Artillery Strike - Quantum Ballista: Difference between revisions
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__NOTOC__ | __NOTOC__{{Languages|Artillery Strike - Quantum Ballista}} | ||
{{Languages|Artillery Strike - Quantum Ballista}} | {{ForceSkillTabs | ||
|Character=Chung | |||
}} | |||
{{#ev:youtube|1kVOHcVGxr0|400|right}} | |||
{| cellpadding=5 style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | {| cellpadding=5 style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | ||
| [[ | | [[File:AS Quantum Ballista.png]] | ||
| | | {{SkillType|SA|B}} Target an area to drop an explosive using the arrow keys while pressing down on the skill key. Invincible while targeting. | ||
|- | |||
| | |||
| {{SkillText|Cannonball|6}} | |||
|- | |||
| | |||
| {{SkillText|True|1.2}} | |||
|} | |||
<br> | |||
== Requirements == | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung" | |||
|- | |||
! Class !! Level Required | |||
|- | |||
| [[Shooting Guardian]] || 35 | |||
|} | |} | ||
<br> | <br> | ||
== | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung" | ||
|- | |- | ||
! | ! rowspan=2 | Mode !! colspan=2 | Damage (Magical) !! rowspan=2 | Cannonball Usage !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ||
|- | |||
! Bullet Attack !! Blast | |||
|- | |||
| colspan="6" | '''Normal''' | |||
|- | |||
| {{PvE}} || 294% || 6653% || rowspan=2 | 6 || rowspan=2 | 300 MP || rowspan=2 | 21 Seconds | |||
|- | |||
| {{PvP}} || 111% || 2401% | |||
|- | |||
| colspan="6" | '''[Enhanced]''' | |||
|- | |||
| {{PvE}} || 371% || 7983% || rowspan=2 | 6 || rowspan=2 | 300 MP || rowspan=2 | 21 Seconds | |||
|- | |- | ||
| | | {{PvP}} || 133% || 2881% | ||
|} | |} | ||
<br> | <br> | ||
== Skill | == [[Skill Traits]] == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {{Traits|Chung|Artillery Strike - Quantum Ballista|Reversed, Heavy|mp=300|cd=21|mp1=80}} | ||
|- | <br> | ||
! | |||
== Total Damage == | |||
{{Damage|true|Chung | |||
|dmg=371, 7983 | |||
|pvp_dmg=133, 2881 | |||
|heavy=true | |||
}} | |||
<br> | |||
== Related Skills == | |||
{{SkillTable | |||
| | |||
Gas Piston System.png; Gas Piston System Locked-Expert; | |||
}} | |||
<br> | |||
== Tips and Details == | |||
*It should be noted that lag can affect your aiming substantially. Depending on the level of lag, the aiming reticle may move several seconds after input, not move at all, or in cases of extreme lag, the aiming reticle may never show up or fail to deal damage completely. | |||
**Its also possible for your camera angle to get stuck in-place if there's too much lag, this can often be fixed by a room transition, waiting around 10 seconds, or using the skill again. | |||
*When shooting the missile, it will attach itself to the closest floor layer below the reticle. | |||
**The explosion's hitbox has the same range '''below''' the graphics, as the skill has a sphere-shaped hitbox. | |||
***This also makes the skill able to inflict damage on enemies across a reasonable distance along the Z-axis, such as being able to hit mobs in the opposite branching paths in [[Forgotten Elrian Sanctum]]. | |||
<br> | |||
==Updates== | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table" | |||
|- | |||
! colspan=2 | Date !! colspan=2 | Changes | |||
|- | |||
! KR !! NA !! PvE !! PvP | |||
|- | |- | ||
| | | 06/27/2013 || 11/06/2013 || colspan=2 align="left" | | ||
*'''Artillery Strike - Quantum Ballista''' added. | |||
|- | |- | ||
| align="left" | | | 07/10/2014 || - || colspan=2 align="left" | | ||
*{{buff|'''Damage''' increased.}} | |||
*{{buff|Cooldown time decreased.}} | |||
|- | |- | ||
| align="left" | | | 04/20/2015 || - || colspan=2 align="left" | | ||
*{{buff|Skill's hitbox changes to follow the visual effect, so the hitbox's location changes to be higher.}} | |||
|- | |- | ||
| align="left" | | | 01/14/2016 || - || colspan=2 align="left" | | ||
*Fixed characters freezing for 10 seconds when using the skill right before stage clear. | |||
|- | |- | ||
| align="left" | | | 04/21/2016 || 05/18/2016 || colspan=2 align="left" | | ||
*Fix aiming reticle being stuck in one direction. | |||
|- | |- | ||
| align="left" | | | 01/12/2017 || 01/24/2017 || colspan=2 align="left" | | ||
*{{nerf|'''Damage''' decreased.}} | |||
|- | |- | ||
| align="left" | | | 02/09/2017 || - || colspan=2 align="left" | | ||
*{{buff|Cast Speed increased.}} | |||
|- | |- | ||
| align="left" | | | 03/16/2017 || - || colspan=2 align="left" | | ||
*Fixed issue where the skill drop outside the map sometimes. | |||
|- | |- | ||
| align="left" | | | 04/27/2017 || 05/10/2017 || align="left" | | ||
*{{buff|Explosion damage increased.}} | |||
| align="left" | | |||
*{{buff|Explosion damage increased.}} | |||
*{{nerf|Initial Impact damage decreased.}} | |||
|- | |- | ||
| align="left" | | | 07/27/2017 || 08/09/2017 || colspan=2 align="left" | | ||
*{{buff|'''Damage''' increased.}} | |||
|- | |- | ||
| align="left" | | | 02/22/2018 || rowspan=2 | 04/18/2018 || colspan=2 align="left" | | ||
*{{buff|Bullet Attack damage increased.}} | |||
*{{nerf|Blast damage decreased.}} | |||
|- | |- | ||
| align="left" | | | 04/05/2018 || align="left" | | ||
*None | |||
| align="left" | | |||
*{{buff|'''Damage''' increased.}} | |||
|- | |- | ||
| align="left" | | | 06/28/2018 || 07/11/2018 || align="left" | | ||
*{{buff|Blast damage increased.}} | |||
| align="left" | | |||
*{{buff|'''Damage''' increased.}} | |||
|- | |||
| 08/01/2019 || 08/28/2019 || colspan=2 align="left" | | |||
*{{buff|Invincibility frames added while aiming.}} | |||
|- | |||
| 01/05/2022 || 02/01/2023 || colspan=2 align="left" | | |||
*{{buff|Shell explodes exactly where it was aimed.}} | |||
*{{buff|Blast does not knock enemies away and target detection is improved.}} | |||
*{{buff|'''Blast''' damage increased.}} | |||
|} | |} | ||
<br> | <br> | ||
== | == Alternative Names == | ||
'' | {{AlternateLanguages | ||
|Color={{ColorSel|CharLight|Chung}} | |||
|KR= 아틸러리 스트라이크 - 퀀텀 발리스타 |KRName=Artillery Strike - Quantum Ballista | |||
|FR=Tir d'artillerie - Baliste |FRName=Artillery Shot - Ballista | |||
|JP=アーティラリーストライク - クァンタムバリスタ |JPName=Artillery Strike - Quantum Ballista | |||
|CN=火炮攻击 - 量子炮 |CNName=Artillery Strike - Quantum Cannon | |||
|ES=Golpe de artillería - Ballesta cuántica |ESName=Artillery Strike - Quantum Ballista | |||
|DE=Artillerieschlag - Quantenballista |DEName=Artillery Strike - Quantum Ballista | |||
|IT=Colpo d'Artiglieria - Balista Quantica |ITName=Artillery Strike - Quantum Ballista | |||
|PL=Uderzenie Artylerii - Balista Kwantowa |PLName=Artillery Strike - Quantum Ballista | |||
|BR=Ataque do Artilheiro - Balista Quantum |BRName=Artillery Strike - Quantum Ballista | |||
}} | |||
<br> | <br> | ||
{{SkillNav - Shooting Guardian}} | |||
{{ |
Revision as of 16:57, 1 April 2024
[Special Active: Bravery] Target an area to drop an explosive using the arrow keys while pressing down on the skill key. Invincible while targeting. | |
Cannonball Consumption
| |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Shooting Guardian | 35 |
Skill Information
Mode | Damage (Magical) | Cannonball Usage | MP Usage | Cooldown | |
---|---|---|---|---|---|
Bullet Attack | Blast | ||||
Normal | |||||
PvE | 294% | 6653% | 6 | 300 MP | 21 Seconds |
PvP | 111% | 2401% | |||
[Enhanced] | |||||
PvE | 371% | 7983% | 6 | 300 MP | 21 Seconds |
PvP | 133% | 2881% |
Skill Traits
Reversed Artillery Strike - Quantum Ballista | Heavy Artillery Strike - Quantum Ballista | |||
---|---|---|---|---|
Attribute Effect | MP Usage | Cooldown | Attribute Effect | Cooldown |
MP Usage decreased to 80% Cooldown increased to 150% | 240 MP | 31.5 Seconds | Damage increased to 144% Cooldown increased to 120% | 25.2 Seconds |
Total Damage
Mode | Base | |
---|---|---|
Normal | Heavy | |
PvE | 8,354% | 12,029.76% |
PvP | 3,014% | 4,340.16% |
Related Skills
Tips and Details
- It should be noted that lag can affect your aiming substantially. Depending on the level of lag, the aiming reticle may move several seconds after input, not move at all, or in cases of extreme lag, the aiming reticle may never show up or fail to deal damage completely.
- Its also possible for your camera angle to get stuck in-place if there's too much lag, this can often be fixed by a room transition, waiting around 10 seconds, or using the skill again.
- When shooting the missile, it will attach itself to the closest floor layer below the reticle.
- The explosion's hitbox has the same range below the graphics, as the skill has a sphere-shaped hitbox.
- This also makes the skill able to inflict damage on enemies across a reasonable distance along the Z-axis, such as being able to hit mobs in the opposite branching paths in Forgotten Elrian Sanctum.
- The explosion's hitbox has the same range below the graphics, as the skill has a sphere-shaped hitbox.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
06/27/2013 | 11/06/2013 |
| |
07/10/2014 | - |
| |
04/20/2015 | - |
| |
01/14/2016 | - |
| |
04/21/2016 | 05/18/2016 |
| |
01/12/2017 | 01/24/2017 |
| |
02/09/2017 | - |
| |
03/16/2017 | - |
| |
04/27/2017 | 05/10/2017 |
|
|
07/27/2017 | 08/09/2017 |
| |
02/22/2018 | 04/18/2018 |
| |
04/05/2018 |
|
| |
06/28/2018 | 07/11/2018 |
|
|
08/01/2019 | 08/28/2019 |
| |
01/05/2022 | 02/01/2023 |
|
Alternative Names
Shooting Guardian - Skills