Sharpshooter Syndrome/ModA: Difference between revisions

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| {{Force|SI_POCALADBOLG.png}}
| {{Force|SI_POCALADBOLG.png}}
| {{SkillType|SA|S|M}} Emit a Sharpshooter Aura that deals damage to nearby enemies and grants yourself {{se|030|Sharpshooter Syndrome}} buff.
| {{SkillType|SA|S|M}} Emit a Sharpshooter Aura that deals damage to nearby enemies and grants {{se|030|Sharpshooter Syndrome|type=pb}} buff to allies.
|}
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<br>
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|-
|-
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== Skill Information ==
== Skill Information ==
<tabber>
\\NA=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|-
|-
! rowspan="2" | Mode !! rowspan="2" | Energy Release<br> (Magical) !! colspan="4" | {{se|030|Sharpshooter Syndrome}} !! rowspan="2" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
! rowspan="2" | Mode !! rowspan="2" | Energy Release (Magical) !! colspan="4" | {{se|030|Sharpshooter Syndrome||pb}} !! rowspan="2" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|-
|-
! Magical Attack Increase !! Critical Increase {{stat|n}} !! Headshot Chance Increase !! Duration
! Magical Attack Increase {{stat|m}} !! Critical Increase {{stat|n}} !! Headshot Chance Increase !! Duration
|-
|-
| {{PvE}} || 561% || 20% || rowspan=2 | 20% || rowspan=2 | 15% || rowspan=2 | 30 seconds || rowspan=2 | 7 || rowspan=2 | 150 MP || rowspan=2 | 12 seconds
| {{PvE}} || 561% || 20% || rowspan=2 | 10% || rowspan=2 | 15% || rowspan=2 | 30 Seconds || rowspan=2 | 7 || rowspan=2 | 150 MP || rowspan=2 | 12 Seconds
|-
|-
| {{PvP}} || 80% || 10%
| {{PvP}} || 80% || 10%
|}
|}
\\KR (11/09/2023)=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|-
! rowspan="2" | Mode !! rowspan="2" | Energy Release<br> (Magical) !! colspan="4" | {{se|030|Sharpshooter Syndrome||pb}} !! rowspan="2" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|-
! Magical Attack Increase !! Critical Increase {{stat|n}} !! Headshot Chance Increase !! Duration
|-
| {{PvE}} || 561% || 20% || rowspan=2 | 10% || rowspan=2 | 15% || rowspan=2 | 30 seconds || rowspan=2 | 7 || rowspan=2 | 150 MP || rowspan=2 | 12 seconds
|-
| {{PvP}} || 80% || 10%
|}
</tabber>
<br>
<br>


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== Tips and Details ==
== Tips and Details ==
*If the skill is canceled by being attacked or a room transition as you activate the skill, the aura will instead release the next time '''Chung''' uses a Special Active, dealing damage and pulling enemies as normal.
*If the skill is canceled by being attacked or a room transition as you activate the skill, the aura will instead release the next time you use a Special Active, dealing damage and pulling enemies as normal.
**While the buff is applied to the caster instantaneously in this version, the delayed aura will still refresh the buff's duration for yourself as well when cancelled this way.
**While the buff is applied to the caster instantaneously in this version, the delayed aura will still refresh the buff's duration for yourself as well when cancelled this way.
*It's possible to quickly change [[Force Skills#Force Mod|unmodded]] '''Sharpshooter Syndrome''' to its modded variant or vice-versa simply by [[Force Skills#Force Mod|modding/unmodding]] the skill and then using it quickly before the cooldown starts.
*It's possible to quickly change [[Force Skills#Force Mod|unmodded]] '''Sharpshooter Syndrome''' to its modded variant or vice-versa simply by [[Force Skills#Force Mod|modding/unmodding]] the skill and then using it quickly before the cooldown starts.
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