Super Laby Bomb/ModA: Difference between revisions
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== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Laby" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Laby" | ||
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! Class !! Level Required !! Skill Requirement | ! Class !! Level Required !! Skill Requirement | ||
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! rowspan=2 | Mode !! rowspan=2 | Super Laby Bomb<br>(Physical) !! colspan=2 | {{se|462|POWER!}} !! colspan=2 | Command Activation Skill !! rowspan=2 | Max Hits<br>Per Orb !! rowspan=2 | Orb Count !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ! rowspan=2 | Mode !! rowspan=2 | Super Laby Bomb<br>(Physical) !! colspan=2 | {{se|462|POWER!}} !! colspan=2 | Command Activation Skill !! rowspan=2 | Max Hits<br>Per Orb !! rowspan=2 | Orb Count !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ||
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! Critical Damage Increase<br>(Per | ! Critical Damage Increase<br>(Per Sentimental Point) {{stat|m}} !! Duration !! Usage Count !! Duration | ||
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| {{PvE}} || 993% || 2% || rowspan=2 | 20 Seconds || rowspan=2 | 1 || rowspan=2 | 60 Seconds || rowspan=2 | 14 || rowspan="2" | 2 || rowspan=2 | 240 MP || rowspan=2 | 21 Seconds | | {{PvE}} || 993% || 2% || rowspan=2 | 20 Seconds || rowspan=2 | 1 || rowspan=2 | 60 Seconds || rowspan=2 | 14 || rowspan="2" | 2 || rowspan=2 | 240 MP || rowspan=2 | 21 Seconds | ||
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*The first orb may sometimes get stuck between terrain, especially when casting it directly next to a wall or corner, allowing you to land all of its hits on most enemies you can get into a corner. | *The first orb may sometimes get stuck between terrain, especially when casting it directly next to a wall or corner, allowing you to land all of its hits on most enemies you can get into a corner. | ||
**Additionally, one or both of the orbs may randomly get stuck in midair and no longer move at all, but will still deal damage to anything at that location. | **Additionally, one or both of the orbs may randomly get stuck in midair and no longer move at all, but will still deal damage to anything at that location. | ||
*On a super armor target directly next to | *On a super armor target directly next to you with no walls for the skill to bounce back from, the skill will do a minimum of 4 hits (2 per orb), and most normal enemies are hit for 5 to 6 hits (3+2 or 3+3). | ||
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==Updates== | ==Updates== | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Laby updates-table" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Laby updates-table" | ||
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! colspan=2 | Date !! colspan=2 | Changes | ! colspan=2 | Date !! colspan=2 | Changes | ||
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! KR !! NA !! PvE !! PvP | ! KR !! NA !! PvE !! PvP | ||
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