Look!: Difference between revisions
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== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Laby" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Laby" | ||
|- | |- | ||
! Class !! Level Required | ! Class !! Level Required | ||
|- | |- | ||
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! rowspan=2 | Mode !! rowspan=2 | Looks Like Nisha! (Physical) !! colspan=3 | {{tag|#fa77ba||Let's Look Together!|stroke=black}} !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ! rowspan=2 | Mode !! rowspan=2 | Looks Like Nisha! (Physical) !! colspan=3 | {{tag|#fa77ba||Let's Look Together!|stroke=black}} !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ||
|- | |- | ||
! Range Increase !! Damage Increase !! Sentimental Point Usage !! Per Circle !! Circle Count | |||
|- | |- | ||
| colspan="9" | '''Normal''' | | colspan="9" | '''Normal''' | ||
|- | |- | ||
| {{PvE}} || 885% || rowspan=2 | | | {{PvE}} || 885% || rowspan=2 | 50% || rowspan=2 | 20% || rowspan=2 | 4 || rowspan=2 | 3 || rowspan=2 | 2 || rowspan=2 | 100 MP || rowspan=2 | 7 Seconds | ||
|- | |- | ||
| {{PvP}} || 337% | | {{PvP}} || 337% | ||
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| colspan="9" | '''[Enhanced]''' | | colspan="9" | '''[Enhanced]''' | ||
|- | |- | ||
| {{PvE}} || 885% || rowspan=2 | | | {{PvE}} || 885% || rowspan=2 | 50% || rowspan=2 | 20% || rowspan=2 | 3 || rowspan=2 | 3 || rowspan=2 | 2 || rowspan=2 | 100 MP || rowspan=2 | 7 Seconds | ||
|- | |- | ||
| {{PvP}} || 337% | | {{PvP}} || 337% | ||
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== Tips and Details == | == Tips and Details == | ||
*Just like [[Go Away!]], the low cost and cooldown makes the skill excellent for building [[Growth]] stages. As it has no knockback at all, it works together much better with [[Zumyu...!]] and [[Bibi...!]]. | *Just like [[Go Away!]], the low cost and cooldown makes the skill excellent for building [[Growth]] stages. As it has no knockback at all, it works together much better with [[Zumyu...!]] and [[Bibi...!]]. | ||
*The black hole effect of the circle behind | *The black hole effect of the circle behind you will take priority over the one in front, meaning enemies in front of you will always end up being pulled through you. | ||
*While normally only large enough targets can take damage from both circles, due to the above quirk with the circle behind | *While normally only large enough targets can take damage from both circles, due to the above quirk with the circle behind you, it is possible for most enemies to take up to 5 hits as they are pulled through the circle in front into the rear circle. | ||
**When cast with | **When cast with your back against a wall, enemies will end up being pulled (and slightly lifted) into the wall while taking damage from both circles, allowing them to be hit by all 6 hits. | ||
<br> | <br> | ||
==Updates== | ==Updates== | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Laby updates-table" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Laby updates-table" | ||
|- | |- | ||
! colspan=2 | Date !! colspan=2 | Changes | ! colspan=2 | Date !! colspan=2 | Changes | ||
|- | |- | ||
! KR !! NA !! PvE !! PvP | ! KR !! NA !! PvE !! PvP | ||
|- | |- |
Latest revision as of 22:15, 6 April 2024
Requirements
Class | Level Required |
---|---|
Rusty Child | 35 |
Skill Information
Mode | Looks Like Nisha! (Physical) | Let's Look Together! | Max Hits | MP Usage | Cooldown | |||
---|---|---|---|---|---|---|---|---|
Range Increase | Damage Increase | Sentimental Point Usage | Per Circle | Circle Count | ||||
Normal | ||||||||
PvE | 885% | 50% | 20% | 4 | 3 | 2 | 100 MP | 7 Seconds |
PvP | 337% | |||||||
[Enhanced] | ||||||||
PvE | 885% | 50% | 20% | 3 | 3 | 2 | 100 MP | 7 Seconds |
PvP | 337% |
Skill Traits
Ruthless Look! | Light Look! | ||
---|---|---|---|
Attribute Effect | Cooldown | Attribute Effect | MP Usage |
Skill will cancel Mana Break Cooldown increased to 200% | 14 Seconds | MP Usage decreased to 80% | 80 MP |
Total Damage
Mode | Base | |||
---|---|---|---|---|
Regular | Let's Look Together! | |||
Per Circle | Max | Per Circle | Max | |
PvE | 2,655% | 5,310% | 3,186% | 6,372% |
PvP | 1,011% | 2,022% | 1,213.2% | 2,426.4% |
Related Skills
Tips and Details
- Just like Go Away!, the low cost and cooldown makes the skill excellent for building Growth stages. As it has no knockback at all, it works together much better with Zumyu...! and Bibi...!.
- The black hole effect of the circle behind you will take priority over the one in front, meaning enemies in front of you will always end up being pulled through you.
- While normally only large enough targets can take damage from both circles, due to the above quirk with the circle behind you, it is possible for most enemies to take up to 5 hits as they are pulled through the circle in front into the rear circle.
- When cast with your back against a wall, enemies will end up being pulled (and slightly lifted) into the wall while taking damage from both circles, allowing them to be hit by all 6 hits.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
01/31/2018 | 03/06/2019 |
|
Alternative Names
Server | Name | Translation |
---|---|---|
South Korea | 이것 좀 봐 | Look At This |
France | Regarde ! | Look! |
Rusty Child - Skills
Special Active
Active
Passive