Sharpshooter Syndrome/ModA: Difference between revisions

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__NOTOC__{{DISPLAYTITLE:Sharpshooter Syndrome}}{{Languages|Sharpshooter Syndrome (Force)}}
__NOTOC__{{DISPLAYTITLE:[Mod] Sharpshooter Syndrome}}{{Languages|Sharpshooter Syndrome/ModA}}
<div style="float: right;">{{#ev:youtube|nATgkW56edI|300}}</div>
{{ForceSkillTabs
|Character=Chung
}}
{{#ev:youtube|WNz5XCOxYOk|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| {{Force|SI_POCALADBOLG.png}}
| {{Force|SI_POCALADBOLG.png}}
| {{SkillType|SA|S}}<br>{{SkillType|M}} 명사수의 기운을 방출하여 주변에 피해를 주며 자신에게 명사수의 눈 버프를 부여한다.
| {{SkillType|SA|S|M}} Emit a Sharpshooter Aura that deals damage to nearby enemies and grants {{se|030|Sharpshooter Syndrome|type=pb}} buff to allies.
|}
|}
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<br>
{{clearfix}}


== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Chung}}"
! Class !! Level Required !! Skill Requirement
! Class         !! Level Required !! Base Skill
|-
|-
| [[Fatal Phantom]] || 99 || [[Sharpshooter Syndrome]]
| [[Fatal Phantom]] || 99 || {{mr|Sharpshooter Syndrome}}
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan="2" | Mode !! rowspan="2" | Energy Release (Magical) !! colspan="4" | {{se|030|Sharpshooter Syndrome||pb}} !! rowspan="2" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
! rowspan="2" | Level Required !! rowspan="2" | Energy Release<br> (Magical) !! colspan="4" | [[Status Effects/Sharpshooter Aura|Sharpshooter Aura]] !! rowspan="2" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|- style="background:{{ColorSel|CharLight|Chung}}"
! Critical Damage !! Attack Speed !! Headshot Chance !! Duration
|-
|-
| align="left" | 99 || 497% || +20% || +20% || 15% || 20 seconds || 7 || 150 MP || 12 seconds
! Magical Attack Increase {{stat|m}} !! Critical Increase {{stat|n}} !! Headshot Chance Increase !! Duration
|}
|-
 
| {{PvE}} || 561% || 20% || rowspan=2 | 10% || rowspan=2 | 15% || rowspan=2 | 30 Seconds || rowspan=2 | 7 || rowspan=2 | 150 MP || rowspan=2 | 12 Seconds
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
! Level Required !! Energy Release<br> (Magical)
|-
|-
| align="left" | 99 || 139%
| {{PvP}} || 80% || 10%
|}
|}
<br>
<br>


=== Affected Combos ===
=== Affected Commands ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|- style="background:{{ColorSel|CharLight|Chung}}"
! [[Shooting Guardian]] !! [[Deadly Chaser]]
|-
|-
| X'''Z'''Z || '''X'''
! [[Shooting Guardian]] !! [[Deadly Chaser]] !! [[Fatal Phantom]]
|-
|-
| →→Z'''X(XxxxX)'''Z || →→↑X'''(XxxxX)'''
| {{CX}}{{CIO|Z}}{{CZ}} || {{CIO|X}} || {{CX}}{{CZ}}{{CIO|X}}
|-
|-
| || →→X'''X'''X
| {{CDR}}{{CZ}}{{CIO|X}}{{CIO|ConX|Con}}{{CZ}} || {{CDRU}}{{CX}}{{CIO|ConX|Con}} || {{CDRU}}{{CX}}{{CConX}}{{CIO|X}}
|-
|-
| || ZZX'''X'''X
| || {{CDR}}{{CX}}{{CIO|X}}{{CX}} ||
|-
| || {{CZ}}{{CZ}}{{CX}}{{CIO|X}}{{CX}} ||
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Chung|Sharpshooter Syndrome|Killing Blow (1), Gigantic|duration=30|duration1=110|120}}
|- style="background:{{ColorSel|CharLight|Chung}}"
<br>
! colspan=2 | Killing Blow (1) Sharpshooter Syndrome !! Gigantic Sharpshooter Syndrome
 
|- style="background:{{ColorSel|CharLight|Chung}}"
== Total Damage ==
! rowspan=2 | Attribute Effect !!  Details !! rowspan=2 | Attribute Effect
{{Damage|true|Chung
|- style="background:{{ColorSel|CharLight|Chung}}"
|dmg=561
! Duration
|pvp_dmg=80
|-
|hits=7
| {{SkillText|Killing Blow (1)|110}} || 22 Seconds || {{SkillText|Gigantic|120}}
}}
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*Unlike its previous incarnation, this version '''does not''' provide party members with any form of buff. '''[Mod] Sharpshooter Syndrome''' is exclusively a self buff.
*If the skill is canceled by being attacked or a room transition as you activate the skill, the aura will instead release the next time you use a Special Active, dealing damage and pulling enemies as normal.
*'''[Mod] Sharpshooter Syndrome''' can deal a total of 3,479% (973% in PvP) Magical Damage.
**While the buff is applied to the caster instantaneously in this version, the delayed aura will still refresh the buff's duration for yourself as well when cancelled this way.
*It's possible to quickly change [[Force Skills#Force Mod|unmodded]] '''Sharpshooter Syndrome''' to its modded variant or vice-versa simply by [[Force Skills#Force Mod|modding/unmodding]] the skill and then using it quickly before the cooldown starts.
**However, when executing this trick, no matter which way it was done, the '''Mod''' version of the buff is granted. For the next use, the respective buff will be obtained.
<br>
 
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table"
|-
! colspan=2 | Date !! colspan=2 | Changes
|-
! KR !! NA !! PvE !! PvP
|-
| 12/28/2017 || 02/07/2018 || colspan=2 align="left" |
*'''[Mod] Sharpshooter Syndrome''' added.
|-
| 04/05/2018 || 04/18/2018 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 09/20/2018 || 10/11/2018 || colspan=2 align="left" |
*{{buff|Buff applies to party members.}}
|-
| 08/01/2019 || 08/28/2019 || colspan=2 align="left" |
*{{buff|Magical Attack Increase effect added.}}
*{{buff|Critical Rate Increase effect added.}}
*{{nerf|Critical Damage Increase decreased.}}
*{{nerf|Action Speed Increase effect removed.}}
|-
| 07/02/2020 || 07/29/2020 || colspan=2 align="left" |
*{{buff|Critical Rate Increase increased.}}
*{{buff|Duration increased.}}
*{{nerf|Critical Damage Increase removed.}}
|-
| 07/08/2021 || 08/04/2021 || colspan=2 align="left" |
*{{nerf|No longer applies buff to allies.}}
|-
| 03/17/2022 || 04/13/2022 || colspan=2 align="left" |
*Fixed Awakening Cast speed slowing down.
|-
| 11/09/2023 || 12/06/2023 || colspan=2 align="left" |
*{{buff|Applies buff to allies.}}
*{{nerf|'''Critical Increase''' decreased.}}
|}
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|ES=Síndrome del francotirador |ESName=Sharpshooter Syndrome
|ES=Síndrome del francotirador |ESName=Sharpshooter Syndrome
|IT=Sindrome del Cecchino |ITName=Sharpshooter Syndrome
|IT=Sindrome del Cecchino |ITName=Sharpshooter Syndrome
|PL=Syndrom Snajpera |PLName=Sharpshooter Syndrome
|PL=Syndrom Snajpera |PLName=Sniper Syndrome
|BR=Síndrome do Atirador de Elite |BRName=Sharpshooter Syndrome
|BR=Síndrome do Atirador de Elite |BRName=Sharpshooter Syndrome
}}
}}
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<br>
 
{{SkillNav - Fatal Phantom}}
{{FPSkills}}
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