Maximum Strike/es: Difference between revisions

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__NOTOC__{{Languages|Maximum Strike}}
__NOTOC__{{Languages|Maximum Strike}}
<div style="float: right;">{{#ev:youtube|JJEtBdoJlo8|300}}</div>
<div style="float: right;">{{#ev:youtube|JJEtBdoJlo8|400}}</div>
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[File:TiTSkill6.png]]<br>[[File:DESkill7.png]]
| [[File:DiabolicEsperSkill1.png]]<br>[[File:DiabolicEsperSkill1-2.png]]
| '''[Special Active]''' Stir spacetime by vibrating atoms in the air to create 6 spatiotemportal bodies for a period of 60 seconds. (Firing interval of 0.5 seconds)
| '''[Special Active]''' Stir spacetime by vibrating atoms in the air to create 6 spatiotemportal bodies for a period of 60 seconds. (Firing interval of 0.5 seconds)
|-
|-
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== Requirements ==
== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{ADSquareSkill}}
|- style="background:{{ColorSel|CharLight|Add}}"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
! Class             !! Level Required !! Left Skill Trait Level !! Right Skill Trait Level
|-
! Class !! Level Required !! Left Skill Trait Level !! Right Skill Trait Level
|-
|-
| [[Diabolic Esper]]  || 35 || 49 || 57
| [[Diabolic Esper]]  || 35 || 49 || 57
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== Skill Information  ==
== Skill Information  ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
|- style="background:{{ColorSel|CharLight|Add}}"
|-
! rowspan="3" | Level Required !! colspan=3 | Damage !! rowspan=2 colspan=3 | Spatiotemporal !! rowspan="3" | MP Usage !! rowspan="3" | DP Recovery !! rowspan="3" | Cooldown
! rowspan="3" | Level Required !! colspan=3 | Damage !! rowspan=2 colspan=3 | Spatiotemporal !! rowspan="3" | MP Usage !! rowspan="3" | DP Recovery !! rowspan="3" | Cooldown
|- style="background:{{ColorSel|CharLight|Add}}"
|- style="background:{{ColorSel|CharLight|Add}}"
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== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
|- style="background:{{ColorSel|CharLight|Add}}"
|-
! colspan=5 | Enhanced Maximum Strike !! colspan=6 | Heavy Maximum Strike  
! colspan=5 | Enhanced Maximum Strike !! colspan=6 | Heavy Maximum Strike  
|- style="background:{{ColorSel|CharLight|Add}}"
|- style="background:{{ColorSel|CharLight|Add}}"
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== Tips and Details ==
== Tips and Details ==
*If the final Spatiotemporal Body is being canceled, it will not be firing out, leaving the final Spatiotemporal Body with the skill's cooldown.
*If the final Spatiotemporal Body is being canceled, it will not be firing out, leaving the final Spatiotemporal Body with the skill's cooldown.
*Cooldown will be counted after using the skill. However, if you fire out all the Spatiotemporal Body after 25 seconds (37.5 seconds in DP Mode), it will count the whole skill's cooldown again.
*Cooldown will be counted after using the skill. However, if you fire out all the Spatiotemporal Body after 25 seconds (37.5 seconds in {{DCM}}), it will count the whole skill's cooldown again.
*In NA, this skill's tooltip description partially uses [[Stardust Shower]]'s skill tooltip description.  
*In NA, this skill's tooltip description partially uses [[Stardust Shower]]'s skill tooltip description.  
**It reads that the duration of this skill will increase by 0.333 seconds for each Dynamo Mutation Point consumed.  
**It reads that the duration of this skill will increase by 0.333 seconds for each Dynamo Mutation Point consumed.  
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