Psychic Artillery: Difference between revisions

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m (Minor cleanup; added a short trivia point about ECS Psychic Artillery (I miss her). _(:3/)
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__NOTOC__{{Languages|Psychic Artillery}}
__NOTOC__{{Languages|Psychic Artillery}}
<div style="float: right;">{{#ev:youtube|tSM0QH6pb6o|300}}</div>
{{#ev:youtube|9El2b6qDqvA|400|right}}
{| cellpadding="5"
{| cellpadding="5"
|-
|-
| [[Image:PAEM.png]]<br>
| [[File:CodeBattleSeraphHyperActive.png]]  
| '''[Hyper Active]''' Amplify the power of your core to create and fire a super amplified beam that stops the enemies' movements.  
| {{SkillType|HA}} Restraints the target with a beam before overheating the core to fire a powerful beam at the target.
|-
|-
|
|
| {{SkillText|ElEssence}}
| {{SkillText|ElEssence}}
|-
|
| {{SkillText|True|1.2}}
|}
|}
<br>
<br>


== Requirements ==
== Requirements ==
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Eve}}"
! Class !! Level Required  !! Skill Requirement
! Class             !! Master !! Level Required  !! SP Cost Per Level !! Skill Requirement
|-
|-
| [[Code: Battle Seraph]] || Lv. 20 || 65             || 10                || [[Skill Quest#Hyper_Skills_.28Level_Requirement:_60.29|'''Hyper Skill Quest''']]
| [[Code: Battle Seraph]] || 65 || {{SkillText|SkillQuest|5}}
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
{{!}}- style="background:{{ColorSel|CharLight|Eve}}"
|-
! rowspan=3 {{!}} Skill<br>Level !! rowspan=3 {{!}} Required<br>Level !! colspan=4 {{!}} Damage (Magical)!! <td colspan=2 rowspan=2></td> {{!}} Max Hits !! rowspan=3 {{!}} MP Usage !! rowspan=3 {{!}} Cooldown !! rowspan="3" {{!}} Item Usage
! rowspan=3 | Mode !! colspan=4 | Damage (Magical)!! colspan=2 | Max Hits !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown !! rowspan="3" | Item Usage
{{!}}- style="background:{{ColorSel|CharLight|Eve}}"
|-
! colspan=2 {{!}} Preceding Amplification Beam !! colspan=2 {{!}} Energy Burst  
! colspan=2 | 1st Beam !! colspan=2 | Energy Burst !! rowspan=2 | 1st Beam !! rowspan=2 | Energy Burst
{{!}}- style="background:{{ColorSel|CharLight|Eve}}"
|-
! Behind Field !! After Field !! Behind Field !! After Field !! Preceding Amplification Beam !! Energy Burst
! Behind Field !! After Field !! Behind Field !! After Field  
{{!}}-
|-  
{{!}} align="left" {{!}} 1 {{!}}{{!}} 65 {{!}}{{!}} 84% {{!}}{{!}} 167% {{!}}{{!}} 263% {{!}}{{!}} 525% {{!}}{{!}} rowspan="30" {{!}} 11 {{!}}{{!}} rowspan="30" {{!}} 17 {{!}}{{!}} rowspan="30" {{!}} 300 MP {{!}}{{!}} rowspan="30" {{!}} 180 seconds {{!}}{{!}} rowspan="30" {{!}} [[Image:ElWater.png{{!}}link=El's Essence]] x1
| colspan=10 | '''Normal'''
{{!}}-
|-
{{!}} align="left" {{!}} 2 {{!}}{{!}} 70 {{!}}{{!}} 89% {{!}}{{!}} 178% {{!}}{{!}} 279% {{!}}{{!}} 558%
| {{PvE}} || 462% || 923% || 865% || 1730% || rowspan="2" | 12 || rowspan="2" | 17 || rowspan="2" | 300 MP || rowspan="2" | 180 Seconds || rowspan="2" | [[File:ElWater.png|link=El's Essence]] x1
{{!}}-  
|-
{{!}} align="left" {{!}} 3 {{!}}{{!}} 75 {{!}}{{!}} 94% {{!}}{{!}} 188% {{!}}{{!}} 295% {{!}}{{!}} 591%
| {{PvP}} || 55% || 110% || 103% || 207%
{{!}}-  
|-  
{{!}} align="left" {{!}} 4 {{!}}{{!}} 80 {{!}}{{!}} 99% {{!}}{{!}} 199% {{!}}{{!}} 312% {{!}}{{!}} 624%
| colspan=10 | '''[Enhanced]'''
{{!}}}
|-
| {{PvE}} || 554% || 1107% || 1038% || 2076% || rowspan="2" | 12 || rowspan="2" | 17 || rowspan="2" | 300 MP || rowspan="2" | 180 Seconds || rowspan="2" | [[File:ElWater.png|link=El's Essence]] x1
|-
| {{PvP}} || 78% || 132% || 124% || 248%
|}
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<br>


== Other Information ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Damage|true|Eve
|- style="background:{{ColorSel|CharLight|Eve}}"
|dmg=1107, 2076
! rowspan=2 | PvP Damage Modifier !! colspan=2 | MP Gain per Hit !! rowspan=2 | Invincibility Interval
|pvp_dmg=132, 248
|- style="background:{{ColorSel|CharLight|Eve}}"
|hits=12, 17
! PvP !! PvE
}}
|-
*Damage calculations assume post-Force Field hits.
| 0.45 || ?? MP || ?? MP || ?? Seconds
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
<div style="float: right;">{{#ev:youtube|Tc9vP2H9XaM|300}}</div>
*This skill is ideal for clearing straight maps, as it has infinite forward range.
*While the skill itself is not automatically affected by [[El Crystal Spectrum]], the lingering force fields from skills such as [[Sweep Rolling - Over Charge]] will affect it.  It is recommended to stand away from your target to ensure that they are hit on the other side of the Spectrum Field.
*The '''1st Beam''' has a very high MP gain.
**Amplification Mode greatly increases the size of the second beam, greatly improving its room clearing ability on tall maps.
**Spectrum Mode splits the second beam into 3 streams, increasing the damage output significantly if the target is big enough.
**Induction Mode turns the lasers into multiple smaller projectiles that seek out enemies but will lower the damage greatly.
**Fusion Mode is similar to Induction Mode but can increase the damage when used on a single, small target.
*Each mode has specific uses, explained here:
**Amplification: This mode is best used to clear tall, straight maps since it increases the size of the laser. An example is the third room of [[3-X]].
**Spectrum: This mode is used for big targets such as Eltrion or Bone Dragon. Make sure to stand back a bit from your target to ensure maximum hits.
**Induction: Sadly, there are almost no advantages to using this mode over the others. Even using Psychic Artillery without a spectrum mode is better.
**Fusion: This mode shines on smaller bosses where Spectrum Mode is too large to deal enough hits. This mode is ideally used for bossing.
*This skill is ideal for clearing straight maps.
*The skill has a very high MP gain.
<br>
<br>


== Trivia ==
== Trivia ==
*When doing the 'Energy Burst' part of the skill, it is shown that Eve activates her fusion mode wings.
*During the '''Energy Burst''' part of the skill, it is shown that '''Eve''' activates her [[Energetic Heart|Fusion mode wings]].
*Prior to the 03/30/2023 KR patch, players could use [[Sweep Rolling]] in tandem with [[Psychic Artillery]], allowing the hyper active to be affected by [[El Crystal Spectrum]].
<br>
<br>


== Updates ==
==Updates==
*11/06/2014 KR
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve updates-table"
**Damage increased.
|-
! colspan=2 | Date !! colspan=2 | Changes
|-
! KR !! NA !! PvE !! PvP
|-
| 08/01/2013 || 06/11/2014 || colspan=2 align="left" |
*'''Psychic Artillery''' added.
|-
| 11/06/2014 || 04/29/2015 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 01/25/2017 || 02/08/2017 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 04/27/2017 || 05/10/2017 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*None
|-
| 07/13/2017  || 07/26/2017 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 06/28/2018 || 07/11/2018 || align="left" |
*{{buff|Energy Burst damage increased.}}
*{{nerf|1st Beam damage decreased.}}
| align="left" |
*{{nerf|'''Damage''' decreased.}}
|}
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|UK=Psy Fire
|UK=Psy Fire
|JP=サイキックアーティラリー |JPName=Psychic Artillery
|JP=サイキックアーティラリー |JPName=Psychic Artillery
|CN=灵心重炮 |CNName=Psychic Heavy Artillery
|ES=Fuego psíquico |ESName=Psychic Fire
|PL=Psycho-Ostrzał |PLName=Psychic Fire
|BR=Artilharia Psíquica  |BRName=Psychic Artillery
|IT=Psico Fuoco |ITName=Psychic Fire
}}
}}
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<br>
 
{{SkillNav - Code: Battle Seraph}}
{{BSSkills}}
[[Category:Hyper_Active_Skills]]

Revision as of 00:55, 2 April 2024

[Hyper Active]
Restraints the target with a beam before overheating the core to fire a powerful beam at the target.
Requires 1 El's Essence (Item)
  • Uses one when Hyper Active skill is used. (Cannot be used without it)
  • Right-click on identified El Shards to obtain El's Essence.

(Sockets do not apply to Hyperactive skills unless they are [Hyperactive Damage Increase] sockets)

Final Enhanced Skill
  • Damage is increased by 1.2 times.


Requirements

Class Level Required Skill Requirement
Code: Battle Seraph 65 Ultimate Skill Quest


Skill Information

Mode Damage (Magical) Max Hits MP Usage Cooldown Item Usage
1st Beam Energy Burst 1st Beam Energy Burst
Behind Field After Field Behind Field After Field
Normal
PvE 462% 923% 865% 1730% 12 17 300 MP 180 Seconds x1
PvP 55% 110% 103% 207%
[Enhanced]
PvE 554% 1107% 1038% 2076% 12 17 300 MP 180 Seconds x1
PvP 78% 132% 124% 248%


Total Damage

ModeBase
PvE48,576%
PvP5,800%
  • Damage calculations assume post-Force Field hits.


Tips and Details

  • This skill is ideal for clearing straight maps, as it has infinite forward range.
  • The 1st Beam has a very high MP gain.


Trivia


Updates

Date Changes
KR NA PvE PvP
08/01/2013 06/11/2014
  • Psychic Artillery added.
11/06/2014 04/29/2015
  • Damage increased.
01/25/2017 02/08/2017
  • Damage increased.
04/27/2017 05/10/2017
  • Damage increased.
  • None
07/13/2017 07/26/2017
  • Damage increased.
06/28/2018 07/11/2018
  • Energy Burst damage increased.
  • 1st Beam damage decreased.
  • Damage decreased.


Alternative Names

Server Name Translation
South Korea 사이킥 아틸러리 Psychic Artillery
Japan サイキックアーティラリー Psychic Artillery
China (Simplified Chinese) 灵心重炮 Psychic Heavy Artillery
Germany Psi-Feuer Psy Fire
Spain Fuego psíquico Psychic Fire
France Feu psychique Psychic Fire
Italy Psico Fuoco Psychic Fire
Poland Psycho-Ostrzał Psychic Fire
United Kingdom Psy Fire
Brazil Artilharia Psíquica Psychic Artillery