Vibe Shot: Difference between revisions
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{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | {| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | ||
|- | |- | ||
| [[ | | [[File:GrandArcherPassive2.png]] | ||
| {{SkillType|P}} Fire a vibrating arrow by using a secret technique. Command and Active skills have a certain chance to cause a vibration damage and recover increased MP. | | {{SkillType|P}} Fire a vibrating arrow by using a secret technique. Command and Active skills have a certain chance to cause a vibration damage and recover increased MP. | ||
|} | |} | ||
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== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena" | ||
|- | |- | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena" | ||
|- | |- | ||
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=5 | Vibration<br>(On hit with Arrow Commands or Actives) | ! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! rowspan=2 | Critial Increase !! rowspan=2 | Maximize Increase !! colspan=5 | Vibration<br>(On hit with Arrow Commands or Actives) | ||
|- | |- | ||
! | ! Chance !! Damage (Magical) !! MP Gain When<br>Attacking Increase !! Max Targets Hit Limit !! Reactivation Cooldown | ||
|- | |- | ||
| colspan= | | colspan=9 | {{PvE}} | ||
|- | |- | ||
| align="left" | 1 || 60 || | | align="left" | 1 || 60 || 9% || 9% || 20% || rowspan="4" | 3428% || 1% || rowspan="4" | 3 || rowspan="4" | 2 Seconds | ||
|- | |- | ||
| align="left" | 2 || 66 || | | align="left" | 2 || 66 || 11% || 11% || 25% || 3% | ||
|- | |- | ||
| align="left" | 3 || 68 || | | align="left" | 3 || 68 || 13% || 13% || 30% || 5% | ||
|- | |- | ||
| align="left" | 4 || 99 || | | align="left" | 4 || 99 || 15% || 15% || 35% || 7% | ||
|- | |- | ||
| colspan= | | colspan=9 | {{PvP}} | ||
|- | |- | ||
| align="left" | 1 || 60 || | | align="left" | 1 || 60 || 9% || 9% || 20% || rowspan="4" | 257% || 1% || rowspan="4" | 3 || rowspan="4" | 2 Seconds | ||
|- | |- | ||
| align="left" | 2 || 66 || | | align="left" | 2 || 66 || 11% || 11% || 25% || 3% | ||
|- | |- | ||
| align="left" | 3 || 68 || | | align="left" | 3 || 68 || 13% || 13% || 30% || 5% | ||
|- | |- | ||
| align="left" | 4 || 99 || | | align="left" | 4 || 99 || 15% || 15% || 35% || 7% | ||
|- | |- | ||
|} | |} | ||
<br> | |||
==Related Skills== | |||
{{SkillTable| | |||
RenaSkill1.png; Backflip Shot; | |||
RenaSkill7.png; Siege Mode; | |||
SnipingRangerSkill1.png; Arc Shot; | |||
SnipingRangerSkill5.png; Shooting Magnum; | |||
GrandArcherSkill1.png; Stigma Shot; | |||
GrandArcherSkill8.png; Point Fire; | |||
SnipingRangerSkill1.png; Arc Shot/Mod; | |||
SnipingRangerSkill5.png; Shooting Magnum/Mod; | |||
}} | |||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
*The vibrations count as commands and do not inflict hitstun. | *The vibrations count as commands and do not inflict hitstun. | ||
*The vibrations add to | *The vibrations add to your [[Awakening Mode|awakening gauge]] like a regular hit. | ||
*The vibrations cannot trigger elemental effects on weapons. | *The vibrations cannot trigger [[Attributing Equipment|elemental effects on weapons]]. | ||
<br> | <br> | ||
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*{{nerf|Reactivation Cooldown added.}} | *{{nerf|Reactivation Cooldown added.}} | ||
*Now counts as a command. | *Now counts as a command. | ||
|- | |||
| 02/29/2024 || 03/27/2024 || colspan=2 align="left" | | |||
*{{buff|'''Critical Increase''' effect added.}} | |||
*{{buff|'''Maximize Increase''' effect added.}} | |||
|} | |} | ||
<br> | <br> |
Revision as of 17:38, 4 April 2024
[Passive] Fire a vibrating arrow by using a secret technique. Command and Active skills have a certain chance to cause a vibration damage and recover increased MP. |
Requirements
Class | Level Required |
---|---|
Grand Archer | 60 |
Skill Information
Skill Level | Level Required | Critial Increase | Maximize Increase | Vibration (On hit with Arrow Commands or Actives) | ||||
---|---|---|---|---|---|---|---|---|
Chance | Damage (Magical) | MP Gain When Attacking Increase |
Max Targets Hit Limit | Reactivation Cooldown | ||||
PvE | ||||||||
1 | 60 | 9% | 9% | 20% | 3428% | 1% | 3 | 2 Seconds |
2 | 66 | 11% | 11% | 25% | 3% | |||
3 | 68 | 13% | 13% | 30% | 5% | |||
4 | 99 | 15% | 15% | 35% | 7% | |||
PvP | ||||||||
1 | 60 | 9% | 9% | 20% | 257% | 1% | 3 | 2 Seconds |
2 | 66 | 11% | 11% | 25% | 3% | |||
3 | 68 | 13% | 13% | 30% | 5% | |||
4 | 99 | 15% | 15% | 35% | 7% |
Related Skills
Tips and Details
- The vibrations count as commands and do not inflict hitstun.
- The vibrations add to your awakening gauge like a regular hit.
- The vibrations cannot trigger elemental effects on weapons.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
12/17/2009 | 07/20/2011 |
| |
07/04/2013 | 07/04/2013 |
| |
06/25/2014 | - |
| |
02/05/2015 | - |
| |
07/23/2015 | 12/16/2015 |
| |
01/12/2017 | 01/24/2017 |
| |
08/24/2017 | 09/13/2017 |
| |
04/05/2018 | - |
| |
09/20/2018 | 10/11/2018 |
| |
10/11/2018 | 10/31/2018 |
| |
02/29/2024 | 03/27/2024 |
|
Alternative Names
Grand Archer - Skills