Sharpshooter Syndrome/ModA: Difference between revisions
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{{ForceSkillTabs | {{ForceSkillTabs | ||
|Character=Chung | |Character=Chung | ||
}} | }} | ||
{{#ev:youtube|WNz5XCOxYOk|400|right}} | |||
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
|- | |- | ||
| {{Force|SI_POCALADBOLG.png}} | | {{Force|SI_POCALADBOLG.png}} | ||
| {{SkillType|SA|S | | {{SkillType|SA|S|M}} Emit a Sharpshooter Aura that deals damage to nearby enemies and grants {{se|030|Sharpshooter Syndrome|type=pb}} buff to allies. | ||
|} | |} | ||
<br> | <br> | ||
{{clearfix}} | |||
== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung" | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- | |- | ||
| [[Fatal Phantom]] || 99 || | ! Class !! Level Required !! Skill Requirement | ||
|- | |||
| [[Fatal Phantom]] || 99 || {{mr|Sharpshooter Syndrome}} | |||
|} | |} | ||
<br> | <br> | ||
== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung" | ||
|- | |- | ||
! rowspan="2" | Mode !! rowspan="2" | Energy Release (Magical) !! colspan="4" | {{se|030|Sharpshooter Syndrome||pb}} !! rowspan="2" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown | |||
|- | |- | ||
| | ! Magical Attack Increase {{stat|m}} !! Critical Increase {{stat|n}} !! Headshot Chance Increase !! Duration | ||
|- | |||
| {{PvE}} || 561% || 20% || rowspan=2 | 10% || rowspan=2 | 15% || rowspan=2 | 30 Seconds || rowspan=2 | 7 || rowspan=2 | 150 MP || rowspan=2 | 12 Seconds | |||
|- | |||
| {{PvP}} || 80% || 10% | |||
|} | |} | ||
<br> | <br> | ||
=== Affected | === Affected Commands === | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung" | ||
|- | |- | ||
! [[Shooting Guardian]] !! [[Deadly Chaser]] !! [[Fatal Phantom]] | |||
|- | |- | ||
| | | {{CX}}{{CIO|Z}}{{CZ}} || {{CIO|X}} || {{CX}}{{CZ}}{{CIO|X}} | ||
|- | |- | ||
| || | | {{CDR}}{{CZ}}{{CIO|X}}{{CIO|ConX|Con}}{{CZ}} || {{CDRU}}{{CX}}{{CIO|ConX|Con}} || {{CDRU}}{{CX}}{{CConX}}{{CIO|X}} | ||
|- | |- | ||
| || | | || {{CDR}}{{CX}}{{CIO|X}}{{CX}} || | ||
|- | |||
| || {{CZ}}{{CZ}}{{CX}}{{CIO|X}}{{CX}} || | |||
|} | |} | ||
<br> | <br> | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{ | {{Traits|Chung|Sharpshooter Syndrome|Killing Blow (1), Gigantic|duration=30|duration1=110|120}} | ||
| | |||
| | |||
<br> | <br> | ||
== Total Damage == | == Total Damage == | ||
{{Damage|true|Chung | |||
|dmg=561 | |||
|pvp_dmg=80 | |||
| | |hits=7 | ||
}} | |||
| | |||
| | |||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
*If the skill is canceled by being attacked or a room transition as you activate the skill, the aura will instead release the next time you use a Special Active, dealing damage and pulling enemies as normal. | |||
*If the skill is canceled by being attacked or a room transition as you activate the skill, the aura will instead release the next time | |||
**While the buff is applied to the caster instantaneously in this version, the delayed aura will still refresh the buff's duration for yourself as well when cancelled this way. | **While the buff is applied to the caster instantaneously in this version, the delayed aura will still refresh the buff's duration for yourself as well when cancelled this way. | ||
*It's possible to quickly change [[Force Skills#Force Mod|unmodded]] '''Sharpshooter Syndrome''' to its modded variant or vice-versa simply by [[Force Skills#Force Mod|modding/unmodding]] the skill and then using it quickly before the cooldown starts. | *It's possible to quickly change [[Force Skills#Force Mod|unmodded]] '''Sharpshooter Syndrome''' to its modded variant or vice-versa simply by [[Force Skills#Force Mod|modding/unmodding]] the skill and then using it quickly before the cooldown starts. | ||
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<br> | <br> | ||
== Updates == | ==Updates== | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table" | ||
|- | |||
! colspan=2 | Date !! colspan=2 | Changes | ! colspan=2 | Date !! colspan=2 | Changes | ||
|- | |- | ||
! KR !! NA !! PvE !! PvP | ! KR !! NA !! PvE !! PvP | ||
|- | |- | ||
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|- | |- | ||
| 04/05/2018 || 04/18/2018 || align="left" | | | 04/05/2018 || 04/18/2018 || align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
| align="left" | | | align="left" | | ||
*{{nerf|Damage decreased.}} | *{{nerf|'''Damage''' decreased.}} | ||
|- | |- | ||
| 09/20/2018 || 10/11/2018 || colspan=2 align="left" | | | 09/20/2018 || 10/11/2018 || colspan=2 align="left" | | ||
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*{{nerf|Critical Damage Increase removed.}} | *{{nerf|Critical Damage Increase removed.}} | ||
|- | |- | ||
| 07/08/2021 || | | 07/08/2021 || 08/04/2021 || colspan=2 align="left" | | ||
*{{nerf|No longer applies buff to allies.}} | *{{nerf|No longer applies buff to allies.}} | ||
|- | |||
| 03/17/2022 || 04/13/2022 || colspan=2 align="left" | | |||
*Fixed Awakening Cast speed slowing down. | |||
|- | |||
| 11/09/2023 || 12/06/2023 || colspan=2 align="left" | | |||
*{{buff|Applies buff to allies.}} | |||
*{{nerf|'''Critical Increase''' decreased.}} | |||
|} | |} | ||
<br> | <br> | ||
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}} | }} | ||
<br> | <br> | ||
{{SkillNav - Fatal Phantom}} | |||
{{ |