Siege Mode: Difference between revisions

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__NOTOC__{{Languages|Siege Mode}}
__NOTOC__{{Languages|Siege Mode}}
{{tabs
{{#ev:youtube|clm5L5BQdVo|400|right}}
|name=Info
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|divclass=forceland
|-
|tab1=NA
| [[File:RenaSkill7.png]]
|contents1=
| {{SkillType|A}} Get ready to fire an arrow. While you are in a stance, you consume 2 MP each second.<br>Press the {{CZ}} key to fire straight for 15 MP or press the {{CX}} key to fire in an arc for 25 MP.<br>If you have [[Nature's Force System|NF]], it consumes NF to fire a stronger arrow.<br>Use this skill again while in a stance to reload 1 arrow.
<div style="float: right;">{{#ev:youtube|f4XY5LsSdL8|300}}</div>
|-
{{{!}} cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|
{{!}}-
| {{SkillText|True|1.2}}
{{!}} [[Image:Siege.PNG]]
|}  
{{!}} '''[Active]'''  Hold a shooting position and fire arrows by pressing {{CZ}} or {{CX}} keys. 
{{!}}-
{{!}}
{{!}} {{SkillText|Nature|1}}
{{!}}}
|tab2=KR
|contents2=
<div style="float: right;">{{#ev:youtube|SmsFKAdOV0s|300}}</div>
{{{!}} cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{{!}}-
{{!}} [[Image:Siege.PNG]]
{{!}} '''[Active]'''  Assume a shooting stance.<br>MP will be reduced by 2 MP per second in this stance.<br>Fire a straight shot with {{CZ}} for 15 MP, or a spread shot with {{CX}} for 25 MP. <br>If there is any NF available, consume 1 NF to increase the damage of the shots.
{{!}}-
{{!}}
{{!}} {{SkillText|True|1.2}}
{{!}}}
}}
<br>  
<br>  


== Requirements ==
== Requirements ==
{{tabs
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|divclass=forceland
|-
|name=Req
! Class !! Level Required !! Skill Requirement
|tab1=NA
|-
|contents1=
| [[Rena]] || 20 || {{SkillText|SkillQuest|1}}
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|}
{{!}}- style="background:{{ColorSel|CharLight|Rena}}"
! Class           !! Master !! Level Required !! SP Cost Per Level
{{!}}-
{{!}} [[Rena|Ranger]] {{!}}{{!}} Lv20  {{!}}{{!}} 15            {{!}}{{!}} 2
{{!}}}
|tab2=KR
|contents2=
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{!}}- style="background:{{ColorSel|CharLight|Rena}}"
! Class          !! Level Required !! [Enhanced] Level !! Left Skill Attribute Level !! Right Skill Attribute Level
{{!}}-
{{!}} [[Rena|Ranger]] {{!}}{{!}} 20 {{!}}{{!}} 78 {{!}}{{!}} 24 {{!}}{{!}} 27
{{!}}}
}}
<br>
<br>


== Skill Information ==
== Skill Information ==
{{tabs
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|divclass=forceland
|-
|name=SkillTable
! rowspan=3 | Mode !! colspan=4 | Straight Shot {{CZ}} !! colspan=4 | Arched Shot {{CX}} !! rowspan=3 | Max Input Count !! colspan=2 | MP Usage !! rowspan=3 | Cooldown
|tab1=NA
|-
|contents1=
! colspan=2 | Damage (Magical) !! rowspan=2 | MP Usage Per Input !! rowspan=2 | Hits Per Input !! colspan=2 | Damage (Magical) !! rowspan=2 | MP Usage Per Input !! rowspan=2 | Hits Per Input !! rowspan=2 | Initial !! rowspan=2 | Standby
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
{{!}}- style="background:{{ColorSel|CharLight|Rena}}"
! Normal !! With NF !! Normal !! With NF
! rowspan=2 {{!}} Skill Level !! rowspan=2 {{!}} Required Level !! Ready Stance !! colspan=3 {{!}} Shooting Mode Z !! colspan=3 {{!}} Shooting Mode X !! rowspan=2 {{!}} Cooldown
|-  
{{!}}- style="background:{{ColorSel|CharLight|Rena}}"
| colspan=13 | '''Normal'''
! Damage (Physical) !! Damage (Magical) !! Arrows shot !! MP Usage !! Damage (Magical) !! Arrows shot !! MP Usage  
|-
{{!}}-
| {{PvE}} || 228% || 273% || rowspan="2" | 15 MP || rowspan="2" | 2 || 255% || 306% || rowspan="2" | 25 MP || rowspan="2" | 5 || rowspan=2 | 5 || rowspan=2 | 0 MP || rowspan=2 | 2 MP per Second || rowspan="2" | 5 Seconds
{{!}} align=left {{!}} 1 {{!}}{{!}} rowspan=3 {{!}} 15 {{!}}{{!}} 100% {{!}}{{!}} 143% {{!}}{{!}} rowspan=25 {{!}} 2 {{!}}{{!}} 20 MP {{!}}{{!}} 95% {{!}}{{!}} rowspan=25 {{!}} 5 {{!}}{{!}} 27 MP {{!}}{{!}} rowspan=25 {{!}} 5 Seconds
|-
{{!}}-
| {{PvP}} || 90% || 108% || 102% || 122%
{{!}} align=left {{!}} 2 {{!}}{{!}} 102% {{!}}{{!}} 146% {{!}}{{!}} 20 MP {{!}}{{!}} 97% {{!}}{{!}} 27 MP
|-  
{{!}}-  
| colspan=13 | '''[Enhanced]'''
{{!}} align=left {{!}} 3 {{!}}{{!}} 104% {{!}}{{!}} 149% {{!}}{{!}} 20 MP {{!}}{{!}} 99% {{!}}{{!}} 26 MP
|-
{{!}}-  
| {{PvE}} || 273% || 328% || rowspan="2" | 15 MP || rowspan="2" | 2 || 306% || 367% || rowspan="2" | 25 MP || rowspan="2" | 5 || rowspan=2 | 5 || rowspan=2 | 0 MP || rowspan=2 | 2 MP per Second || rowspan="2" | 5 Seconds
{{!}} align=left {{!}} 4 {{!}}{{!}} 16 {{!}}{{!}} 107% {{!}}{{!}} 152% {{!}}{{!}} 19 MP {{!}}{{!}} 101% {{!}}{{!}} 26 MP
|-
{{!}}-
| {{PvP}} || 108% || 130% || 122% || 147%
{{!}} align=left {{!}} 5 {{!}}{{!}} 18 {{!}}{{!}} 109% {{!}}{{!}} 155% {{!}}{{!}} 19 MP {{!}}{{!}} 103% {{!}}{{!}} 25 MP
|}
{{!}}-
{{!}} align=left {{!}} 6 {{!}}{{!}} 20 {{!}}{{!}} 111% {{!}}{{!}} 159% {{!}}{{!}} 19 MP {{!}}{{!}} 105% {{!}}{{!}} 25 MP
{{!}}-
{{!}} align=left {{!}} 7 {{!}}{{!}} 22 {{!}}{{!}} 113% {{!}}{{!}} 162% {{!}}{{!}} 18 MP {{!}}{{!}} 107% {{!}}{{!}} 25 MP
{{!}}-
{{!}} align=left {{!}} 8 {{!}}{{!}} 24 {{!}}{{!}} 116% {{!}}{{!}} 165% {{!}}{{!}} 18 MP {{!}}{{!}} 109% {{!}}{{!}} 24 MP
{{!}}-
{{!}} align=left {{!}} 9 {{!}}{{!}} 26 {{!}}{{!}} 118% {{!}}{{!}} 168% {{!}}{{!}} 18 MP {{!}}{{!}} 112% {{!}}{{!}} 24 MP
{{!}}-
{{!}} align=left {{!}} 10 {{!}}{{!}} 28 {{!}}{{!}} 120% {{!}}{{!}} 171% {{!}}{{!}} 17 MP {{!}}{{!}} 114% {{!}}{{!}} 23 MP
{{!}}-
{{!}} align=left {{!}} 11 {{!}}{{!}} 30 {{!}}{{!}} 122% {{!}}{{!}} 175% {{!}}{{!}} 17 MP {{!}}{{!}} 116% {{!}}{{!}} 23 MP
{{!}}-
{{!}} align=left {{!}} 12 {{!}}{{!}} 32 {{!}}{{!}} 125% {{!}}{{!}} 178% {{!}}{{!}} 17 MP {{!}}{{!}} 118% {{!}}{{!}} 22 MP
{{!}}-
{{!}} align=left {{!}} 13 {{!}}{{!}} 34 {{!}}{{!}} 127% {{!}}{{!}} 181% {{!}}{{!}} 16 MP {{!}}{{!}} 120% {{!}}{{!}} 22 MP
{{!}}-  
{{!}} align=left {{!}} 14 {{!}}{{!}} 36 {{!}}{{!}} 129% {{!}}{{!}} 184% {{!}}{{!}} 16 MP {{!}}{{!}} 122% {{!}}{{!}} 22 MP
{{!}}-
{{!}} align=left {{!}} 15 {{!}}{{!}} 38 {{!}}{{!}} 131% {{!}}{{!}} 188% {{!}}{{!}} 16 MP {{!}}{{!}} 124% {{!}}{{!}} 21 MP
{{!}}-
{{!}} align=left {{!}} 16 {{!}}{{!}} 40 {{!}}{{!}} 134% {{!}}{{!}} 191% {{!}}{{!}} 15 MP {{!}}{{!}} 127% {{!}}{{!}} 21 MP
{{!}}-
{{!}} align=left {{!}} 17 {{!}}{{!}} 42 {{!}}{{!}} 136% {{!}}{{!}} 194% {{!}}{{!}} 15 MP {{!}}{{!}} 129% {{!}}{{!}} 20 MP
{{!}}-
{{!}} align=left {{!}} 18 {{!}}{{!}} 44 {{!}}{{!}} 138% {{!}}{{!}} 197% {{!}}{{!}} 15 MP {{!}}{{!}} 131% {{!}}{{!}} 20 MP
{{!}}-
{{!}} align=left {{!}} 19 {{!}}{{!}} 46 {{!}}{{!}} 140% {{!}}{{!}} 200% {{!}}{{!}} 15 MP {{!}}{{!}} 133% {{!}}{{!}} 20 MP
{{!}}-
{{!}} align=left {{!}} 20 (M) {{!}}{{!}} 48 {{!}}{{!}} 143% {{!}}{{!}} 204% {{!}}{{!}} 14 MP {{!}}{{!}} 135% {{!}}{{!}} 19 MP
{{!}}-
{{!}} align=left {{!}} 21 {{!}}{{!}} rowspan=5 {{!}} -* {{!}}{{!}} 145% {{!}}{{!}} 207% {{!}}{{!}} 14 MP {{!}}{{!}} 137% {{!}}{{!}} 19 MP
{{!}}-  
{{!}} align=left {{!}} 22 {{!}}{{!}} 147% {{!}}{{!}} 210% {{!}}{{!}} 14 MP {{!}}{{!}} 139% {{!}}{{!}} 18 MP
{{!}}-
{{!}} align=left {{!}} 23 {{!}}{{!}} 149% {{!}}{{!}} 213% {{!}}{{!}} 13 MP {{!}}{{!}} 142% {{!}}{{!}} 18 MP
{{!}}-  
{{!}} align=left {{!}} 24 {{!}}{{!}} 152% {{!}}{{!}} 217% {{!}}{{!}} 13 MP {{!}}{{!}} 144% {{!}}{{!}} 17 MP
{{!}}-
{{!}} align=left {{!}} 25 {{!}}{{!}} 154% {{!}}{{!}} 220% {{!}}{{!}} 13 MP {{!}}{{!}} 146% {{!}}{{!}} 17 MP
{{!}}}
<nowiki>*</nowiki>Please note that you can only achieve these levels through equipments, accessories, and titles.
|tab2=KR
|contents2=
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{!}}- style="background:{{ColorSel|CharLight|Rena}}"
! rowspan=2 {{!}} Character Level !! colspan=3 {{!}} Rapid Fire (Z) !! colspan=3 {{!}} Spread Shot (X) !! rowspan=2 {{!}} Max Input Count {{!}}{{!}} rowspan=2 {{!}}Cooldown
{{!}}- style="background:{{ColorSel|CharLight|Rena}}"
! Damage (Magical) !! MP Usage Per Input !! Hits Per Input !! Damage (Magical) !! MP Usage Per Input !! Hits Per Input
{{!}}-
{{!}} align="left" {{!}} 20 {{!}}{{!}} -% {{!}}{{!}} rowspan="2" {{!}} 15 MP {{!}}{{!}} rowspan="2" {{!}} 2 {{!}}{{!}} -% {{!}}{{!}} rowspan="2" {{!}} 25 MP {{!}}{{!}} rowspan="2" {{!}} 5 {{!}}{{!}} rowspan=2 {{!}} 5 {{!}}{{!}} rowspan="2" {{!}} 5 Seconds
{{!}}-
{{!}} align="left" {{!}} [Enhanced]  78 {{!}}{{!}} -% {{!}}{{!}} -%
{{!}}}
}}
<br>
<br>


{{tabs
== [[Skill Traits]] ==
|divclass=forceland
{{Traits|Rena|Siege Mode|Absorbing, Persistent2|140|133}}
|name=Note
<br>
|tab1=NA
|contents1=
== [[Skill Notes|Skill Note]] ==
<div style="float: right;">{{#ev:youtube|EqGJzlJ3EFE|300}}</div>
<center>{{quotation|<center>A bow is nothing without the proper adjustment of the its string. The more you use it the loose the strings become. Maintain the bowstring and you can fire arrows faster.<br>- Proxy</center>}}</center>
'''Name:''' Bow String Maintenance(NA) / Special Treatment of the String (스트링 특수 처리법) (KR)


'''Description:''' "Arrows shot during Siege Mode will have the cooldown decreased by 30%."
== Total Damage ==
*This means that your shots will be 30% faster.
<!--awk_dmg=usage with NF-->
*This is separate from Siege Mode's cooldown time and has no relation to that.
{{Damage
|tab2=KR
|dmg=273
|contents2=
|pvp_dmg=108
== [[Skill Attributes]] ==
|hits=2
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|range_max=5
{{!}}- style="background:{{ColorSel|CharLight|Rena}}"
|awk_dmg=328
! colspan=3 {{!}} Siege Mode - Enhanced (강화된) !! colspan=3 {{!}} Siege Mode - Absorbing (흡수하는}
|pvp_awk_dmg=130
{{!}}- style="background:{{ColorSel|CharLight|Rena}}"
|passive1=Hawk Eye
! rowspan=2 {{!}} Level Required !! rowspan=2 {{!}} Attribute Effect !! Details !! rowspan=2 {{!}} Level Required !! rowspan=2 {{!}} Attribute Effect !! Details
|passive2=Arrow Mastery
{{!}}- style="background:{{ColorSel|CharLight|Rena}}"
|prefix=zshot
! Damage !! MP Gain
{{!}}-
{{!}} 24 {{!}}{{!}} Damage is increased to 120% {{!}}{{!}} x1.2 {{!}}{{!}} 27 {{!}}{{!}} MP Gain of the skill increased to 140% {{!}}{{!}} +40%
{{!}}}
}}
}}
{{Damage
|dmg=306
|pvp_dmg=122
|awk_dmg=367
|pvp_awk_dmg=147
|hits=5
|range_max=5
|passive1=Hawk Eye
|passive2=Arrow Mastery
|prefix=xshot
}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|-
! rowspan=3 | Mode !! colspan=4 | Base !! colspan=4 | [[Hawk Eye]]/[[Arrow Mastery]] ([[Daybreaker]])
|-
! colspan=2 | Straight Shot {{CZ}} !! colspan=2 | Arched Shot {{CX}} !! colspan=2 | Straight Shot {{CZ}} !! colspan=2 | Arched Shot {{CX}}
|-
! Normal !! With NF !! Normal !! With NF !! Normal !! With NF !! Normal !! With NF
|-
| {{PvE}}
| {{#var: zshot_range_total_damage}} || {{#var: zshot_range_total_damage_awk}} || {{#var: xshot_range_total_damage}} || {{#var: xshot_range_total_damage_awk}}
| {{#var: zshot_range_total_damage_passive1_passive2}} || {{#var: zshot_range_total_damage_awk_passive1_passive2}} || {{#var: xshot_range_total_damage_passive1_passive2}} || {{#var: xshot_range_total_damage_awk_passive1_passive2}}
|-
| {{PvP}}
| {{#var: zshot_range_total_damage_pvp}} || {{#var: zshot_range_total_damage_awk_pvp}} || {{#var: xshot_range_total_damage_pvp}} || {{#var: xshot_range_total_damage_awk_pvp}}
| {{#var: zshot_range_total_damage_passive1_passive2_pvp}} || {{#var: zshot_range_total_damage_awk_passive1_passive2_pvp}} || {{#var: xshot_range_total_damage_passive1_passive2_pvp}} || {{#var: xshot_range_total_damage_awk_passive1_passive2_pvp}}
|}
*Damage ranges from 1~5 inputs of exclusively either {{CZ}} or {{CX}}.
<br>
<br>


== Other Information ==
== Related Skills ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| width="100%" style="background: none repeat scroll 0% 0% transparent; border: medium none transparent;"
|- style="background:{{ColorSel|CharLight|Rena}}"
! rowspan=2 | PvP Damage Modifier !! colspan=2 | MP per hit !! rowspan=2 | Invincibility Interval
|- style="background:{{ColorSel|CharLight|Rena}}"
! PvP !! PvE
|-
|-
| Ready = 1<br>z = 0.6<br>x = 0.6 || 0 MP || ?? || ?? Seconds
| valign="top" |
===[[Anemos]]===
{{SkillTable|i=1|
WindSneakerPassive4.png; Awakened Will: Wind Sneaker;
}}
| valign="top" |
===[[Daybreaker]]===
{{SkillTable
|i=1|
SnipingRangerPassive1.png; Hawk Eye;
GrandArcherPassive1.png; Arrow Mastery;
GrandArcherPassive2.png; Vibe Shot;
GrandArcherPassive4.png; Awakened Will: Grand Archer;
}}
| valign="top" |  
===[[Twilight]]===
{{SkillTable
|i=1|
NWTrans4.png; Awakened Will: Night Watcher;
}}
|}
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*Elemental enchantments on weapons will activate at a much lower rate from siege arrows. (roughly 1/3 of normal)
*[[Attributing Equipment|Elemental Enchantments]] on weapons will activate at a much lower rate from siege arrows. (roughly 1/3 of normal)
*Siege will consume 2 MP per second when left active without firing.
*If a target is in range, shots will be aimed towards them when fired.
*If a target is in range, X attacks will be aimed toward them when fired.
**Arrows will also aim at targets that are in range and up to a platform below you.
**Arrows will also aim at targets that are in range and below you by 1 platform.
*This skill's cooldown will not start until either all 5 shots are fired or you cancel the skill.
*If you get hit during siege stance, no cooldown will occur.
**The skill can be cast again while it is still active, allowing you to fire 4 shots from the first cast, and then 5 shots from the second cast with no downtime.
*Pressing Siege the first time does not give it a cooldown, you can actually press it again before its cooldown starts
**If the skill is on cooldown when you fire your 5th shot or cancel the skill, the cooldown will reset to 5 seconds.
*Highest number of possible attacks before cooldown occurs is 9. This is done by doing 4 attacks (Z and\or X) then pressing the Siege key again for 5 extra attacks
*When consuming [[Nature's Force System|NF]], arrows' penetration is increased by 1 (can hit 3 enemies at once) and the range of {{CZ}} shots is increased.
** This has a damage output of 3672% for 126 mp with Z attacks and 5985% for 171 mp with X attacks.
*Each shot consumes 1 NF bar, even if it hits nothing.
*** Only [[Sniping Ranger]]'s passive [[Hawkeye]] influences the damage of this skill.
*Each arrow counts as 1 attack in the NF gauge.
<br>
 
== Old Version ==
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable"
|-
! width="300px" | Video
! Description
|-
|{{#ev:youtube|Ntr1UdQXCx0|300}}
|Between its initial release and a March 2012 KR Patch, the {{CX}} input would fire a spread of 3 arrows instead of an arc of 5. The skill also had no cooldown during this iteration.
|}
<br>
<br>


== Updates ==
==Updates==
*12/13/2012 KR
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena updates-table"
**Both Z and X shots naturally pierce once allowing them to hit two targets.
|-
**All passives now apply to Siege X, not just Siege Swift.
! colspan=2 | Date !! colspan=2 | Changes
**Entering and staying in Siege stance from one of [[Sniping Ranger]]'s combos now consumes 2 MP per second as per normal activation.
|-
*01/17/2013 (KR) / 06/04/2013 (NA)
! KR !! NA !! PvE !! PvP
**Knockback force from Siege Z reduced.
|-
*06/27/2013 KR
| 08/06/2009 || 05/04/2011 || colspan=2 align="left" |
**Only [[Hawkeye]] passive now influences the damage of this skill.
*'''Siege Mode''' added.
*07/23/2015 KR
|-
**Z attacks will be aimed toward enemies when fired.
| 12/13/2012 || - || colspan=2 align="left" |
**Can consume NF and fires a powerful arrow.
*{{buff|Both {{CZ}} and {{CX}} shots naturally pierce once allowing them to hit two targets.}}
*07/30/2015 KR
*{{buff|All passives now apply to {{CX}} shots, not just [[Siege Swift]].}}
**Z/X MP Usage increased.
*{{nerf|Entering and staying in Siege stance from either {{CDR}}{{CX}}{{CX}} or {{CX}}{{CX}}{{CX}}{{CX}} combos now consumes<br>2 MP per second, just like via normal activation.}}
*10/08/2015 KR
|-
**PvP damage decreased.
| 01/17/2013 || 06/04/2013 || colspan=2 align="left" |
*{{buff|Knockback force from {{CZ}} shots reduced.}}
|-
| 06/27/2013 || 11/06/2013 || colspan=2 align="left" |
*{{nerf|Skill damage only affected by [[Hawk Eye]].}}
|-
| 07/23/2015 || 12/16/2015 || colspan=2 align="left" |
*{{buff|{{CZ}} shots will be aimed towards enemies when fired.}}
*{{buff|Can consume NF to fire a powerful arrow.}}
|-
| 07/30/2015 || - || colspan=2 align="left" |
*{{nerf|{{CZ}} / {{CX}} shots '''MP Usage''' increased.}}
|-
| 10/08/2015 || 03/16/2016 || align="left" |
*None
| align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 02/18/2016 || - || colspan=2 align="left" |
*Fixed {{CZ}} shots being used backwards when facing right while having graphic preferences set to medium or lower.
|-
| 03/10/2016 || - || colspan=2 align="left" |
*Fixed one-time reload ability disappearing when the skill becomes '''[Enhanced]'''.
|-
| 11/03/2016 || 11/23/2016 || colspan=2 align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 12/29/2016 || 01/11/2017 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 04/27/2017 || 05/10/2017 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*None
|-
| 07/27/2017 || 08/09/2017 || colspan=2 align="left" |
*'''Empowered''' trait changed to '''Persistent'''.
|-
| 04/05/2018 || 04/18/2018 || align="left" |
*{{nerf|'''Damage''' decreased.}}
| align="left" |
*{{buff|'''Damage''' increased.}}
|}
<br>
<br>


Line 203: Line 204:
|Color={{ColorSel|CharLight|Rena}}
|Color={{ColorSel|CharLight|Rena}}
|KR=시즈모드                |KRName=Siege Mode
|KR=시즈모드                |KRName=Siege Mode
|JP=シーズモード |JPName=Siege Mode
|CN=射击姿态          |CNName=Shooting's Posture
|CN=射击姿态          |CNName=Shooting's Posture
|FR=Bon appui        |FRName=Good support
|FR=Bon appui        |FRName=Good Backing
|UK=Firm Stance
|UK=Firm Stance
|DE=Fester Stand|DEName=Firm Stance
|DE=Fester Stand|DEName=Firm Stance
|IT=Stabilità|ITName=Firmness
|IT=Stabilità|ITName=Firmness
|BR=Saraivada|BRName=Strafe
|ES=Postura firme |ESName=Firm Stance
|PL=Mocna Pozycja |PLName=Strong Stance
}}
}}
<br>
<br>
 
{{SkillNav - Rena}}
{{ReSkills}}
[[Category: Base Job Active Skills]]
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