Conqueror/ModA: Difference between revisions

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|Character=Add
|Character=Add
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{{#ev:youtube|mDd6lh_J0Cc|400|right}}
{{#ev:youtube|M_YNfUAKtxs|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
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|-
| {{Force|LunaticPsykerSkill1.png}}
| {{Force|LunaticPsykerSkill1.png}}
| {{SkillType|SA|B|M}} Use your Dynamo’s to generate a massive energy field that will create chain explosions.<br>If used in Dynamo Configuration Mode (Awakening), it will fire a huge energy blast that ignores 90% defense after creating the field. (PvP: 9%)
| {{SkillType|SA|B|M}} Use your Dynamo to generate a massive energy field that will create chain explosions.<br>Create a field and fire a huge energy blast that ignores defense.
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| {{Color|#00FF24|Dynamo Mutation Point|b=1}}
| | {{SkillText|DMP Usage|3|ModConqueror}}
*Uses a maximum of 3 Dynamo Mutation Points.
*Increases 5% damage per Dynamo Mutation Point.<br>(Skill can be used without Mutation Points)
|-
|-
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
|-
|-
! rowspan=4 | Mode !! colspan=4 | Damage (Magical) !! colspan=3 | Max Hits !! rowspan=4 | MP Usage !! colspan=2 | DP Usage !! rowspan=4 | Cooldown
! rowspan=2 | Mode !! rowspan=2 | Energy Explosion (Magical) !! rowspan=2 | Defense Ignore !! rowspan=2 | Max Hits !! rowspan=2 | MP Usage !! colspan=2 | DP Usage !! rowspan=2 | Cooldown
|-
! Dissolution !! colspan=3 | {{DCM}} !! Dissolution !! colspan=2 | {{DCM}} !! rowspan=3 | Dissolution !! rowspan=3 | {{DCM}}
|-
! rowspan=2 | Energy Explosion !! rowspan=2 | Hit !! colspan=2 | Strike !! rowspan=2 | Energy Explosion !! rowspan=2 | Hit !! rowspan=2 | Strike
|-
|-
! Damage !! Defense Ignore
! Dissolution !! {{DCM}}
|-
|-
| {{PvE}} || 1434% || 2277% || 5059% || 90% || rowspan=2 | 5 || rowspan=2 | 1 || rowspan=2 | 1 || rowspan=2 | 230 MP || rowspan=2 | 60 DP || rowspan=2 | 12 DP || rowspan=2 | 15 Seconds
| {{PvE}} || 2799% || 60% || rowspan=2 | 6 || rowspan=2 | 230 MP || rowspan=2 | 60 DP || rowspan=2 | 12 DP || rowspan=2 | 15 Seconds
|-
|-
| {{PvP}} || 490% || 781% || 1735% || 9%
| {{PvP}} || 1010% || 20%
|}
|}
<br>
<br>
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== Extra Information ==
== Extra Information ==
=== Total Damage ===
=== Total Damage ===
{{Damage
{{Damage|true|Add
|dmg=1434*1.15
|dmg=2799
|pvp_dmg=490*1.15
|pvp_dmg=1010
|hits=5
|avg_hits=4
|enhanced=true
|hits=6
|heavy=true
|awk_dmg=i*1.15
}}
|pvp_awk_dmg=i*1.15
{{Damage
|enhanced=0.8
|dmg=2277*1.15, 5059*1.15
|pvp_dmg=781*1.15, 1735*1.15
|enhanced=true
|heavy=true
|heavy=true
|prefix=DCM
|dmp=3
}}
}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
* Average assumes 4 hits.
|-
! rowspan=3 | Mode !! colspan=6 | Base
|-
! colspan=3 | Normal (3 DMP) !! colspan=3 | [[Dynamo Point System|Dynamo Configuration]] (3 DMP)
|-
! Normal !! Enhanced !! Heavy !! Normal !! Enhanced !! Heavy
|-
| {{PvE}}
| {{#var: total_damage}}
| {{#var: total_damage_enhanced}}
| {{#var: total_damage_heavy}}
| {{#var: DCM_total_damage}}
| {{#var: DCM_total_damage_enhanced}}
| {{#var: DCM_total_damage_heavy}}
|-
| {{PvP}}
| {{#var: total_damage_pvp}}
| {{#var: total_damage_enhanced_pvp}}
| {{#var: total_damage_heavy_pvp}}
| {{#var: DCM_total_damage_pvp}}
| {{#var: DCM_total_damage_enhanced_pvp}}
| {{#var: DCM_total_damage_heavy_pvp}}
|}
<br>
<br>


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{{SkillTable
{{SkillTable
|
|
PsychicTracerPassive2.png; Particle Storm;
LunaticPsykerPassive5.png; Amplify Energy Locked-Trans2;
LunaticPsykerPassive5.png; Amplify Energy Locked-Trans2;
DoomBringerPassive1.png; Blood Boil;
DoomBringerPassive1.png; Blood Boil;
}}
}}
<br>
== Tips and Details ==
*Similar to the unmod version, Dynamo Mutation points will also be consumed while in dissolution mode.
<br>
== Trivia ==
*The NA tooltip incorrectly stated that Mutation point will only be consumed while in {{DCM}} mode where in actuality, Mutation points will be consumed in both Dissolution and Configuration mode.
<br>
<br>


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! Description  
! Description  
|-
|-
|{{#ev:youtube|1NtsJzUFEbs|300}}
|{{#ev:youtube|mDd6lh_J0Cc|300}}
|Between its initial release and the 11/24/2022 KR Patch, '''Mod Conqueror''' was slower and does not ignore defense during Dynamo Configuration Mode.
|Between its initial release and the 02/29/2024 KR Patch, '''[Mod] Conqueror''' used to perform an upward chain of explosions in Dissolution Mode and a single two hit explosion in Dynamo Configuration Mode.
|}
|}
<br>
<br>
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*{{buff|Skill Cast Speed increased.}}
*{{buff|Skill Cast Speed increased.}}
*{{buff|Final Strike hit ignores defense.}}
*{{buff|Final Strike hit ignores defense.}}
|-
| 02/29/2024 || 03/27/2024 || colspan=2 align="left" |
*Skill features changed.
|}
|}
<br>
<br>

Revision as of 19:38, 2 April 2024

[Special Active: Bravery] [Mod]
Use your Dynamo to generate a massive energy field that will create chain explosions.
Create a field and fire a huge energy blast that ignores defense.
DP Skill
  • 20% of DP is consumed while in Dynamo Configuration Mode (Awakening).
Dynamo Mutation Point
  • Uses a maximum of 3 Dynamo Mutation Points with Awakening.
  • Increases 5% damage per Dynamo Mutation Point.
    (Skill can be used without Mutation Points)
Nasod Armor Command Connection
  • Press / command button to connect to Nasod Armor Command with Dynamo Configuration Mode (Awakening),


Requirements

Class Level Required Skill Requirement
Doom Bringer 99 [Force] Conqueror (A)


Skill Information

Mode Energy Explosion (Magical) Defense Ignore Max Hits MP Usage DP Usage Cooldown
Dissolution
Awakening
Configuration
PvE 2799% 60% 6 230 MP 60 DP 12 DP 15 Seconds
PvP 1010% 20%


Skill Traits

Enhanced ConquerorHeavy Conqueror
Attribute EffectAttribute EffectCooldown
Critical Hit Rate increased to 100%
Damage decreased to 80%
Damage increased to 144%
Cooldown increased to 120%
18 Seconds


Extra Information

Total Damage

ModeBase
RegularDynamo Configuration (3 DMP)
NormalEnhanced (Trait)HeavyNormalEnhanced (Trait)Heavy
AverageMaxAverageMaxAverageMaxAverageMaxAverageMaxAverageMax
PvE11,196%16,794%8,956.8%13,435.2%16,122.24%24,183.36%12,875.4%19,313.1%10,300.32%15,450.48%18,540.58%27,810.86%
PvP4,040%6,060%3,232%4,848%5,817.6%8,726.4%4,646%6,969%3,716.8%5,575.2%6,690.24%10,035.36%
  • Average assumes 4 hits.


Miscellaneous

Affected By Action Speed

Related Skills


Old Version

Video Description
Between its initial release and the 02/29/2024 KR Patch, [Mod] Conqueror used to perform an upward chain of explosions in Dissolution Mode and a single two hit explosion in Dynamo Configuration Mode.


Updates

Date Changes
KR NA PvE PvP
08/09/2018 08/22/2018
  • [Mod] Conqueror added.
03/07/2019 03/27/2019
  • Cooldown decreased.
11/24/2022 12/21/2022
  • Action Speed now affects it.
  • Skill Cast Speed increased.
  • Final Strike hit ignores defense.
02/29/2024 03/27/2024
  • Skill features changed.


Alternative Names

Server Name Translation
South Korea 퀀커러 Conqueror
Japan コンカラー Conqueror
China (Simplified Chinese) 征服者 Conqueror
Germany Eroberer Conqueror
Spain Conquistador Conqueror
France Conquérant Conqueror
Poland Zdobywca Conqueror
Brazil Soberano Sovereign