowspan=2 | 60 DP || rowspan=2 | 23 seconds
|-
|-
| align="left" | [Enhanced] || 122% → 244%
| {{PvP}} || 120% || 170%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Add|Extreme Chaser|Heavy, Haste|cd=23}}
|- style="background:{{ColorSel|CharLight|Add}}"
! colspan=2 | Haste Extreme Chaser !! colspan=2 | Light Extreme Chaser
|- style="background:{{ColorSel|CharLight|Add}}"
! rowspan=2 | Attribute Effect !! Details !! rowspan=2 | Attribute Effect !! Details
|- style="background:{{ColorSel|CharLight|Add}}"
! Cooldown !! MP Usage
|-
| {{SkillText|Haste|80}} || 18.4 Seconds || {{SkillText|Light|80}} || 240 MP
|}
<br>
<br>


== Total Damage ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Damage|true|Add
|- style="background:{{ColorSel|CharLight|Add}}"
|dmg=268, 427
! rowspan=2 | Mode !! colspan=2 | Regular
|pvp_dmg=120, 170
|- style="background:{{ColorSel|CharLight|Add}}"
|hits=5, 5*6
! Normal !! DP Mode (2 DMP)
|avg_hits=3, 3*6
|-
|awk_dmg=i*1.1, i*1.1
! {{PvE}}
|pvp_awk_dmg=i*1.1, i*1.1
| {{formatnum:{{#expr: 307*4 + 614*16}}}}% || {{formatnum:{{#expr: 307*4 + 614*24}}}}%
|awk_hits=5, 5*7
|-
|avg_awk_hits=3, 3*7
! {{PvP}}  
|awk_suffix=/ [[Control Tower]]
| {{formatnum:{{#expr: 122*4 + 244*16}}}}% || {{formatnum:{{#expr: 122*4 + 244*24}}}}%
|heavy=true
|}
|bug=true
|dmp=2
}}
*'''Average''' assumes 3 '''Shockwave''' and {{#expr:3*6}} '''Energy Explosion''' hits, or {{#expr:3*7}} with [[Control Tower]].
<br>
<br>


== Related Skills ==
== Related Skills ==
{| style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable|
DominatorPassive2.png; Control Tower;
}}
<br>
 
== Old Version ==
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable"
|-
! width="300px" | Video
! Description
|-
|-
| width="40" | [[File:DomPassive2.png]]
|{{#ev:youtube|rQdudgLmVSY|300}}
| align="center" width="150" |  [[Control Tower]]
|Between its initial release and the 02/29/2024 KR Patch, '''Extreme Chaser''' used to fire a beam which caused lasers to constantly rain down on a specific target.
|}
|}
<br>
<br>


== Tips and Details ==
==Updates==
*Damage values doubles after attacking a single target for 1 second.
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add updates-table"
*Skill does not inflict hitstun.
|-
*'''Extreme Chaser''' checks for new targets within an area, shown by the [[Force Field]] visual effect upon casting.
**This area is completely separate from Add and is instead tied to the device.
**If there are no more targets in the area, it will continue firing at its current location.
*'''Extreme Chaser''' travels towards its new target due to the beams being generated from a mobile summon off-screen.
**This is in contrast to [[Install - Starfall]] which fires lasers at a target area from a stationary drone.
***This gives Extreme Chaser a shorter interval between firing and landing due to beams only travelling halfway compared to Starfall.
<br>
 
== Updates ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Add}}"
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Add}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
| 11/03/2016 || - || colspan=2 align="left" |  
| 11/03/2016 || 11/23/2016 || colspan=2 align="left" |  
{{nerf|Damage decreased.}}
*'''Extreme Chaser''' added.
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 01/25/2017 || - || colspan=2 align="left" |  
| 01/25/2017 || 02/08/2017 || colspan=2 align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 04/27/2017 || - || align="left" |  
| 04/27/2017 || 05/10/2017 || align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*None
*None
|-
|-
| 07/27/2017 || - || align="left" |  
| 07/27/2017 || 08/09/2017 || align="left" |  
*None
*None
| align="left" |  
| align="left" |  
{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 09/28/2017 || 10/18/2017 || align="left" |  
| 09/28/2017 || 10/18/2017 || align="left" |  
*None
*None
| align="left" |  
| align="left" |  
{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 02/22/2018 || - || colspan=2 align="left" |  
| 02/22/2018 || rowspan=2 | 04/18/2018 || colspan=2 align="left" |  
{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
| 04/05/2018 || colspan=2 align="left" |  
{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 06/14/2018 || 06/27/2018 || colspan=2 align="left" |  
| 06/14/2018 || 06/27/2018 || colspan=2 align="left" |  
{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 06/28/2018 || 07/11/2018 || colspan=2 align="left" |  
| 06/28/2018 || 07/11/2018 || colspan=2 align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 02/21/2019 || - || colspan=2 align="left" |  
| 02/21/2019 || - || colspan=2 align="left" |  
*Fixed skill being unable to hit '''Drabaki''' in [[Twisted Time and Space - Fahrmann's Peak]].
*Fixed skill being unable to hit '''Drabaki''' in [[Twisted Time and Space - Fahrmann's Peak]].
|-
| 02/29/2024 || rowspan=2 | 03/27/2024 || colspan=2 align="left" |
*Skill features changed.
*Icon changed from [[File:MastermindSkill11 (Old).png|30px]] to [[File:MastermindSkill11.png|30px]]
|-
| 03/14/2024 || colspan=2 align="left" |
*{{buff|Homing improved.}}
*'''Light''' trait changed to '''Heavy'''.
|}
|}
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{{SkillNav - Mastermind}}
{{MMTSkills}}

Revision as of 12:53, 1 April 2024

[Special Active: Bravery]
Deploy shockwaves that swiftly chases targets. The shockwave creates an energy explosion upon hit and attack enemies fiercely.
DP Recovery Skill
  • Recover 60 DP when the skill is used
  • DP is not recovered while in Dynamo Configuration Mode (Awakening)
Dynamo Mutation Point
  • Uses a maximum of 2 Dynamo Mutation Points with Awakening.
  • Dissolving Beam duration increased by 1 second per Dynamo Mutation Point.
    (Skill can be used without Mutation Points)
Final Enhanced Skill
  • Damage is increased by 1.2 times.


Requirements

Class Level Required
Mastermind: Transcendent 95


Skill Information

Mode Damage (Physical) Max Hits MP Usage DP Recovery Cooldown
Shockwave Energy Blast Shockwave Energy Blast
(Per Shockwave hit)
Normal
PvE 224% 356% 5 6 300 MP 60 DP 23 seconds
PvP 99% 142%
[Enhanced]
PvE 268% 427% 5 6 300 MP 60 DP 23 seconds
PvP 120% 170%


Skill Traits

Heavy Extreme ChaserHaste Extreme Chaser
Attribute EffectCooldownAttribute EffectCooldown
Damage increased to 144%
Cooldown increased to 120%
27.6 SecondsCooldown decreased to 80%18.4 Seconds


Total Damage

 : Damage values may not be reflected in Free Training.
ModeBase
RegularDynamo Configuration (2 DMP) / Control Tower
NormalHeavyNormalHeavy
AverageMaxAverageMaxAverageMaxAverageMax
PvE8,490%14,150%12,225.6%20,376%10,748.1%17,913.5%15,477.26%25,795.44%
PvP3,420%5,700%4,924.8%8,208%4,323%7,205%6,225.12%10,375.2%
  • Average assumes 3 Shockwave and 18 Energy Explosion hits, or 21 with Control Tower.


Related Skills


Old Version

Video Description
Between its initial release and the 02/29/2024 KR Patch, Extreme Chaser used to fire a beam which caused lasers to constantly rain down on a specific target.


Updates

Date Changes
KR NA PvE PvP
11/03/2016 11/23/2016
  • Extreme Chaser added.
  • Damage decreased.
01/25/2017 02/08/2017
  • Damage increased.
04/27/2017 05/10/2017
  • Damage increased.
  • None
07/27/2017 08/09/2017
  • None
  • Damage decreased.
09/28/2017 10/18/2017
  • None
  • Damage decreased.
02/22/2018 04/18/2018
  • Damage decreased.
04/05/2018
  • Damage decreased.
06/14/2018 06/27/2018
  • Damage decreased.
06/28/2018 07/11/2018
  • Damage increased.
02/21/2019 -
02/29/2024 03/27/2024
  • Skill features changed.
  • Icon changed from to
03/14/2024
  • Homing improved.
  • Light trait changed to Heavy.


Alternative Names

Server Name Translation
South Korea 익스트림 체이서 Extreme Chaser
Japan エクストリームチェイサー Extreme Chaser
China (Simplified Chinese) 极限追踪 Extreme Chase
Germany Extremverfolger Extreme Chaser
Spain Perseguidor extremo Extreme Chaser
France Poursuivant extrême Extreme Chaser
Italy Persecutore estremo Extreme Chaser
Poland Ekstremalny Prześladowca Extreme Chaser
United Kingdom Extreme Pursuer
Brazil Perseguidor Extremo Extreme Chaser