Tactical Field: Difference between revisions

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__NOTOC__
__NOTOC__{{Languages|Tactical Field}}
<div style="float: right;">{{#ev:youtube|CQhZXefJINE|300}}</div>
{{ForceSkillTabs
|Character=Chung
}}
{{#ev:youtube|Q2WogPgN_14|400|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:TactField.png]]<br>
| [[File:TactField.png]]
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Special Active]''' Chung summon out a field that will damage any target within the field during initial summon(1hit). While Chung and/or his allies are inside the field, they will gain super armor and given MP per every 1.6 Seconds.
| {{SkillType|SA|S}} Create a tactical field.<br>Caster's cannonballs are refilled once the tactical field is deployed. Also charge [[Mobile Shelling|Enhanced Cannonballs]].
|-
|
| {{SkillText|True|TacticalField}}
|}
|}
<br>  
<br>
{{clearfix}}


== Requirements ==
== Requirements ==
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|-
|-
|style="border-style: solid; border-width: 1px; background-color:#99CCFF"| <center>'''Class'''</center>
! Class !! Level Required
|style="border-style: solid; border-width: 1px; background-color:#99CCFF"| <center>'''Master'''</center>
|style="border-style: solid; border-width: 1px; background-color:#99CCFF"| <center>'''SP Requirement'''</center>
|-
|-
| [[Tactical Trooper]]
| [[Tactical Trooper]] || 45
| <center>Lv5</center>
| <center>80SP</center>
|}
|}
<br>


== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|-
! rowspan=2 | Mode !! rowspan=2 | Field (Magical) !! colspan=3 | {{se|111|Tactical Field||pb}} !! colspan=2 | Cannonball Reload !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
! Received Damage Decrease {{stat|m|RD}} !! MP Recovery {{tt|per Second|See [[#Tips and Details|Tips and Details]]}} !! Duration !! Normal !! Enhanced<br>({{tt|Per Second|See [[#Tips and Details|Tips and Details]]}})
|-
| colspan=11 | '''Normal'''
|-
| {{PvE}} || 3433% || 10% || 6 MP || 20 Seconds || rowspan=2 | 6 || rowspan=2 | 1 || rowspan=2 | 200 MP || rowspan=2 | 12 Seconds
|-
| {{PvP}} || 1239% || 5% || 3 MP || 10 Seconds
|-
| colspan=11 | '''[Enhanced]'''
|-
| {{PvE}} || 3433% || 20% || 6 MP || 20 Seconds || rowspan=2 | 6 || rowspan=2 | 1  || rowspan=2 | 200 MP || rowspan=2 | 12 Seconds
|-
| {{PvP}} || 1239% || 10% || 3 MP || 10 Seconds
|}
<br>


== Skill Information  ==
== [[Skill Traits]] ==
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{{Traits|Chung|Tactical Field|Killing Blow (1), Gigantic|duration=20|duration_pvp=10|duration1=130}}
{{!}}-
<br>
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Skill Level'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Damage'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''MP Given<br>(Per every 1.6 Seconds)'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Duration'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''MP Usage'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Cooldown'''
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 498%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4 MP
{{!}} style="border-style: solid; border-width: 1px;" rowspan="7" {{!}} 8 Seconds
{{!}} style="border-style: solid; border-width: 1px;" rowspan="7" {{!}} 200 MP
{{!}} style="border-style: solid; border-width: 1px;" rowspan="7" {{!}} 15 Seconds
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 597%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 8 MP
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 697%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 12 MP
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 796%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 16 MP
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5 (M)
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 946%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 20 MP
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 6
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1095%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 24 MP
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 7
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1244%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 28 MP
{{!}}}


== Tips and Details ==
*{{se|111|Tactical Field||tt=no}} will additionally grant {{se||Super Armor||pb}} while it is active.
*While the tooltip states the MP recovery occurs per second, this is false, and occurs slightly less frequently, at every 1.6 seconds.
**Conversely, the enhanced cannonball reload is slightly more frequently, at every 0.9 seconds.
*Over the full duration of the skill, it will recover a total of up to 72 MP (18 in PvP) and 23 enhanced cannonballs.
**With the '''Killing Blow (1)''' Skill Trait, it will recover a total of up to 96 MP (24 in PvP) and 29 enhanced cannonballs.
*The enhanced cannonballs are reloaded about as fast as you can fire them from [[Mobile Shelling]], letting you remain in the stance indefinitely while the field is active without needing to switch back to [[Siege Shelling]].
*Buffs that change your body size like [[Natal Chart]] affect the field's size.
**However, if one of them expires while the field is active, its size will not change.
<br>
<br>
== Tips and Details ==
*[[Tactical Field]] is the only Special Active that gives MP and Stoic to party members.
** Although Airelinna is also indirectly capable of giving MP as well, if the party members have Weekly Henir titles etc..
*At level 5, the field regenerates a total of 100 MP, effectively making the skill cost only 100 MP if you stay in the field for the entire duration.
*[[Tactical Field]] no longer reloads ammo for the Chung that summoned the field.


== Old Version ==
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable"
|-
! width="300px" | Video
! Description
|-
|{{#ev:youtube|vJUkZ18dU0M|300}}
|Between its initial release and the 03/17/2022 KR Patch, the original version of [[Tactical Field]] placed down a stationary buff field.
|}
<br>


<Br>
==Updates==
{{TTSkills}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table"
|-
! colspan=2 | Date !! colspan=2 | Changes
|-
! KR !! NA !! PvE !! PvP
|-
| 09/06/2012 || 10/02/2013 || colspan=2 align="left" |
*'''Tactical Field''' added.
|-
| 06/27/2013 || 11/06/2013 || colspan=2 align="left" |
*{{buff|Defense Increase effect added.}}
*{{nerf|MP Recovery effect deleted.}}
*Renamed '''Tactical Field - Endurance'''.
|-
| 11/07/2013 || 02/12/2014 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
*{{buff|Defense increase changed to damage reduction.}}
|-
| 05/15/2014 || 09/17/2014 || colspan=2 align="left" |
*Fixed problem that allowed allies to mana break and gave the user awakening charge from being "hit" by the buff.
|-
| 07/10/2014 || - || colspan=2 align="left" |
*{{buff|Duration increased from 8 seconds to 10 seconds.}}
*{{buff|Range increased.}}
*{{buff|Damage reduction increased.}}
*{{buff|Execution speed increased.}}
|-
| 07/17/2014 || - || colspan=2 align="left" |
*{{nerf|No longer reloads all enhanced cannonballs.}}
|-
| 02/05/2015 || - || colspan=2 align="left" |
*{{nerf|Damage Reduction decreased.}}
*{{nerf|Duration decreased.}}
|-
| 08/20/2015 || 01/27/2016 || colspan=2 align="left" |
*{{buff|Combined with [[Tactical Field - Raid]].}}
**Super Armor (Including party members).
**30% Damage Bonus.
**40% Damage Reduction.
**10MP recovered per 1 second.
|-
| 09/24/2015 || 03/03/2016 || colspan=2 align="left" |
*Fixed "Killing Blow (1)" not working.
|-
| 10/08/2015 || 03/16/2016 || colspan=2 align="left" |
*{{nerf|Damage Increase decreased.}}
*{{nerf|Damage Reduction decreased.}}
*{{nerf|MP Recover decreased.}}
*Renamed [[Tactical Field]].
|-
| 07/28/2016 || - || colspan=2 align="left" |
*Tooltip improved.
|-
| 08/11/2016 || 09/28/2016 || colspan=2 align="left" |
*Fixed issue where Tactical Field sometimes disappears.
|-
| 10/20/2016 || 11/23/2016 || colspan=2 align="left" |
*{{nerf|Damage Reduction decreased.}}
*{{nerf|[Enhanced] level 5% reduced damage increase effect removed.}}
|-
| 01/25/2017 || 02/08/2017 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 04/27/2017 || 05/10/2017 || colspan=2 align="left" |
*{{nerf|'''Damage''' decreased.}}
*{{nerf|MP Recovery decreased.}}
|-
| 06/15/2017 || 06/28/2017 || colspan=2 align="left" |
*{{nerf|Freeze frames decreased.}}
|-
| rowspan=2 | 07/27/2017 || rowspan=2 | 08/09/2017 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
*{{nerf|MP Usage increased.}}
*Fixed issue where idle reload interval decreased when inside the field.
|-
| align="left" |
*{{buff|MP Recovery increased.}}
*{{buff|Duration increased.}}
| align="left" |
*{{nerf|Damage Increase decreased.}}
*{{nerf|Damage Decrease decreased.}}
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 08/01/2019 || 08/28/2019 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
*{{nerf|Damage Bonus effect removed.}}
*[Enhanced] effect changed to increase Damage Reduction.
|-
| 08/27/2020 || 09/23/2020 || colspan=2 align="left" |
*{{nerf|Damage Reduction decreased.}}
|-
| 03/25/2021 || 04/28/2021 || colspan=2 align="left" |
*{{buff|Damage Reduction increased.}}
*{{buff|Physical/Magical Attack Increase effect added.}}
|-
| 07/08/2021 || 08/04/2021 || colspan=2 align="left" |
*{{nerf|The buff will no longer apply to allies.}}
*{{nerf|Physical/Magical Attack Increase decreased.}}
|-
| 09/30/2021 || 10/27/2021 || colspan=2 align="left" |
*{{buff|The buff will apply to allies.}}
|-
| 03/17/2022 || rowspan=2 | 04/13/2022 || colspan=2 align="left" |
*{{buff|Casting speed increased by 54%.}}
*{{buff|Changed to be affected by Action Speed.}}
*{{buff|After casting, continuously replenishes enhanced cannonballs for caster while inside the field.}}
*{{buff|The field will be bound to caster and move along with them.}}
|-
| 03/24/2022 || colspan=2 align=left |
*{{nerf|No longer affected by Action Speed.}}
|-
| 07/21/2022 || 08/17/2022 || colspan=2 align="left" |
*{{nerf|'''Physical/Magical Attack Increase''' removed.}}
|-
| 08/18/2022 || 09/14/2022 || colspan=2 align="left" |
*Fixed MP recovery being applied in longer intervals than one second.
|-
| 11/09/2023 || 12/06/2023 || colspan=2 align="left" |
*{{buff|Enhanced Cannonball recovery speed increased.}}
|}
<br>
 
== Alternative Names ==
{{AlternateLanguages
|Color={{ColorSel|CharLight|Chung}}
|NA=Tactical Field - Endurance (prior to the March 16, 2016 update)
|KR=택티컬 필드 |KRName=Tactical Field
|FR=Champ tactique |FRName=Tactical Field
|JP=タクティカルフィールド |JPName=Tactical Field
|CN=机动领域 |CNName=Flexibility Field
|DE=Taktisches Feld |DEName=Tactical Field
|IT=Campo Tattico |ITName=Tactical Field
|BR=Campo Tatico |BRName=Tactical Field
|PL=Teren Taktyczny |PLName=Tactical Field
|ES=Campo táctico |ESName=Tactical Field
}}
<br>
{{SkillNav - Tactical Trooper}}

Latest revision as of 21:39, 1 April 2024

[Special Active: Strength]
Create a tactical field.
Caster's cannonballs are refilled once the tactical field is deployed. Also charge Enhanced Cannonballs.
Final Enhanced Skill
  • Damage Reduction effect increased by 10%.


Requirements

Class Level Required
Tactical Trooper 45


Skill Information

Mode Field (Magical)  Party BuffTactical FieldParty BuffTactical Field Cannonball Reload MP Usage Cooldown
Received Damage Decrease
This effect is multiplicative
to your current stats. (Received Damage effect is additive to the All Damage multiplier.)
M
MP Recovery
per Second
Duration Normal Enhanced
(
Per Second
)
Normal
PvE 3433% 10% 6 MP 20 Seconds 6 1 200 MP 12 Seconds
PvP 1239% 5% 3 MP 10 Seconds
[Enhanced]
PvE 3433% 20% 6 MP 20 Seconds 6 1 200 MP 12 Seconds
PvP 1239% 10% 3 MP 10 Seconds


Skill Traits

ModeKilling Blow (1) Tactical FieldGigantic Tactical Field
Attribute EffectDurationAttribute Effect
PvESkill effect's duration increased to 130%26 SecondsSkill size increased to 120%
PvP13 Seconds


Tips and Details

  •  Tactical FieldTactical Field will additionally grant  Party BuffSuper ArmorParty BuffSuper Armor while it is active.
  • While the tooltip states the MP recovery occurs per second, this is false, and occurs slightly less frequently, at every 1.6 seconds.
    • Conversely, the enhanced cannonball reload is slightly more frequently, at every 0.9 seconds.
  • Over the full duration of the skill, it will recover a total of up to 72 MP (18 in PvP) and 23 enhanced cannonballs.
    • With the Killing Blow (1) Skill Trait, it will recover a total of up to 96 MP (24 in PvP) and 29 enhanced cannonballs.
  • The enhanced cannonballs are reloaded about as fast as you can fire them from Mobile Shelling, letting you remain in the stance indefinitely while the field is active without needing to switch back to Siege Shelling.
  • Buffs that change your body size like Natal Chart affect the field's size.
    • However, if one of them expires while the field is active, its size will not change.


Old Version

Video Description
Between its initial release and the 03/17/2022 KR Patch, the original version of Tactical Field placed down a stationary buff field.


Updates

Date Changes
KR NA PvE PvP
09/06/2012 10/02/2013
  • Tactical Field added.
06/27/2013 11/06/2013
  • Defense Increase effect added.
  • MP Recovery effect deleted.
  • Renamed Tactical Field - Endurance.
11/07/2013 02/12/2014
  • Damage increased.
  • Defense increase changed to damage reduction.
05/15/2014 09/17/2014
  • Fixed problem that allowed allies to mana break and gave the user awakening charge from being "hit" by the buff.
07/10/2014 -
  • Duration increased from 8 seconds to 10 seconds.
  • Range increased.
  • Damage reduction increased.
  • Execution speed increased.
07/17/2014 -
  • No longer reloads all enhanced cannonballs.
02/05/2015 -
  • Damage Reduction decreased.
  • Duration decreased.
08/20/2015 01/27/2016
    • Super Armor (Including party members).
    • 30% Damage Bonus.
    • 40% Damage Reduction.
    • 10MP recovered per 1 second.
09/24/2015 03/03/2016
  • Fixed "Killing Blow (1)" not working.
10/08/2015 03/16/2016
  • Damage Increase decreased.
  • Damage Reduction decreased.
  • MP Recover decreased.
07/28/2016 -
  • Tooltip improved.
08/11/2016 09/28/2016
  • Fixed issue where Tactical Field sometimes disappears.
10/20/2016 11/23/2016
  • Damage Reduction decreased.
  • [Enhanced] level 5% reduced damage increase effect removed.
01/25/2017 02/08/2017
  • Damage increased.
04/27/2017 05/10/2017
  • Damage decreased.
  • MP Recovery decreased.
06/15/2017 06/28/2017
  • Freeze frames decreased.
07/27/2017 08/09/2017
  • Damage increased.
  • MP Usage increased.
  • Fixed issue where idle reload interval decreased when inside the field.
  • MP Recovery increased.
  • Duration increased.
  • Damage Increase decreased.
  • Damage Decrease decreased.
04/05/2018 04/18/2018
  • Damage increased.
08/01/2019 08/28/2019
  • Damage increased.
  • Damage Bonus effect removed.
  • [Enhanced] effect changed to increase Damage Reduction.
08/27/2020 09/23/2020
  • Damage Reduction decreased.
03/25/2021 04/28/2021
  • Damage Reduction increased.
  • Physical/Magical Attack Increase effect added.
07/08/2021 08/04/2021
  • The buff will no longer apply to allies.
  • Physical/Magical Attack Increase decreased.
09/30/2021 10/27/2021
  • The buff will apply to allies.
03/17/2022 04/13/2022
  • Casting speed increased by 54%.
  • Changed to be affected by Action Speed.
  • After casting, continuously replenishes enhanced cannonballs for caster while inside the field.
  • The field will be bound to caster and move along with them.
03/24/2022
  • No longer affected by Action Speed.
07/21/2022 08/17/2022
  • Physical/Magical Attack Increase removed.
08/18/2022 09/14/2022
  • Fixed MP recovery being applied in longer intervals than one second.
11/09/2023 12/06/2023
  • Enhanced Cannonball recovery speed increased.


Alternative Names

Server Name Translation
South Korea 택티컬 필드 Tactical Field
Japan タクティカルフィールド Tactical Field
China (Simplified Chinese) 机动领域 Flexibility Field
North America Tactical Field - Endurance (prior to the March 16, 2016 update)
Germany Taktisches Feld Tactical Field
Spain Campo táctico Tactical Field
France Champ tactique Tactical Field
Italy Campo Tattico Tactical Field
Poland Teren Taktyczny Tactical Field
Brazil Campo Tatico Tactical Field