Shooting Star/ModA: Difference between revisions
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__NOTOC__{{DISPLAYTITLE:Shooting Star}}{{Languages|Shooting Star | __NOTOC__{{DISPLAYTITLE:[Mod] Shooting Star}}{{Languages|Shooting Star/ModA}} | ||
{{ForceSkillTabs | |||
|Character=Chung | |||
}} | |||
{{#ev:youtube|3_BEwa0cPyo|400|right}} | |||
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
|- | |- | ||
| {{Force|SI_SHOOTINGSTAR.png}} | | {{Force|SI_SHOOTINGSTAR.png}} | ||
| {{SkillType|SA|B | | {{SkillType|SA|B|M}} Shoot 1 missile which tracks down enemies. Install a magnetic field where the missile explodes.<br>Enemies hit by tracking missile cannot mana break.<br>Not affected by [[Endless Chase]] passive. | ||
Not affected by Endless Chase passive. | |||
|- | |- | ||
| | | | ||
| {{SkillText|Cannonball|3}} | | {{SkillText|Cannonball|3}} | ||
|} | |} | ||
<br> | |||
== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung" | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |- | ||
! Class !! Level Required !! Skill Requirement | |||
! Class | |||
|- | |- | ||
| [[Fatal Phantom]] || 99 || | | [[Fatal Phantom]] || 99 || {{mr|Shooting Star}} | ||
|} | |} | ||
<br> | <br> | ||
== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung" | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |- | ||
! rowspan=2 | Mode !! colspan=3 | Damage (Magical) !! colspan=3 | Max Hits !! rowspan=2 | Cannonball Usage !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | |||
! rowspan=2 | | |- | ||
|- | ! Homing Bullet Attack !! Magnetic Field !! Magnetic Field Explosion !! Homing Bullet Attack !! Magnetic Field !! Magnetic Field Explosion | ||
! Homing Bullet Attack | |||
|- | |- | ||
| | | {{PvE}} || 638% || 319% || 1258% || rowspan=2 | 1 || rowspan=2 | 13 || rowspan=2 | 1 || rowspan=2 | 3 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds | ||
| | |||
| | |||
| | |||
|- | |- | ||
| | | {{PvP}} || 209% || 104% || 415% | ||
|} | |} | ||
<br> | <br> | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{| | {{Traits|Chung|Shooting Star|Critical, Heavy|mp=300|cd=22|mp1=100|def_ignore1=25|pvp_def_ignore1=10}} | ||
| | <br> | ||
== Total Damage == | |||
{{Damage|true|Chung | |||
| | |dmg=638, 319, 1258 | ||
|pvp_dmg=209, 104, 415 | |||
|hits=1, 13, 1 | |||
|heavy=true | |||
}} | |||
<br> | |||
== Related Skills == | |||
{{SkillTable | |||
| | |||
Gas_Piston_System.png; Gas Piston System Locked-Expert; | |||
FPPhantom_Shooter.png; Phantom Shooter; | |||
}} | |||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
*'''[Mod] Shooting Star''' can track enemies for up to 7 seconds and has infinite homing range in PvE. | *'''[Mod] Shooting Star''' can track enemies for up to 7 seconds and has infinite homing range in PvE. | ||
**Unlike its regular variant, it will also actively search for targets even after the initial casting. | **Unlike its regular variant, it will also actively search for targets even after the initial casting. | ||
*On targets that can't be hitstunned, each hit will instead cause the target to stutter, drastically slowing down their movements. | |||
<br> | <br> | ||
== Updates == | ==Updates== | ||
*01/04/2018 | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table" | ||
* | |- | ||
**Magnetic Field damage | ! colspan=2 | Date !! colspan=2 | Changes | ||
* | |- | ||
! KR !! NA !! PvE !! PvP | |||
|- | |||
* | | 12/28/2017 || 02/07/2018 || colspan=2 align="left" | | ||
**Magnetic Field damage decreased. | *'''[Mod] Shooting Star''' added. | ||
* | |- | ||
| rowspan=2 | 01/04/2018 || rowspan=2 | - || colspan=2 align="left" | | |||
** | *{{nerf|Black Hole range reduced.}} | ||
|- | |||
* | | align="left" | | ||
*{{nerf|Magnetic Field damage decreased.}} | |||
* | | align="left" | | ||
*{{nerf|Magnetic Field damage decreased.}} | |||
*{{nerf|Magnetic Field Explosion damage decreased.}} | |||
|- | |||
| 02/22/2018 || 04/18/2018 || colspan=2 align="left" | | |||
*{{buff|Homing Bullet Attack damage increased.}} | |||
*{{nerf|Mana Break cancel removed.}} | |||
*{{nerf|Magnetic Field damage decreased.}} | |||
*{{nerf|Magnetic Field Explosion damage decreased.}} | |||
|- | |||
| 04/05/2018 || 04/18/2018 || align="left" | | |||
*None | |||
| align="left" | | |||
*{{nerf|'''Damage''' decreased.}} | |||
|- | |||
| 04/19/2018 || 05/16/2018 || colspan=2 align="left" | | |||
*{{buff|Homing Bullet Attack Mana Break cancel added.}} | |||
|- | |||
| 06/14/2018 || 06/27/2018 || colspan=2 align="left" | | |||
*{{buff|'''Damage''' increased.}} | |||
|- | |||
| 03/17/2022 || 04/13/2022 || colspan=2 align="left" | | |||
*'''Evil''' trait changed to '''Critical'''. | |||
|} | |||
<br> | <br> | ||
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}} | }} | ||
<br> | <br> | ||
{{SkillNav - Fatal Phantom}} | |||
{{ |