Battlefield Angel: Difference between revisions

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| <font color="9370DB">'''Nitro Motor'''</font>
| {{color|#9370DB|Nitro Motor|b=1}}
*Use the [Dash] key to activate while in the air.
*Use the [Dash] key to activate while in the air.
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
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! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! rowspan=2 | Max MP Increase !! colspan=2 | Musket Command !! colspan=2 | Nitro Motor
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! rowspan=2 | Max MP Increase !! colspan=2 | Musket Commands !! colspan=2 | Nitro Motor
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! Cast Speed Increase !! MP Usage Decrease !! Charge Count !! Additional MP Usage<br>(After 2 Nitro Motor Uses)
! Cast Speed Increase !! MP Usage Decrease !! Max Nitro Motor Usage !! MP Usage<br>(After 2 Nitro Motor Uses)
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| colspan="7" | {{PvE}}
| colspan="7" | {{PvE}}
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| align="left" | 4 || 83 || 20% || 5% || 4
| align="left" | 4 || 83 || 20% || 5% || 4
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=== Affected Commands ===
=== Affected Commands ===
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== Tips and Details ==
== Tips and Details ==
*Charges are regenerated upon landing.
*Charges are regenerated upon landing.
*You can also use the Nitro Motor to perform a triple jump by double tapping the up key after a double jump.
*With the max passive level and [[Servo Nitro]] active it is possible to jump up to 8 times in a row without touching the ground.
**Remaining charges can be used to hover in place, but will not increase your height further.
*You will not be dashing after using an aerial boost, but any {{CX}} command will still act as if it was a {{CDRU}}{{CX}} command. To perform a {{CDRU}}{{CZ}} command however, another dash input will be required.
*You will not be dashing after using an aerial boost, but any {{CX}} command will still act as if it was a {{CDRU}}{{CX}} command. To perform a {{CDRU}}{{CZ}} command however, another dash input will be required.
**This prevents you from using {{CDRU}}{{CZ}} at all until you go back to the ground or use up all your Nitro Motor charges, as attempting to use {{CDR}} will simply activate the Nitro Motor instead.
**This prevents you from using {{CDRU}}{{CZ}} at all until you go back to the ground or use up all your Nitro Motor charges, as attempting to use {{CDR}} will simply activate the Nitro Motor instead.
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== Trivia ==
== Trivia ==
*The musket attack speed increase part of the passive is likely based off of Female Spitfire's now deleted passive [https://wiki.dfo.world/view/Musket_Mastery Musket Mastery], while the Nitro Motor comes from the passive [https://wiki.dfo.world/view/Nitro_Motor Nitro Motor].
*The musket attack speed increase part of the passive is likely based off of Female Spitfire's now deleted passive [https://wiki.dfo.world/view/Musket_Mastery Musket Mastery], while the Nitro Motor comes from the passive [https://wiki.dfo.world/view/Nitro_Motor Nitro Motor].
**Although the High-speed Fall is not explicitly in Elsword, there is a moment shortly after Rose uses an aerial boost where you can press {{CD}} and she will fall significantly faster than usual.
**Although the High-speed Fall is not explicitly in Elsword, there is a moment shortly after you use an aerial boost where you can press {{CD}} and you will fall significantly faster than usual.
*The passive's skill icon uses the icon featured in another air-related skill from Gunner, [https://wiki.dfo.world/view/Aerial_Fire Aerial Fire], rather than either Musket Mastery or Nitro Motor.
*The passive's skill icon uses the icon featured in another air-related skill from Gunner, [https://wiki.dfo.world/view/Aerial_Fire Aerial Fire], rather than either Musket Mastery or Nitro Motor.
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*{{buff|Additional MP Usage after 2 Nitro Motor uses reduced.}}
*{{buff|Additional MP Usage after 2 Nitro Motor uses reduced.}}
| align="left" | {{*}}None
| align="left" | {{*}}None
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| 08/03/2023 || 08/30/2023 || colspan=2 align="left" |
*Nitro Motor's control and movement input improved.
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