Atomic Shield: Difference between revisions

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__NOTOC__{{Languages|Atomic Shield}}
== Description  ==
{{#ev:youtube|Qj7E_Jfrrxo|400|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:SI_Atomicshield.PNG]]
| [[File:SI_Atomicshield.PNG]]
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Special Active]''' Summon Nasod Nano-machines that generate an aura around the character which reduces damage taken by allies and destroys projectiles. Maximum of 1 shield at a time.<br>Shield has a % of user max HP and breaks when it's HP reaches 0.
| {{SkillType|SA|T}} Summon Nasod nano-drones to create an energy field.<br>Allies within the field will have Damage Reduction and have accelerated Bravery Skill Cooldown.
|-
|
| {{SkillText|True|AtomicShield}}
|}
|}
<br>
{{clearfix}}


== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|-
! Class !! Level Required
|-
| [[Code: Nemesis]] || 55
|}
<br>
<br>


== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|-
! rowspan=2 | Mode !! colspan=5 | {{se||Energy Field||pb|icon=no}} !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
! Received Damage Decrease {{stat|m}} !! {{se|119|머신의 잔상||ed}}<br>(Movement Speed Decrease) !! Bravery Skill<br>Cooldown Speed Increase !! Range !! Duration
|-
| colspan="8" | '''Normal'''
|-
| {{PvE}} || 30% || rowspan=2 | N/A || rowspan=2 | 1.5x || rowspan=2 | 600 || rowspan=2 | 10 Seconds || rowspan=2 | 100 MP || rowspan=2 | 12 Seconds
|-
| {{PvP}} || 12%
|-
| colspan="8" | '''[Enhanced]'''
|-
| {{PvE}} || 30% || rowspan=2 | 50% || rowspan=2 | 1.5x || rowspan=2 | 600 || rowspan=2 | 10 Seconds || rowspan=2 | 100 MP || rowspan=2 | 12 Seconds
|-
| {{PvP}} || 12%
|}
<br>


== Prerequisites ==
== [[Skill Traits]] ==
{{Traits|Eve|Atomic Shield|Haste, Light|mp2=90|mp=100|cd=12}}
<br>


{{PreStart}}
== Tips and Details ==
{{PreRow|Class=Code Nemesis|Master=5|SP=80|Skill=-|Req=-}}
*The '''Energy Field''' can protect against certain incoming projectiles, absorbing their hits like a physical object.
{{PreEnd}}<br>
<!--**The field can only absorb projectiles that disappear upon contact. Lingering projectiles such as [[Magic Missile]] or [[Altar of Invocation|Annihilator's]] '''Aiming Shot''' cannot be absorbed.-->
*Only one '''Atomic Shield''' can be active at any given time. If another one is created, the previous '''Atomic Shield''' will explode and disappear.
<br>


== Gallery ==
<gallery>
File:Buffed_Atomic_Shield.jpg|An Atomic Shield buffed by Sharpshooter Syndrome.
File:ShieldDebuff.png|[[Status Effects|머신의 잔상]]'s status icon.
</gallery>
<br>


== Trivia ==
*In earlier versions, the shield acted as a separate mob with its own HP, and could be buffed by certain party buffs such as [[Sharpshooter Syndrome]].
*In NA, the {{se|119|머신의 잔상||ed}} debuff is currently untranslated, instead displaying the debuff's internal ID value, "STR_ID_43175" for both its name and description.
*Prior to the 06/20/2019 KR update, [[Atomic Shield]] inflicted a unique debuff on enemies inside it, increasing the damage they received from you and your allies. It was the first skill that inflicted a "Received Damage Increase" debuff that many modern skills now have.
<br>


== Skill Information ==
==Updates==
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve updates-table"
|-
! colspan=2 | Date !! colspan=2 | Changes
|-
! KR !! NA !! PvE !! PvP
|-
| 02/18/2010 || 12/14/2011 || colspan=2 align="left" |
*'''Atomic Shield''' added.
|-
| ??/??/2012 || - || colspan=2 align="left" |
*{{buff|Increased max HP.}}
*{{buff|Damage Reduction increased.}}
|-
| 12/13/2012 || - || colspan=2 align="left" |
*{{buff|Added debuff feature.}}
*Cannot be used if there are no monsters nor projectiles on the map.
|-
| 11/07/2013 || 02/12/2014 || colspan=2 align="left" |
*{{buff|HP increased.}}
*{{nerf|Damage Amplification decreased.}}
*{{nerf|Duration decreased.}}
|-
| rowspan=2 | 05/15/2014 || rowspan=2 | - || colspan=2 align="left" |
*Fixed problem of allies being able to mana-break/recover MP/charge Awakening.
|-
| align="left" |
*None
| align="left" |
*{{nerf|HP decreased.}}
*{{nerf|Damage Reduction decreased.}}
|-
| 02/05/2015 || - || colspan=2 align="left" |
*{{nerf|Damage Amplifier decreased.}}
*{{nerf|Range decreased.}}
*{{nerf|Duration decreased.}}
|-
| rowspan=2 | 10/29/2015 || rowspan=2 | 03/16/2016 || colspan=2 align="left" |
*{{buff|Extra damage amount on enemies increased.}}
*{{buff|Damage decrease amount for allies increased.}}
|-
| align="left" |
*None
| align="left" |
*{{buff|Modifier for Shield HP removed.}}
|-
|-
! scope="col"  style="border-style: solid; border-width: 1px" |   Skill Level
| 06/30/2016 || 07/13/2016 || colspan=2 align="left" |  
! scope="col"  style="border-style: solid; border-width: 1px" |   HP<br>(based on users max HP)
*{{buff|HP on the shield removed.}}
! scope="col"  style="border-style: solid; border-width: 1px" |   Damage<br>Reduction
! scope="col"  style="border-style: solid; border-width: 1px" |   Range
! scope="col"  style="border-style: solid; border-width: 1px" |   Duration
! scope="col"  style="border-style: solid; border-width: 1px" |   MP Usage
! scope="col"  style="border-style: solid; border-width: 1px" |   Cooldown
|-
|-
| style="border-style: solid; border-width: 1px" |   1
| 08/25/2016 || - || align="left" |  
|style="border-style: solid; border-width: 1px" | 60%
*None
|style="border-style: solid; border-width: 1px" | 48%
| align="left" |  
|style="border-style: solid; border-width: 1px" | 489
*Fixed issue where damage decrease grants no effect.
|style="border-style: solid; border-width: 1px" | 8 seconds
| rowspan="7"  style="border-style: solid; border-width: 1px" | <br> <br> <br> 150 MP<br> <br> <br> <br>
| rowspan="7"  style="border-style: solid; border-width: 1px" | <br> <br> <br> 10 Seconds<br> <br> <br> <br>
|-
|-
| style="border-style: solid; border-width: 1px" |   2
| 04/27/2017 || 05/10/2017 || colspan=2 align="left" |  
|style="border-style: solid; border-width: 1px" | 72%
*{{nerf|Damage Reduction decreased.}}
|style="border-style: solid; border-width: 1px" | 53%
|style="border-style: solid; border-width: 1px" | 514
|style="border-style: solid; border-width: 1px" | 10 seconds
|-
|-
| style="border-style: solid; border-width: 1px" |   3
| 08/24/2017 || 09/13/2017 || colspan=2 align="left" |  
|style="border-style: solid; border-width: 1px" | 86%
*{{buff|Motion Cancel time after casting decreased.}}
|style="border-style: solid; border-width: 1px" | 58%
*{{nerf|Freeze Frames decreased.}}
|style="border-style: solid; border-width: 1px" | 542
|style="border-style: solid; border-width: 1px" | 13 seconds
|-
|-
| style="border-style: solid; border-width: 1px" |   4
| 08/23/2018 || 09/06/2018 || colspan=2 align="left" |  
|style="border-style: solid; border-width: 1px" | 102%
*{{nerf|Damage Amplifier decreased.}}
|style="border-style: solid; border-width: 1px" | 64%
*{{nerf|Damage Reduction decreased.}}
|style="border-style: solid; border-width: 1px" | 570
|style="border-style: solid; border-width: 1px" | 15 seconds
|-
|-
| style="border-style: solid; border-width: 1px" |   5
| 06/20/2019 || 07/17/2019 || colspan=2 align="left" |  
|style="border-style: solid; border-width: 1px" | 124%
*{{nerf|{{se|119|머신의 잔상||ed}} (Damage Amplifier) removed.<br>}}
|style="border-style: solid; border-width: 1px" | 70%
|style="border-style: solid; border-width: 1px" | 600
|style="border-style: solid; border-width: 1px" | 18 seconds
|-
|-
| style="border-style: solid; border-width: 1px" |   6
| 10/08/2020 || 11/04/2020 || colspan=2 align="left" |  
|style="border-style: solid; border-width: 1px" | 149%
*{{nerf|Damage Reduction decreased.}}
|style="border-style: solid; border-width: 1px" | 75%
|style="border-style: solid; border-width: 1px" | 630
|style="border-style: solid; border-width: 1px" | 20 seconds
|-
|-
| style="border-style: solid; border-width: 1px" |   7
| 03/30/2023 || 04/26/2023 || colspan=2 align="left" |  
|style="border-style: solid; border-width: 1px" |
*'''Killing Blow (1)''' trait changed to '''Haste'''.
|style="border-style: solid; border-width: 1px" |
*{{buff|Ally Bravery Skill Cooldown Speed Increase effect added.}}
|style="border-style: solid; border-width: 1px" |
*{{buff|Cooldown decreased.}}
|style="border-style: solid; border-width: 1px" |
*{{buff|Damage Reduction increased.}}
|}
|}
<br>


 
==Alternative Names ==
<br/>
{{AlternateLanguages
 
|Color={{ColorSel|CharLight|Eve}}
== Additional Notes ==
|KR=???              |KRName=Atomic Shield
EXTREMELY USEFUL for 2-x since it can destroy all of the bombs that fall from the ceiling at the boss stage.
|JP=アトミックシールド|JPName=Atomic Shield
 
|CN=粒子护盾 |CNName=Particle Shield
{{CNSkills}}
|TW=粒子護盾 |TWName=Particle Shield
|FR=Bouclier atomique |FRName=Atomic Shield
|UK=Atom Shield
|IT=Scudo Atomico |ITName=Atomic Shield
|DE=Atomschild |DEName=Atomic Shield
|ES=Escudo atómico |ESName=Atomic Shield
|PL=Tarcza Atomowa |PLName=Atomic Shield
|BR=Escudo Atómico |BRName=Atomic Shield
}}
<br>
{{SkillNav - Code: Nemesis}}
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